Player Matchup

Medusa
Medusa
Gilllespie
Medusa
Level 42
God Stats
1W - 3L
1,356 SR
Queue Stats
96W - 93L
1,489 Elo+
Party 2
Mercury
Mercury
GoldenGuy556
Mercury
Level 82
God Stats
3W - 1L
1,913 SR
Queue Stats
121W - 104L
1,491 Elo+
Party 2
Ymir
Ymir
Peebaphrom
Ymir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
Snatyy
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Wlglekid
Nu Wa
Level 89
God Stats
4W - 5L
1,672 SR
Queue Stats
139W - 121L
1,474 Elo+
Party 2
Team Averages
Level 48
1,588 SR
1,471 Elo+

VS

Team Averages
Level 88
1,534 SR
1,499 Elo+
Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
B1ade31
Chaac
Level 22
God Stats
2W - 1L
1,446 SR
Queue Stats
6W - 4L
1,588 Elo+
Party 1
Hachiman
Hachiman
DonTyren
Hachiman
Level 108
God Stats
16W - 17L
1,535 SR
Queue Stats
367W - 400L
1,515 Elo+
Party 1
Janus
Janus
Lt Eggnog 2300
Janus
Level 126
God Stats
9W - 14L
1,546 SR
Queue Stats
437W - 507L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
Snowboundking
Amaterasu
Level 82
God Stats
2W - 1L
1,643 SR
Queue Stats
118W - 161L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gilllespie
Medusa
12
2 / 4 / 3
7,068
471
5,319
8,173
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
GoldenGuy556
Mercury
14
2 / 3 / 0
7,565
504
4,027
10,414
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 4 / 1
6,182
412
4,965
10,893
3,942
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Snatyy
Cthulhu
12
0 / 1 / 1
6,441
429
1,749
7,736
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Wlglekid
Nu Wa
13
1 / 2 / 1
7,336
489
6,796
6,197
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 2 / 2
7,918
528
5,140
9,767
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
B1ade31
Chaac
12
0 / 1 / 2
7,189
479
4,063
7,458
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hachiman
DonTyren
Hachiman
15
7 / 0 / 1
9,053
604
8,449
7,047
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 3
8,522
568
6,620
7,098
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Snowboundking
Amaterasu
11
1 / 4 / 5
7,686
512
4,654
13,443
6,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
14
14
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
2
1.5
W
Chaac
B1ade31
Chaac
0
1
2
1
W
Hachiman
DonTyren
Hachiman
7
0
1
7.5
L
Medusa
Gilllespie
Medusa
2
4
3
0.88
L
Mercury
GoldenGuy556
Mercury
2
3
0
0.67
W
4
1
3
5.5
L
3
4
1
0.88
L
Cthulhu
Snatyy
Cthulhu
0
1
1
0.5
W
Amaterasu
Snowboundking
Amaterasu
1
4
5
0.88
L
Nu Wa
Wlglekid
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,856
Damage
28,926
43,413
Taken
44,813
17,476
Mitigated
20,668
5,720
Healing
16,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,140
354
0
1,091
9,767
3,946
0
2,167
7,540
49,768
0
W
Chaac
B1ade31
Chaac
4,063
496
0
3,495
7,458
5,267
147
2,763
4,290
0
32,670
W
Hachiman
DonTyren
Hachiman
8,449
4,354
0
4,871
7,047
2,508
2,120
1,614
5,433
0
62,552
L
Medusa
Gilllespie
Medusa
5,319
2,828
0
2,156
8,173
2,294
0
89
8,084
0
39,751
L
Mercury
GoldenGuy556
Mercury
4,027
2,679
0
498
10,414
2,917
0
5,509
4,637
0
49,532
W
6,620
620
0
2,537
7,098
2,035
0
2,894
4,204
50,109
0
L
4,965
1,074
0
880
10,893
3,942
0
1,185
9,668
17,802
0
L
Cthulhu
Snatyy
Cthulhu
1,749
374
0
1,138
7,736
6,421
486
877
6,341
17,704
0
W
Amaterasu
Snowboundking
Amaterasu
4,654
2,217
0
4,653
13,443
6,912
900
3,607
9,836
0
24,790
L
Nu Wa
Wlglekid
Nu Wa
6,796
1,222
0
1,048
6,197
1,902
90
3,570
2,383
51,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,592
Gold Earned
40,368
328
Minions Killed
413
0
Camps Cleared
0
1,340,855
Distance Traveled
1,408,838
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,918
528
103
7
0
306,608
5
W
Chaac
7,189
479
59
4
0
283,969
0
W
Hachiman
9,053
604
100
7
0
242,671
2
L
Medusa
7,068
471
79
5
0
261,228
3
L
Mercury
7,565
504
91
6
0
314,842
5
W
Janus
8,522
568
110
7
0
313,027
5
L
Ymir
6,182
412
30
2
0
244,602
3
L
Cthulhu
6,441
429
28
2
0
265,067
2
W
Amaterasu
7,686
512
41
3
0
262,563
5
L
Nu Wa
7,336
489
100
7
0
255,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role