Player Matchup

Kumbhakarna
Kumbhakarna
AverageJoe316
Kumbhakarna
Level 135
God Stats
5W - 4L
1,819 SR
Queue Stats
213W - 218L
1,482 Elo+
Party 1
Fenrir
Fenrir
FoolishMrCouch
Fenrir
Level 101
God Stats
7W - 7L
1,647 SR
Queue Stats
235W - 201L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
Mapache450
Cernunnos
Level 104
God Stats
4W - 9L
1,412 SR
Queue Stats
389W - 404L
1,466 Elo+
Solo
Agni
Agni
localboi985
Agni
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
311W - 279L
1,550 Elo+
Solo
Ah Puch
Ah Puch
stiven31
Ah Puch
Level 102
God Stats
1W - 1L
1,737 SR
Queue Stats
19W - 16L
1,535 Elo+
Solo
Team Averages
Level 114
1,623 SR
1,510 Elo+

VS

Team Averages
Level 125
1,552 SR
1,491 Elo+
Khepri
Khepri
OneEy3dLotus
Khepri
Level 154
God Stats
11W - 12L
1,611 SR
Queue Stats
752W - 727L
1,504 Elo+
Solo
Loki
Loki
Permafrost_Blitz
Loki
Level 119
God Stats
12W - 15L
1,540 SR
Queue Stats
38W - 47L
1,495 Elo+
Party 2
Arachne
Arachne
PheonixRunner
Arachne
Level 123
God Stats
36W - 16L
1,617 SR
Queue Stats
356W - 355L
1,416 Elo+
Solo
Skadi
Skadi
Texasbeast102
Skadi
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 115L
1,501 Elo+
Party 2
Nox
Nox
Zebro66
Nox
Level 87
God Stats
4W - 4L
1,489 SR
Queue Stats
242W - 230L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AverageJoe316
Kumbhakarna
10
1 / 7 / 2
6,802
486
2,639
16,904
9,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 2
6,945
496
4,717
9,628
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Mapache450
Cernunnos
3
0 / 1 / 1
4,606
329
1,594
1,552
290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 4 / 2
7,412
529
7,240
8,272
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
stiven31
Ah Puch
11
1 / 5 / 0
6,993
500
7,337
9,957
3,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 1 / 8
7,547
539
3,660
6,103
3,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
4 / 2 / 3
8,894
635
5,906
9,452
3,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
13
8 / 1 / 4
8,652
618
6,459
8,613
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 1 / 2
8,530
609
10,473
4,589
1,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nox
14
2 / 3 / 5
8,214
587
2,961
6,842
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
22
22
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AverageJoe316
Kumbhakarna
1
7
2
0.29
L
2
5
2
0.6
L
Cernunnos
Mapache450
Cernunnos
0
1
1
0.5
W
Khepri
1
1
8
5
W
4
2
3
2.75
W
Arachne
8
1
4
10
W
7
1
2
8
W
Nox
2
3
5
1.5
L
4
4
2
1.25
L
Ah Puch
stiven31
Ah Puch
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,527
Damage
29,459
46,313
Taken
35,599
19,327
Mitigated
14,044
7,557
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AverageJoe316
Kumbhakarna
2,639
355
0
2,090
16,904
9,291
0
2,951
13,887
20,973
0
L
4,717
1,265
0
677
9,628
3,615
37
1,719
7,775
0
38,867
L
Cernunnos
Mapache450
Cernunnos
1,594
916
0
609
1,552
290
0
210
1,342
0
6,748
W
Khepri
3,660
1,054
0
1,200
6,103
3,174
193
2,248
3,807
10,899
0
W
5,906
2,117
0
2,591
9,452
3,320
709
6,717
2,663
0
53,757
W
Arachne
6,459
5,634
0
919
8,613
3,425
353
3,877
4,576
0
39,283
W
10,473
5,725
0
971
4,589
1,666
2,422
1,164
3,395
0
65,402
W
Nox
2,961
525
0
228
6,842
2,459
0
2,598
3,942
49,462
0
L
7,240
391
0
1,745
8,272
2,699
0
1,451
6,795
36,395
0
L
Ah Puch
stiven31
Ah Puch
7,337
0
0
2,436
9,957
3,432
0
64
9,893
47,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
41,837
299
Minions Killed
415
0
Camps Cleared
0
1,075,644
Distance Traveled
1,352,757
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,802
486
29
2
0
247,214
3
L
Fenrir
6,945
496
83
6
0
304,121
2
L
Cernunnos
4,606
329
15
1
0
41,786
0
W
Khepri
7,547
539
17
1
0
235,806
0
W
Loki
8,894
635
115
8
0
273,905
2
W
Arachne
8,652
618
73
5
0
334,259
0
W
Skadi
8,530
609
105
8
0
245,011
0
W
Nox
8,214
587
105
8
0
263,776
3
L
Agni
7,412
529
86
6
0
246,720
6
L
Ah Puch
6,993
500
86
6
0
235,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role