Player Matchup

Neith
Neith
Bronze III
CheevesInaBag
Neith
Bronze III
Level 147
God Stats
0W - 1L
1,555 SR
Queue Stats
6W - 9L
1,459 MMR
Party 1
Terra
Terra
Bronze III
Chocolaterain22
Terra
Bronze III
Level 123
God Stats
1W - 2L
1,563 SR
Queue Stats
22W - 26L
1,331 MMR
Party 1
Ravana
Ravana
Bronze III
Hollowfied-Lvcid
Ravana
Bronze III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,323 MMR
Solo
Mulan
Mulan
Bronze III
bigty83
Mulan
Bronze III
Level 115
God Stats
1W - 2L
1,983 SR
Queue Stats
4W - 10L
1,406 MMR
Solo
Anubis
Anubis
Silver II
xDuby 420
Anubis
Silver II
Level 123
God Stats
0W - 1L
1,509 SR
Queue Stats
25W - 32L
1,358 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,622 SR
1,375 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,549 SR
1,397 MMR
Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
OrderForToby
Ah Puch
Bronze III
Level 117
God Stats
2W - 0L
1,684 SR
Queue Stats
2W - 10L
1,322 MMR
Solo
Da Ji
Da Ji
Bronze III
Pickles73
Da Ji
Bronze III
Level 112
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 3L
1,412 MMR
Party 2
Izanami
Izanami
Bronze III
TheReal0PM
Izanami
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,412 MMR
Party 2
Cabrakan
Cabrakan
Silver I
raging_renagade2
Cabrakan
Silver I
Level 126
God Stats
45W - 37L
1,600 SR
Queue Stats
80W - 81L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
9,438
497
4,661
8,114
2,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
7,877
415
5,618
12,186
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 2 / 2
8,518
448
2,442
7,896
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
bigty83
Mulan
14
2 / 3 / 0
9,010
474
6,440
12,518
9,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
xDuby 420
Anubis
13
0 / 6 / 1
8,230
433
5,980
11,646
5,733
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshAresTsukuyomiLokiHorus

VS

Bans
ChaacKumbhakarnaHeraArachneMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
3 / 2 / 3
10,750
566
9,666
12,915
11,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
OrderForToby
Ah Puch
14
3 / 1 / 4
9,291
489
10,915
6,887
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Pickles73
Da Ji
16
6 / 1 / 3
10,234
539
7,777
11,014
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TheReal0PM
Izanami
19
1 / 0 / 1
12,877
678
4,182
8,691
3,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 6
9,299
489
7,035
10,426
9,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
3
2.25
L
2
1
0
2
L
0
3
1
0.17
L
1
2
2
1
W
Ah Puch
OrderForToby
Ah Puch
3
1
4
5
W
Da Ji
Pickles73
Da Ji
6
1
3
7.5
W
Izanami
TheReal0PM
Izanami
1
0
1
1.5
L
Mulan
bigty83
Mulan
2
3
0
0.67
W
2
1
6
5
L
Anubis
xDuby 420
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
39,575
52,360
Taken
49,933
28,514
Mitigated
31,089
15,789
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,666
2,366
0
5,857
12,915
11,966
0
1,586
11,329
8,485
65,514
L
4,661
1,280
0
4,638
8,114
2,380
900
774
7,324
0
75,342
L
5,618
322
2,086
3,578
12,186
7,569
0
8,009
3,831
21,516
0
L
2,442
577
0
1,551
7,896
3,001
0
2,639
5,064
0
45,697
W
Ah Puch
OrderForToby
Ah Puch
10,915
120
200
3,331
6,887
2,686
391
3,264
3,623
51,086
0
W
Da Ji
Pickles73
Da Ji
7,777
1,309
0
3,198
11,014
3,893
0
2,075
8,939
0
54,483
W
Izanami
TheReal0PM
Izanami
4,182
1,769
0
910
8,691
3,323
3,110
213
8,478
0
110,472
L
Mulan
bigty83
Mulan
6,440
1,006
0
2,028
12,518
9,831
600
1,843
10,643
0
44,840
W
7,035
467
0
2,312
10,426
9,221
0
4,460
5,966
28,149
0
L
Anubis
xDuby 420
Anubis
5,980
491
0
1,908
11,646
5,733
186
4,892
6,448
51,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
52,451
489
Minions Killed
563
0
Camps Cleared
0
1,578,722
Distance Traveled
1,830,138
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,750
566
132
7
0
379,247
3
L
Neith
9,438
497
139
7
0
301,801
5
L
Terra
7,877
415
41
2
0
370,248
4
L
Ravana
8,518
448
98
5
0
272,421
2
W
Ah Puch
9,291
489
97
5
0
348,099
5
W
Da Ji
10,234
539
84
4
0
403,789
1
W
Izanami
12,877
678
211
11
0
357,608
5
L
Mulan
9,010
474
90
5
0
343,202
0
W
Cabrakan
9,299
489
39
2
0
341,395
5
L
Anubis
8,230
433
121
6
0
291,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role