Player Matchup

Izanami
Izanami
D1amondDude7
Izanami
Level 88
God Stats
9W - 10L
1,449 SR
Queue Stats
206W - 202L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Deafy27
Ne Zha
Level 66
God Stats
9W - 10L
1,525 SR
Queue Stats
137W - 166L
1,443 Elo+
Party 1
Cerberus
Cerberus
Lu_Meir
Cerberus
Level 18
God Stats
2W - 0L
1,771 SR
Queue Stats
38W - 31L
1,568 Elo+
Party 1
Baron Samedi
Baron Samedi
RubberLesDuckie
Baron Samedi
Level 65
God Stats
24W - 18L
1,506 SR
Queue Stats
108W - 137L
1,522 Elo+
Party 1
Thoth
Thoth
jackamoke
Thoth
Level 49
God Stats
10W - 16L
1,313 SR
Queue Stats
94W - 120L
1,441 Elo+
Party 1
Team Averages
Level 57
1,513 SR
1,495 Elo+

VS

Team Averages
Level 77
1,446 SR
1,258 Elo+
Bakasura
Bakasura
Socrates9
Bakasura
Level 128
God Stats
1W - 3L
1,372 SR
Queue Stats
1W - 8L
1,197 Elo+
Party 2
Kukulkan
Kukulkan
bhelenw
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,197 Elo+
Party 2
Gilgamesh
Gilgamesh
craterace
Gilgamesh
Level 105
God Stats
0W - 2L
1,522 SR
Queue Stats
1W - 8L
1,197 Elo+
Party 2
Kumbhakarna
Kumbhakarna
cublakecub
Kumbhakarna
Level 41
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
mealswipes
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D1amondDude7
Izanami
19
11 / 2 / 9
12,949
647
10,751
13,570
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Deafy27
Ne Zha
17
5 / 5 / 18
11,726
586
16,723
15,843
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Lu_Meir
Cerberus
17
7 / 8 / 7
11,422
571
15,015
23,193
23,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
RubberLesDuckie
Baron Samedi
15
1 / 3 / 17
9,949
497
10,686
12,842
7,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
jackamoke
Thoth
17
11 / 4 / 6
12,039
602
12,570
8,911
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Socrates9
Bakasura
18
16 / 5 / 2
11,747
587
18,665
21,730
8,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
bhelenw
Kukulkan
10
0 / 8 / 1
6,991
350
1,314
8,210
3,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
craterace
Gilgamesh
16
3 / 7 / 8
10,031
502
15,933
20,783
12,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
cublakecub
Kumbhakarna
11
1 / 8 / 1
8,069
403
2,525
20,216
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
mealswipes
Heimdallr
13
2 / 7 / 5
8,271
414
9,512
15,675
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
35
Kills
22
22
Deaths
35
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
D1amondDude7
Izanami
11
2
9
7.75
W
Ne Zha
Deafy27
Ne Zha
5
5
18
2.8
W
Cerberus
Lu_Meir
Cerberus
7
8
7
1.31
W
Baron Samedi
RubberLesDuckie
Baron Samedi
1
3
17
3.17
L
Bakasura
Socrates9
Bakasura
16
5
2
3.4
L
Kukulkan
bhelenw
Kukulkan
0
8
1
0.06
L
Gilgamesh
craterace
Gilgamesh
3
7
8
1
L
Kumbhakarna
cublakecub
Kumbhakarna
1
8
1
0.19
W
Thoth
jackamoke
Thoth
11
4
6
3.5
L
Heimdallr
mealswipes
Heimdallr
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,745
Damage
47,949
74,359
Taken
86,614
45,355
Mitigated
42,985
28,293
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
D1amondDude7
Izanami
10,751
7,874
0
4,521
13,570
5,835
6,276
509
12,641
0
100,759
W
Ne Zha
Deafy27
Ne Zha
16,723
7,175
0
7,579
15,843
6,103
756
1,483
13,389
0
67,938
W
Cerberus
Lu_Meir
Cerberus
15,015
583
0
6,762
23,193
23,188
205
291
22,042
70,331
0
W
Baron Samedi
RubberLesDuckie
Baron Samedi
10,686
1,490
3,099
4,658
12,842
7,487
1,139
1,215
10,625
45,142
0
L
Bakasura
Socrates9
Bakasura
18,665
13,761
230
7,313
21,730
8,810
1,344
9,053
12,677
0
47,655
L
Kukulkan
bhelenw
Kukulkan
1,314
33
0
250
8,210
3,038
792
5,286
2,924
20,185
0
L
Gilgamesh
craterace
Gilgamesh
15,933
3,857
0
5,297
20,783
12,318
797
11,227
9,556
0
58,560
L
Kumbhakarna
cublakecub
Kumbhakarna
2,525
164
0
504
20,216
14,250
0
6,373
13,843
20,863
0
W
Thoth
jackamoke
Thoth
12,570
400
0
1,674
8,911
2,742
2,459
341
7,488
59,412
0
L
Heimdallr
mealswipes
Heimdallr
9,512
1,894
507
2,080
15,675
4,569
852
6,332
9,343
0
35,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,085
Gold Earned
45,109
591
Minions Killed
330
0
Camps Cleared
0
1,902,645
Distance Traveled
1,561,884
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,949
647
184
9
0
363,561
6
W
Ne Zha
11,726
586
96
5
0
427,544
2
W
Cerberus
11,422
571
143
7
0
355,209
1
W
Baron Samedi
9,949
497
60
3
0
363,917
7
L
Bakasura
11,747
587
106
5
0
392,570
0
L
Kukulkan
6,991
350
50
3
0
192,482
0
L
Gilgamesh
10,031
502
91
5
0
334,920
0
L
Kumbhakarna
8,069
403
24
1
0
325,984
2
W
Thoth
12,039
602
108
5
0
392,414
6
L
Heimdallr
8,271
414
59
3
0
315,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role