Player Matchup

Bellona
Bellona
 
Bellona
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Cadetas
Apollo
Level 145
God Stats
17W - 7L
1,934 SR
Queue Stats
157W - 150L
1,538 Elo+
Party 2
Hera
Hera
SottaFacu
Hera
Level 147
God Stats
30W - 22L
1,561 SR
Queue Stats
520W - 582L
1,498 Elo+
Solo
Fenrir
Fenrir
TarMaironn
Fenrir
Level 160
God Stats
4W - 7L
1,500 SR
Queue Stats
212W - 215L
1,603 Elo+
Solo
Team Averages
Level 142
1,599 SR
1,528 Elo+

VS

Team Averages
Level 129
1,570 SR
1,653 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cremosinhø
Ymir
Level 100
God Stats
2W - 0L
1,473 SR
Queue Stats
9W - 1L
1,919 Elo+
Party 1
Terra
Terra
Okynawa
Terra
Level 123
God Stats
1W - 0L
1,876 SR
Queue Stats
571W - 125L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 1 / 3
8,609
574
14,122
9,703
7,994
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
 
Kumbhakarna
10
0 / 6 / 4
5,790
386
2,988
12,508
6,441
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Cadetas
Apollo
11
1 / 5 / 3
6,537
436
5,362
10,838
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
12
1 / 6 / 5
7,402
493
8,495
8,338
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
TarMaironn
Fenrir
14
6 / 5 / 3
8,582
572
9,427
12,181
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
5 / 0 / 2
9,483
632
7,804
8,926
3,339
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
 
Vamana
14
2 / 1 / 0
8,461
564
8,978
15,956
7,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
 
Hera
14
5 / 2 / 5
8,366
558
6,990
8,178
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 5 / 6
8,665
578
8,478
14,694
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Okynawa
Terra
14
6 / 2 / 11
9,199
613
7,014
12,306
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
10
Kills
23
23
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
3
3.5
L
Kumbhakarna
 
Kumbhakarna
0
6
4
0.33
W
Cernunnos
 
Cernunnos
5
0
2
6
W
Vamana
 
Vamana
2
1
0
2
W
Hera
 
Hera
5
2
5
3.75
L
Apollo
Cadetas
Apollo
1
5
3
0.5
W
5
5
6
1.6
W
Terra
Okynawa
Terra
6
2
11
5.75
L
Hera
1
6
5
0.58
L
Fenrir
TarMaironn
Fenrir
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
39,264
53,568
Taken
60,060
24,803
Mitigated
31,880
11,453
Healing
26,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
14,122
4,313
0
3,236
9,703
7,994
0
765
8,938
6,655
56,613
L
Kumbhakarna
 
Kumbhakarna
2,988
131
408
2,261
12,508
6,441
0
4,673
7,835
17,529
0
W
Cernunnos
 
Cernunnos
7,804
4,767
0
6,709
8,926
3,339
4,004
1,365
7,521
0
69,833
W
Vamana
 
Vamana
8,978
5,147
0
6,922
15,956
7,889
642
1,716
14,208
0
50,674
W
Hera
 
Hera
6,990
1,894
0
2,442
8,178
2,903
686
2,934
5,020
50,774
0
L
Apollo
Cadetas
Apollo
5,362
3,372
0
1,883
10,838
3,176
572
5,341
5,497
0
31,795
W
8,478
2,326
0
4,568
14,694
7,257
0
4,957
9,556
55,192
0
W
Terra
Okynawa
Terra
7,014
911
1,592
4,453
12,306
10,492
66
2,371
9,863
36,211
0
L
Hera
8,495
2,691
0
1,602
8,338
3,000
576
5,704
2,634
49,226
0
L
Fenrir
TarMaironn
Fenrir
9,427
2,684
0
2,063
12,181
4,192
0
5,999
6,182
0
44,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
44,174
370
Minions Killed
514
0
Camps Cleared
0
1,361,732
Distance Traveled
1,365,681
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,609
574
132
9
0
309,096
2
L
Kumbhakarna
5,790
386
9
1
0
251,454
1
W
Cernunnos
9,483
632
135
9
0
257,994
2
W
Vamana
8,461
564
116
8
0
299,273
2
W
Hera
8,366
558
102
7
0
255,380
3
L
Apollo
6,537
436
52
3
0
248,060
3
W
Ymir
8,665
578
106
7
0
265,707
3
W
Terra
9,199
613
55
4
0
287,327
1
L
Hera
7,402
493
95
6
0
259,271
7
L
Fenrir
8,582
572
82
5
0
293,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role