Player Matchup

Ne Zha
Ne Zha
Platinum I
CleverFoal68561
Ne Zha
Platinum I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
2,128 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
I LarryHarry I
Kukulkan
Gold IV
Level 131
God Stats
3W - 1L
1,764 SR
Queue Stats
12W - 9L
1,684 MMR
Party 2
Bacchus
Bacchus
Gold III
Lil Chicken Nug
Bacchus
Gold III
Level 64
God Stats
0W - 2L
1,626 SR
Queue Stats
11W - 10L
1,663 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,630 SR
1,825 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,665 SR
1,731 MMR
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum IV
Naturrai
Medusa
Platinum IV
Level 100
God Stats
43W - 28L
1,726 SR
Queue Stats
43W - 32L
1,936 MMR
Party 1
Vamana
Vamana
Gold I
flyn-monkie
Vamana
Gold I
Level 129
God Stats
6W - 3L
1,769 SR
Queue Stats
69W - 65L
1,758 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
10,669
628
9,106
15,823
10,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
16
2 / 3 / 6
11,189
658
11,804
8,829
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 6 / 3
12,024
707
11,043
17,130
22,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
GilgameshTiamatPersephoneAthenaHou Yi

VS

Bans
DanzaburouScyllaCupidPoseidonHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 1 / 4
11,906
700
11,274
7,331
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Naturrai
Medusa
17
6 / 6 / 6
12,717
748
14,283
13,131
5,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
17
4 / 2 / 9
13,239
779
10,111
19,430
15,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
15
15
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
4
7
L
3
6
4
0.83
L
Kukulkan
2
3
6
1.67
L
4
6
3
0.92
W
Medusa
Naturrai
Medusa
6
6
6
1.5
W
Vamana
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,953
Damage
35,668
41,782
Taken
39,892
37,449
Mitigated
23,673
5,059
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,274
884
0
1,597
7,331
2,654
1,024
4,235
3,028
46,919
0
L
9,106
1,960
0
1,920
15,823
10,606
709
4,997
10,826
0
33,363
L
Kukulkan
11,804
437
0
904
8,829
4,081
853
1,731
7,098
62,898
0
L
11,043
670
183
2,052
17,130
22,762
37
4,546
12,584
24,452
0
W
Medusa
Naturrai
Medusa
14,283
6,511
0
2,164
13,131
5,402
1,305
6,154
6,863
0
67,357
W
Vamana
10,111
4,149
0
5,961
19,430
15,617
472
11,876
7,154
0
36,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
37,862
209
Minions Killed
227
0
Camps Cleared
0
944,238
Distance Traveled
915,596
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,906
700
84
5
0
302,630
6
L
Ne Zha
10,669
628
35
2
0
310,386
3
L
Kukulkan
11,189
658
153
9
0
312,077
4
L
Bacchus
12,024
707
21
1
0
321,775
5
W
Medusa
12,717
748
103
6
0
269,005
5
W
Vamana
13,239
779
40
2
0
343,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role