Player Matchup

Sylvanus
Sylvanus
KONG_DONG216
Sylvanus
Level 13
God Stats
1W - 1L
1,298 SR
Queue Stats
8W - 4L
1,662 Elo+
Party 2
Ra
Ra
Sprainednut187
Ra
Level 16
God Stats
3W - 1L
1,872 SR
Queue Stats
28W - 28L
1,449 Elo+
Solo
Medusa
Medusa
Taver10
Medusa
Level 18
God Stats
2W - 1L
1,705 SR
Queue Stats
38W - 43L
1,558 Elo+
Solo
Cu Chulainn
Cu Chulainn
botplayer123
Cu Chulainn
Level 26
God Stats
0W - 1L
1,687 SR
Queue Stats
59W - 46L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
canaansk8
Erlang Shen
Level 14
God Stats
9W - 7L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2
Team Averages
Level 17
1,612 SR
1,555 Elo+

VS

Team Averages
Level 22
1,593 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AfroLax
Cthulhu
Level 24
God Stats
5W - 2L
1,629 SR
Queue Stats
19W - 23L
1,440 Elo+
Party 1
Athena
Athena
Dext1305
Athena
Level 26
God Stats
4W - 3L
1,742 SR
Queue Stats
21W - 22L
1,522 Elo+
Solo
Arachne
Arachne
Yankee Dadle
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,394 Elo+
Party 1
Ra
Ra
sb0oC
Ra
Level 14
God Stats
3W - 2L
1,594 SR
Queue Stats
46W - 30L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KONG_DONG216
Sylvanus
11
1 / 8 / 2
6,884
382
6,455
12,858
8,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 9 / 1
7,655
425
3,992
11,350
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Taver10
Medusa
15
3 / 6 / 1
9,169
509
6,261
14,173
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
botplayer123
Cu Chulainn
12
4 / 3 / 1
8,614
479
9,736
12,861
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
canaansk8
Erlang Shen
11
1 / 10 / 1
7,090
394
5,863
14,100
4,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 3 / 5
10,790
599
10,564
9,683
3,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
AfroLax
Cthulhu
14
2 / 4 / 2
9,524
529
8,567
14,202
13,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
Dext1305
Athena
15
7 / 0 / 12
10,825
601
7,333
14,372
10,518
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Yankee Dadle
Arachne
15
4 / 2 / 4
9,739
541
6,237
13,057
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
19
17 / 1 / 8
13,203
734
16,158
11,644
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
10
Kills
36
36
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
5
2.83
W
Cthulhu
AfroLax
Cthulhu
2
4
2
0.75
W
Athena
Dext1305
Athena
7
0
12
13
L
Sylvanus
KONG_DONG216
Sylvanus
1
8
2
0.25
L
1
9
1
0.17
L
Medusa
Taver10
Medusa
3
6
1
0.58
W
Arachne
Yankee Dadle
Arachne
4
2
4
3
L
Cu Chulainn
botplayer123
Cu Chulainn
4
3
1
1.5
L
Erlang Shen
canaansk8
Erlang Shen
1
10
1
0.15
W
Ra
17
1
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,307
Damage
48,859
65,342
Taken
62,958
28,789
Mitigated
37,821
10,331
Healing
26,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,564
6,037
0
1,957
9,683
3,953
5,421
1,021
8,646
0
69,403
W
Cthulhu
AfroLax
Cthulhu
8,567
1,504
0
4,901
14,202
13,591
1,521
1,232
12,970
36,278
0
W
Athena
Dext1305
Athena
7,333
3,187
0
4,670
14,372
10,518
1,979
3,212
11,050
38,987
0
L
Sylvanus
KONG_DONG216
Sylvanus
6,455
1,371
543
1,453
12,858
8,724
102
5,403
7,275
19,629
0
L
3,992
271
99
700
11,350
4,624
210
7,144
4,206
36,340
0
L
Medusa
Taver10
Medusa
6,261
2,419
0
2,701
14,173
4,599
0
5,468
8,705
0
56,507
W
Arachne
Yankee Dadle
Arachne
6,237
4,981
0
6,499
13,057
4,518
956
2,683
10,334
0
43,536
L
Cu Chulainn
botplayer123
Cu Chulainn
9,736
3,135
0
4,161
12,861
5,859
594
7,912
4,169
0
40,101
L
Erlang Shen
canaansk8
Erlang Shen
5,863
3,052
0
674
14,100
4,983
244
5,141
8,929
0
40,521
W
Ra
16,158
4,070
3,162
5,554
11,644
5,241
3,770
1,869
9,511
100,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
54,081
355
Minions Killed
497
0
Camps Cleared
0
1,451,744
Distance Traveled
1,771,502
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,790
599
126
7
0
277,197
1
W
Cthulhu
9,524
529
54
3
0
384,271
2
W
Athena
10,825
601
51
3
0
370,534
4
L
Sylvanus
6,884
382
27
2
0
319,090
0
L
Ra
7,655
425
73
4
0
315,036
6
L
Medusa
9,169
509
96
5
0
297,000
2
W
Arachne
9,739
541
82
5
0
383,536
3
L
Cu Chulainn
8,614
479
89
5
0
263,824
2
L
Erlang Shen
7,090
394
70
4
0
256,794
0
W
Ra
13,203
734
184
10
0
355,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role