Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MaliceEulogy
Anubis
Level 28
God Stats
4W - 1L
1,633 SR
Queue Stats
7W - 6L
1,147 Elo+
Party 2
Sun Wukong
Sun Wukong
RADKILLER77
Sun Wukong
Level 84
God Stats
1W - 0L
1,730 SR
Queue Stats
10W - 12L
1,314 Elo+
Party 2
Ullr
Ullr
Shrekpp
Ullr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 376L
1,326 Elo+
Party 4
Ymir
Ymir
darkmage522
Ymir
Level 28
God Stats
4W - 8L
1,249 SR
Queue Stats
130W - 195L
1,298 Elo+
Party 4
Team Averages
Level 65
1,522 SR
1,317 Elo+

VS

Team Averages
Level 56
1,456 SR
1,350 Elo+
Athena
Athena
AwSuKk23
Athena
Level 29
God Stats
19W - 28L
1,383 SR
Queue Stats
71W - 115L
1,234 Elo+
Party 3
Neith
Neith
LittleR3DD
Neith
Level 27
God Stats
9W - 20L
1,282 SR
Queue Stats
138W - 175L
1,334 Elo+
Party 1
Scylla
Scylla
TrapGod250
Scylla
Level 44
God Stats
11W - 12L
1,441 SR
Queue Stats
107W - 160L
1,253 Elo+
Party 3
Nemesis
Nemesis
WORRIEDBURRITOS
Nemesis
Level 97
God Stats
2W - 2L
1,738 SR
Queue Stats
373W - 348L
1,600 Elo+
Solo
Cerberus
Cerberus
l33m0nsnz
Cerberus
Level 84
God Stats
33W - 53L
1,435 SR
Queue Stats
408W - 457L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
14 / 1 / 5
10,874
604
16,409
13,299
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
16
11 / 0 / 8
11,215
623
11,863
8,645
3,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
RADKILLER77
Sun Wukong
16
2 / 2 / 5
9,811
545
6,131
9,763
3,780
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
Shrekpp
Ullr
13
0 / 1 / 7
8,402
467
4,011
6,965
3,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 5 / 3
9,081
505
5,038
15,591
5,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AwSuKk23
Athena
10
3 / 4 / 2
7,279
404
5,058
10,229
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
12
2 / 5 / 3
8,048
447
9,401
11,455
3,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
TrapGod250
Scylla
11
2 / 10 / 0
7,487
416
3,158
8,673
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
7,562
420
3,622
15,339
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
l33m0nsnz
Cerberus
13
2 / 4 / 0
7,854
436
7,465
14,447
9,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
28
Kills
9
9
Deaths
28
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
14
1
5
16.5
L
Athena
AwSuKk23
Athena
3
4
2
1
L
Neith
2
5
3
0.7
W
Anubis
11
0
8
15
W
Sun Wukong
RADKILLER77
Sun Wukong
2
2
5
2.25
W
Ullr
Shrekpp
Ullr
0
1
7
3.5
L
Scylla
TrapGod250
Scylla
2
10
0
0.2
L
0
5
1
0.1
W
1
5
3
0.5
L
Cerberus
l33m0nsnz
Cerberus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,452
Damage
28,704
54,263
Taken
60,143
21,550
Mitigated
24,969
17,098
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
16,409
8,461
0
1,132
13,299
4,092
1,797
3,574
9,663
0
85,482
L
Athena
AwSuKk23
Athena
5,058
1,229
0
1,700
10,229
4,290
480
4,608
5,621
14,878
0
L
Neith
9,401
4,431
0
1,780
11,455
3,879
476
4,648
6,807
0
49,402
W
Anubis
11,863
1,143
585
6,796
8,645
3,900
1,998
4,233
4,344
60,281
0
W
Sun Wukong
RADKILLER77
Sun Wukong
6,131
1,976
64
1,646
9,763
3,780
1,286
5,306
4,413
0
45,783
W
Ullr
Shrekpp
Ullr
4,011
2,614
0
321
6,965
3,900
575
584
6,381
0
38,390
L
Scylla
TrapGod250
Scylla
3,158
153
0
375
8,673
1,897
0
3,539
5,134
19,599
0
L
3,622
1,349
0
6,732
15,339
5,327
0
2,472
12,867
0
51,513
W
5,038
1,186
961
5,593
15,591
5,878
117
1,775
13,781
39,081
0
L
Cerberus
l33m0nsnz
Cerberus
7,465
268
0
3,092
14,447
9,576
0
1,634
12,813
48,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,383
Gold Earned
38,230
464
Minions Killed
368
0
Camps Cleared
0
1,737,361
Distance Traveled
1,457,311
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,874
604
107
6
0
420,168
11
L
Athena
7,279
404
21
1
0
281,644
0
L
Neith
8,048
447
71
4
0
283,034
3
W
Anubis
11,215
623
125
7
0
322,939
1
W
Sun Wukong
9,811
545
112
6
0
357,847
0
W
Ullr
8,402
467
63
4
0
306,120
1
L
Scylla
7,487
416
45
3
0
233,815
2
L
Nemesis
7,562
420
98
5
0
327,158
12
W
Ymir
9,081
505
57
3
0
330,287
2
L
Cerberus
7,854
436
133
7
0
331,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role