Player Matchup

Bacchus
Bacchus
Erhaus
Bacchus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 144L
1,369 Elo+
Party 2
Hercules
Hercules
cristianiwnl
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,130 Elo+
Party 3
Scylla
Scylla
kvin__MPF
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,704 Elo+
Party 3
Heimdallr
Heimdallr
nicolaslewi586
Heimdallr
Level 68
God Stats
54W - 48L
1,476 SR
Queue Stats
249W - 298L
1,357 Elo+
Party 2
Thor
Thor
sames0234
Thor
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,263 Elo+
Solo
Team Averages
Level 44
1,495 SR
1,364 Elo+

VS

Team Averages
Level 87
1,457 SR
1,379 Elo+
Apollo
Apollo
Dekku_98
Apollo
Level 128
God Stats
20W - 30L
1,457 SR
Queue Stats
605W - 794L
1,392 Elo+
Party 1
Chaac
Chaac
Matemazzoni
Chaac
Level 96
God Stats
40W - 42L
1,414 SR
Queue Stats
277W - 404L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ddemar1
Tsukuyomi
Level 104
God Stats
11W - 9L
1,480 SR
Queue Stats
431W - 569L
1,429 Elo+
Party 1
Ymir
Ymir
dodocoelho17
Ymir
Level 67
God Stats
7W - 3L
1,531 SR
Queue Stats
41W - 65L
1,346 Elo+
Solo
Sol
Sol
gomezgastnn98
Sol
Level 42
God Stats
12W - 13L
1,401 SR
Queue Stats
171W - 262L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erhaus
Bacchus
10
2 / 4 / 4
7,198
450
6,603
10,394
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
cristianiwnl
Hercules
13
1 / 5 / 0
7,369
461
5,099
13,414
7,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
kvin__MPF
Scylla
11
2 / 8 / 1
6,531
408
4,215
10,266
3,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
nicolaslewi586
Heimdallr
12
1 / 2 / 3
6,982
436
5,450
10,173
3,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
11
2 / 2 / 0
6,964
435
2,622
10,020
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dekku_98
Apollo
12
4 / 3 / 1
8,049
503
4,062
10,312
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 5
8,414
526
6,722
10,680
11,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ddemar1
Tsukuyomi
16
7 / 0 / 3
9,758
610
7,547
8,735
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 2 / 3
7,539
471
2,712
7,521
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
6 / 3 / 8
9,848
616
16,811
14,112
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
21
21
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dekku_98
Apollo
4
3
1
1.5
L
Bacchus
Erhaus
Bacchus
2
4
4
1
W
3
2
5
2.75
L
Hercules
cristianiwnl
Hercules
1
5
0
0.2
W
Tsukuyomi
ddemar1
Tsukuyomi
7
0
3
8.5
W
1
2
3
1.25
W
6
3
8
3.33
L
Scylla
kvin__MPF
Scylla
2
8
1
0.31
L
Heimdallr
nicolaslewi586
Heimdallr
1
2
3
1.25
L
Thor
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,989
Damage
37,854
54,267
Taken
51,360
26,124
Mitigated
27,825
8,781
Healing
20,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dekku_98
Apollo
4,062
1,469
0
2,375
10,312
3,340
1,588
2,237
8,075
0
44,730
L
Bacchus
Erhaus
Bacchus
6,603
1,061
0
921
10,394
8,296
284
4,112
6,282
16,491
0
W
6,722
603
0
4,497
10,680
11,075
534
526
10,154
0
46,280
L
Hercules
cristianiwnl
Hercules
5,099
1,020
0
2,580
13,414
7,345
0
3,012
10,402
0
38,420
W
Tsukuyomi
ddemar1
Tsukuyomi
7,547
1,594
0
3,101
8,735
3,075
0
350
8,385
0
63,451
W
2,712
140
0
574
7,521
5,185
141
2,377
5,144
22,237
0
W
16,811
6,730
402
9,577
14,112
5,150
3,294
5,328
8,784
69,156
0
L
Scylla
kvin__MPF
Scylla
4,215
1,017
123
2,164
10,266
3,562
0
6,466
3,800
20,456
0
L
Heimdallr
nicolaslewi586
Heimdallr
5,450
2,764
0
2,665
10,173
3,582
830
3,279
6,894
0
46,024
L
Thor
2,622
89
0
328
10,020
3,339
0
2,654
7,366
0
30,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
43,608
262
Minions Killed
418
0
Camps Cleared
0
1,388,503
Distance Traveled
1,523,472
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,049
503
80
5
0
354,716
2
L
Bacchus
7,198
450
17
1
0
284,863
1
W
Chaac
8,414
526
79
5
0
267,510
0
L
Hercules
7,369
461
74
5
0
259,766
0
W
Tsukuyomi
9,758
610
120
8
0
349,826
1
W
Ymir
7,539
471
47
3
0
278,472
5
W
Sol
9,848
616
92
6
0
272,948
2
L
Scylla
6,531
408
22
1
0
254,117
2
L
Heimdallr
6,982
436
86
5
0
280,649
3
L
Thor
6,964
435
63
4
0
309,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role