Player Matchup

Bastet
Bastet
JeongDemon
Bastet
Level 27
God Stats
8W - 2L
1,834 SR
Queue Stats
209W - 228L
1,319 Elo+
Solo
Bellona
Bellona
Kcaz75
Bellona
Level 18
God Stats
47W - 45L
1,523 SR
Queue Stats
181W - 202L
1,345 Elo+
Solo
The Morrigan
The Morrigan
Starbuckar
The Morrigan
Level 25
God Stats
3W - 1L
1,548 SR
Queue Stats
215W - 240L
1,393 Elo+
Solo
Hera
Hera
aelvolcan
Hera
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
jstkc457
Baron Samedi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 20L
1,405 Elo+
Solo
Team Averages
Level 24
1,581 SR
1,382 Elo+

VS

Team Averages
Level 17
1,391 SR
1,254 Elo+
Ah Puch
Ah Puch
Bethiiee9700
Ah Puch
Level 27
God Stats
160W - 159L
1,627 SR
Queue Stats
240W - 262L
1,457 Elo+
Solo
Da Ji
Da Ji
Jazmlne
Da Ji
Level 7
God Stats
1W - 2L
1,276 SR
Queue Stats
1W - 5L
1,019 Elo+
Solo
Olorun
Olorun
SUPER_HIPPY9
Olorun
Level 22
God Stats
37W - 28L
1,452 SR
Queue Stats
141W - 171L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Shaderphanto
Cthulhu
Level 26
God Stats
25W - 23L
1,292 SR
Queue Stats
267W - 273L
1,428 Elo+
Solo
Yemoja
Yemoja
dsk_TIDUS4
Yemoja
Level 5
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 7L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JeongDemon
Bastet
19
6 / 3 / 9
13,232
882
12,882
15,447
6,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Kcaz75
Bellona
20
14 / 5 / 11
15,584
1,039
26,530
19,015
14,066
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Starbuckar
The Morrigan
20
4 / 3 / 13
13,937
929
10,188
11,359
5,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hera
20
2 / 2 / 17
13,312
887
17,846
12,837
5,255
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
jstkc457
Baron Samedi
20
12 / 1 / 15
15,772
1,051
33,639
14,403
7,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bethiiee9700
Ah Puch
18
0 / 5 / 5
12,028
802
10,393
13,991
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Jazmlne
Da Ji
19
4 / 11 / 6
13,431
895
10,027
21,384
9,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
19
2 / 11 / 6
12,832
855
21,266
27,432
11,411
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Shaderphanto
Cthulhu
19
7 / 2 / 4
14,591
973
22,703
22,806
28,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
dsk_TIDUS4
Yemoja
20
1 / 9 / 9
14,343
956
2,585
23,585
23,486
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
38
Kills
14
14
Deaths
38
65
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bethiiee9700
Ah Puch
0
5
5
0.5
L
Da Ji
Jazmlne
Da Ji
4
11
6
0.64
W
Bastet
JeongDemon
Bastet
6
3
9
3.5
W
Bellona
Kcaz75
Bellona
14
5
11
3.9
L
Olorun
2
11
6
0.45
L
Cthulhu
Shaderphanto
Cthulhu
7
2
4
4.5
W
The Morrigan
Starbuckar
The Morrigan
4
3
13
3.5
W
Hera
2
2
17
5.25
L
Yemoja
dsk_TIDUS4
Yemoja
1
9
9
0.61
W
Baron Samedi
jstkc457
Baron Samedi
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,085
Damage
66,974
73,061
Taken
109,198
38,972
Mitigated
78,766
17,152
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bethiiee9700
Ah Puch
10,393
153
0
1,877
13,991
5,664
0
6,714
7,277
38,305
0
L
Da Ji
Jazmlne
Da Ji
10,027
3,219
0
0
21,384
9,240
0
11,977
9,407
0
18,816
W
Bastet
JeongDemon
Bastet
12,882
5,671
0
30
15,447
6,597
0
11,454
3,993
0
26,585
W
Bellona
Kcaz75
Bellona
26,530
13,787
0
577
19,015
14,066
0
12,979
6,036
0
43,297
L
Olorun
21,266
13,746
1,040
10,164
27,432
11,411
0
16,678
10,754
54,436
0
L
Cthulhu
Shaderphanto
Cthulhu
22,703
1,794
380
0
22,806
28,965
0
14,248
8,558
50,725
0
W
The Morrigan
Starbuckar
The Morrigan
10,188
3,149
376
2,733
11,359
5,090
0
7,495
3,864
33,242
0
W
Hera
17,846
6,146
596
2,526
12,837
5,255
0
12,069
768
36,882
0
L
Yemoja
dsk_TIDUS4
Yemoja
2,585
1,615
2,685
1,359
23,585
23,486
0
12,056
11,529
20,666
0
W
Baron Samedi
jstkc457
Baron Samedi
33,639
2,944
2,202
8,112
14,403
7,964
0
12,950
1,453
64,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,837
Gold Earned
67,225
265
Minions Killed
235
4
Camps Cleared
3
1,139,712
Distance Traveled
1,027,125
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,028
802
75
5
1
189,387
0
L
Da Ji
13,431
895
17
1
0
209,466
0
W
Bastet
13,232
882
29
2
3
254,414
0
W
Bellona
15,584
1,039
45
3
1
256,608
1
L
Olorun
12,832
855
45
3
2
179,127
0
L
Cthulhu
14,591
973
55
4
0
270,640
0
W
The Morrigan
13,937
929
55
4
0
165,585
1
W
Hera
13,312
887
58
4
0
202,509
0
L
Yemoja
14,343
956
43
3
0
178,505
3
W
Baron Samedi
15,772
1,051
78
5
0
260,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role