Player Matchup

Geb
Geb
Beicozitoss
Geb
Level 27
God Stats
2W - 0L
1,723 SR
Queue Stats
105W - 102L
1,567 Elo+
Solo
Nox
Nox
Elementalyst
Nox
Level 27
God Stats
13W - 9L
1,683 SR
Queue Stats
24W - 23L
1,455 Elo+
Party 1
Neith
Neith
Marvada
Neith
Level 13
God Stats
2W - 1L
1,734 SR
Queue Stats
16W - 19L
1,379 Elo+
Party 1
Chang'e
Chang'e
MissNalla
Chang'e
Level 7
God Stats
2W - 4L
1,942 SR
Queue Stats
12W - 10L
1,652 Elo+
Solo
Terra
Terra
Opalus
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,542 Elo+
Party 1
Team Averages
Level 20
1,717 SR
1,519 Elo+

VS

Team Averages
Level 17
1,567 SR
1,428 Elo+
Ymir
Ymir
Agust1ncabj
Ymir
Level 29
God Stats
10W - 7L
1,663 SR
Queue Stats
120W - 104L
1,541 Elo+
Solo
Neith
Neith
An0therGirl
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,237 Elo+
Solo
Kali
Kali
Ziggy29-_-
Kali
Level 18
God Stats
9W - 9L
1,586 SR
Queue Stats
214W - 223L
1,446 Elo+
Solo
Raijin
Raijin
ll-_casul_-ll
Raijin
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 24L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
remedio-guapo8
Sun Wukong
Level 15
God Stats
3W - 6L
1,585 SR
Queue Stats
14W - 15L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,351
550
11,532
10,316
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 2 / 4
7,435
437
4,896
6,885
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Marvada
Neith
12
2 / 1 / 3
7,335
431
4,425
6,060
1,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MissNalla
Chang'e
16
5 / 3 / 1
9,696
570
11,609
12,381
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Opalus
Terra
15
5 / 0 / 3
9,152
538
11,016
12,778
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,704
453
4,880
12,713
6,695
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 1
7,464
439
4,173
7,260
2,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 2
8,201
482
4,798
15,606
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 3 / 1
8,616
507
6,524
9,322
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
remedio-guapo8
Sun Wukong
12
0 / 5 / 0
7,094
417
5,403
16,523
8,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
7
7
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
1
3
1
0.5
W
3
1
2
4
W
1
2
4
1.5
W
Neith
Marvada
Neith
2
1
3
3.5
W
Chang'e
MissNalla
Chang'e
5
3
1
1.83
W
Terra
Opalus
Terra
5
0
3
6.5
L
1
3
2
0.67
L
5
3
1
1.83
L
Sun Wukong
remedio-guapo8
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,478
Damage
25,778
48,420
Taken
61,424
19,642
Mitigated
26,310
21,946
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,880
523
0
2,110
12,713
6,695
0
8,046
4,667
24,919
0
L
4,173
1,913
0
2,010
7,260
2,494
682
2,727
4,533
0
46,658
W
11,532
3,950
0
2,158
10,316
4,705
1,080
1,827
8,489
55,270
0
W
4,896
888
0
888
6,885
2,449
756
1,793
5,092
31,212
0
W
Neith
Marvada
Neith
4,425
1,466
0
593
6,060
1,815
848
1,397
4,663
0
24,384
W
Chang'e
MissNalla
Chang'e
11,609
875
2,472
6,295
12,381
4,370
240
5,280
7,101
67,981
0
W
Terra
Opalus
Terra
11,016
1,392
2,235
7,305
12,778
6,303
0
1,107
11,671
55,478
0
L
4,798
2,243
0
5,037
15,606
5,525
0
7,933
7,673
0
49,129
L
6,524
1,005
0
836
9,322
3,098
0
6,696
2,626
50,432
0
L
Sun Wukong
remedio-guapo8
Sun Wukong
5,403
1,261
354
3,876
16,523
8,498
416
13,651
2,872
0
33,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,969
Gold Earned
39,079
454
Minions Killed
387
0
Camps Cleared
0
1,548,372
Distance Traveled
1,581,605
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,704
453
38
2
0
319,352
2
L
Neith
7,464
439
72
4
0
310,726
0
W
Geb
9,351
550
117
7
0
326,749
6
W
Nox
7,435
437
59
3
0
257,547
4
W
Neith
7,335
431
45
3
0
266,897
2
W
Chang'e
9,696
570
127
7
0
340,576
4
W
Terra
9,152
538
106
6
0
356,603
1
L
Kali
8,201
482
100
6
0
326,799
4
L
Raijin
8,616
507
110
6
0
315,440
3
L
Sun Wukong
7,094
417
67
4
0
309,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role