Player Matchup

Ra
Ra
Bureizoo
Ra
Level 26
God Stats
1W - 5L
1,180 SR
Queue Stats
301W - 248L
1,391 Elo+
Solo
Nemesis
Nemesis
Destenii
Nemesis
Level 29
God Stats
21W - 22L
1,456 SR
Queue Stats
77W - 78L
1,431 Elo+
Party 1
Skadi
Skadi
IrishPipeBomb
Skadi
Level 26
God Stats
30W - 24L
1,530 SR
Queue Stats
110W - 110L
1,406 Elo+
Solo
Ymir
Ymir
Piroborrea
Ymir
Level 5
God Stats
4W - 1L
1,701 SR
Queue Stats
11W - 7L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fisj
Ah Muzen Cab
Level 29
God Stats
8W - 4L
1,737 SR
Queue Stats
50W - 32L
1,625 Elo+
Party 1
Team Averages
Level 23
1,521 SR
1,462 Elo+

VS

Team Averages
Level 51
1,629 SR
1,457 Elo+
Set
Set
 
Set
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Batrada
Bellona
Level 14
God Stats
2W - 2L
1,661 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
Klicster300
Sylvanus
Level 28
God Stats
9W - 5L
1,579 SR
Queue Stats
19W - 16L
1,345 Elo+
Solo
Janus
Janus
Zoompig
Janus
Level 63
God Stats
1W - 1L
1,673 SR
Queue Stats
4W - 10L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
vSlyv
Xbalanque
Level 142
God Stats
8W - 3L
1,731 SR
Queue Stats
21W - 15L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 0
10,863
435
5,972
14,339
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Destenii
Nemesis
14
1 / 7 / 1
10,196
408
4,410
17,082
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 10 / 0
11,154
446
8,974
18,726
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 8 / 2
11,253
450
5,660
25,116
22,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
fisj
Ah Muzen Cab
20
14 / 7 / 3
16,761
670
34,236
32,679
25,707
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
16 / 2 / 8
15,742
630
18,266
19,714
11,922
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Batrada
Bellona
19
5 / 8 / 7
13,379
535
11,755
21,440
20,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Klicster300
Sylvanus
19
5 / 1 / 19
13,014
521
14,593
18,974
21,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Zoompig
Janus
20
5 / 5 / 13
13,594
544
8,479
12,196
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
vSlyv
Xbalanque
20
13 / 2 / 8
14,946
598
27,999
18,674
9,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
18
Kills
44
44
Deaths
18
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
16
2
8
10
W
Bellona
Batrada
Bellona
5
8
7
1.06
L
0
12
0
0
L
Nemesis
Destenii
Nemesis
1
7
1
0.21
L
1
10
0
0.1
W
Sylvanus
Klicster300
Sylvanus
5
1
19
14.5
L
2
8
2
0.38
W
Janus
Zoompig
Janus
5
5
13
2.3
L
Ah Muzen Cab
fisj
Ah Muzen Cab
14
7
3
2.21
W
Xbalanque
vSlyv
Xbalanque
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,252
Damage
81,092
107,942
Taken
90,998
66,638
Mitigated
67,304
27,137
Healing
33,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
18,266
9,458
0
7,504
19,714
11,922
300
2,756
16,834
0
125,853
W
Bellona
Batrada
Bellona
11,755
5,686
0
3,462
21,440
20,076
468
2,463
18,939
0
53,417
L
5,972
1,004
63
452
14,339
6,072
926
3,320
11,019
65,560
0
L
Nemesis
Destenii
Nemesis
4,410
1,005
0
4,080
17,082
7,098
288
3,888
13,164
0
49,174
L
8,974
5,681
222
4,553
18,726
5,113
2,813
4,376
14,290
0
74,956
W
Sylvanus
Klicster300
Sylvanus
14,593
2,799
4,823
8,020
18,974
21,645
1,688
2,512
16,418
42,847
6,084
L
5,660
863
0
1,625
25,116
22,648
389
7,257
17,742
39,868
0
W
Janus
Zoompig
Janus
8,479
110
0
1,401
12,196
4,518
1,222
1,700
10,326
65,703
0
L
Ah Muzen Cab
fisj
Ah Muzen Cab
34,236
18,151
0
16,142
32,679
25,707
336
6,704
25,405
0
142,335
W
Xbalanque
vSlyv
Xbalanque
27,999
19,022
0
8,536
18,674
9,143
13,042
1,761
16,849
0
127,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,227
Gold Earned
70,675
601
Minions Killed
686
0
Camps Cleared
0
1,996,981
Distance Traveled
2,381,686
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,742
630
185
7
0
554,903
1
W
Bellona
13,379
535
88
4
0
441,484
0
L
Ra
10,863
435
121
5
0
417,228
2
L
Nemesis
10,196
408
88
4
0
436,536
0
L
Skadi
11,154
446
111
4
0
301,666
0
W
Sylvanus
13,014
521
73
3
0
440,752
3
L
Ymir
11,253
450
78
3
0
407,754
1
W
Janus
13,594
544
141
6
0
475,392
2
L
Ah Muzen Cab
16,761
670
203
8
0
433,797
4
W
Xbalanque
14,946
598
199
8
0
469,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role