Player Matchup

Bakasura
Bakasura
Emersed_The_True
Bakasura
Level 121
God Stats
3W - 3L
1,535 SR
Queue Stats
60W - 34L
1,679 Elo+
Party 2
Ah Puch
Ah Puch
Four_K_Voices
Ah Puch
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 63L
1,650 Elo+
Party 2
Ares
Ares
dotman1098
Ares
Level 16
God Stats
1W - 0L
1,547 SR
Queue Stats
2W - 0L
1,680 Elo+
Party 2
Team Averages
Level 94
1,527 SR
1,669 Elo+

VS

Team Averages
Level 52
1,472 SR
1,443 Elo+
Gilgamesh
Gilgamesh
Johnny-DOG21
Gilgamesh
Level 62
God Stats
8W - 7L
1,497 SR
Queue Stats
9W - 8L
1,458 Elo+
Party 1
Nox
Nox
McHennything
Nox
Level 27
God Stats
11W - 25L
1,424 SR
Queue Stats
31W - 44L
1,416 Elo+
Solo
Hun Batz
Hun Batz
gigdie
Hun Batz
Level 67
God Stats
1W - 1L
1,493 SR
Queue Stats
21W - 19L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,855
786
4,315
5,539
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
13
5 / 0 / 5
7,861
786
8,340
5,688
2,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 9
6,475
648
1,692
4,263
2,623
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Johnny-DOG21
Gilgamesh
10
0 / 4 / 0
6,455
646
5,911
8,196
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 3 / 0
5,745
575
2,811
5,826
1,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
gigdie
Hun Batz
8
0 / 3 / 0
5,817
582
3,229
6,589
2,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Ah Puch
5
0
5
7.5
L
Gilgamesh
Johnny-DOG21
Gilgamesh
0
4
0
0
L
0
3
0
0
W
0
0
9
4.5
L
Hun Batz
gigdie
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,347
Damage
11,951
15,490
Taken
20,611
7,645
Mitigated
10,084
5,662
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,315
3,066
0
1,153
5,539
2,638
514
1,105
4,284
0
9,566
W
Ah Puch
8,340
321
0
3,596
5,688
2,384
441
745
4,823
33,182
0
L
Gilgamesh
Johnny-DOG21
Gilgamesh
5,911
1,415
208
765
8,196
5,919
0
3,176
4,399
0
26,143
L
2,811
310
0
65
5,826
1,924
0
2,773
2,814
16,675
0
W
1,692
244
518
395
4,263
2,623
124
961
3,212
5,431
0
L
Hun Batz
gigdie
Hun Batz
3,229
553
270
641
6,589
2,241
0
4,083
2,451
0
14,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,191
Gold Earned
18,017
93
Minions Killed
96
0
Camps Cleared
0
551,599
Distance Traveled
501,775
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,855
786
25
3
0
200,204
2
W
Ah Puch
7,861
786
63
6
0
188,689
4
L
Gilgamesh
6,455
646
37
4
0
168,808
0
L
Nox
5,745
575
25
3
0
170,010
2
W
Ares
6,475
648
5
1
0
162,706
0
L
Hun Batz
5,817
582
34
3
0
162,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role