Player Matchup

Terra
Terra
OakleySama
Terra
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 86L
1,580 Elo+
Party 1
Hachiman
Hachiman
Suarian
Hachiman
Level 26
God Stats
2W - 1L
1,223 SR
Queue Stats
35W - 34L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Tosium
Cthulhu
Level 24
God Stats
8W - 10L
1,458 SR
Queue Stats
50W - 48L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhatLogic101
Morgan Le Fay
Level 28
God Stats
2W - 3L
1,208 SR
Queue Stats
72W - 67L
1,564 Elo+
Party 1
The Morrigan
The Morrigan
alucardnosferati
The Morrigan
Level 64
God Stats
19W - 16L
1,535 SR
Queue Stats
32W - 35L
1,525 Elo+
Party 1
Team Averages
Level 53
1,385 SR
1,538 Elo+

VS

Team Averages
Level 46
1,566 SR
1,533 Elo+
Aphrodite
Aphrodite
Bagel16
Aphrodite
Level 100
God Stats
24W - 18L
1,647 SR
Queue Stats
120W - 84L
1,623 Elo+
Party 2
Fenrir
Fenrir
Kaiju-kisses
Fenrir
Level 28
God Stats
24W - 27L
1,520 SR
Queue Stats
126W - 111L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RichhomieSham
Tsukuyomi
Level 41
God Stats
5W - 5L
1,517 SR
Queue Stats
71W - 69L
1,468 Elo+
Party 3
Ymir
Ymir
Wavy Wok
Ymir
Level 36
God Stats
73W - 48L
1,589 SR
Queue Stats
112W - 104L
1,449 Elo+
Party 3
Artemis
Artemis
sadeca7
Artemis
Level 25
God Stats
22W - 21L
1,557 SR
Queue Stats
22W - 24L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
1 / 0 / 17
10,224
1,022
6,464
7,733
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Suarian
Hachiman
16
6 / 1 / 9
9,987
999
16,953
7,206
3,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Tosium
Cthulhu
15
0 / 2 / 17
9,111
911
8,483
10,348
10,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
WhatLogic101
Morgan Le Fay
16
6 / 0 / 11
10,458
1,046
17,052
5,068
2,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
alucardnosferati
The Morrigan
16
7 / 0 / 9
10,767
1,077
10,188
3,508
1,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

276

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bagel16
Aphrodite
15
1 / 2 / 2
9,065
907
10,812
8,765
6,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
0 / 3 / 2
8,462
846
3,501
15,986
11,571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
RichhomieSham
Tsukuyomi
14
0 / 6 / 3
8,410
841
4,965
10,916
4,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
1 / 3 / 2
9,768
977
5,313
17,336
18,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
sadeca7
Artemis
15
1 / 6 / 1
8,811
881
5,704
12,690
4,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
20
Kills
3
3
Deaths
20
63
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bagel16
Aphrodite
1
2
2
1
L
Fenrir
0
3
2
0.33
W
Terra
1
0
17
9.5
L
Tsukuyomi
RichhomieSham
Tsukuyomi
0
6
3
0.25
W
Hachiman
Suarian
Hachiman
6
1
9
10.5
W
Cthulhu
Tosium
Cthulhu
0
2
17
4.25
L
Ymir
1
3
2
0.67
W
Morgan Le Fay
WhatLogic101
Morgan Le Fay
6
0
11
11.5
W
The Morrigan
alucardnosferati
The Morrigan
7
0
9
11.5
L
Artemis
sadeca7
Artemis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,140
Damage
30,295
33,863
Taken
65,693
25,758
Mitigated
45,108
8,754
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bagel16
Aphrodite
10,812
1,013
5,739
4,615
8,765
6,161
0
4,297
4,468
44,829
0
L
Fenrir
3,501
387
188
430
15,986
11,571
0
8,692
7,062
0
17,556
W
Terra
6,464
637
1,210
2,915
7,733
7,983
0
4,274
3,459
13,387
0
L
Tsukuyomi
RichhomieSham
Tsukuyomi
4,965
1,539
390
1,066
10,916
4,563
0
6,768
4,148
0
14,771
W
Hachiman
Suarian
Hachiman
16,953
10,477
0
1,792
7,206
3,179
0
3,553
3,653
0
33,716
W
Cthulhu
Tosium
Cthulhu
8,483
426
498
0
10,348
10,865
0
4,260
6,088
18,295
0
L
Ymir
5,313
427
0
2,710
17,336
18,323
0
10,830
6,506
13,641
0
W
Morgan Le Fay
WhatLogic101
Morgan Le Fay
17,052
1,384
0
1,684
5,068
2,288
0
1,991
3,077
38,146
0
W
The Morrigan
alucardnosferati
The Morrigan
10,188
2,294
0
655
3,508
1,443
0
2,047
1,461
25,265
2,343
L
Artemis
sadeca7
Artemis
5,704
2,148
0
1,493
12,690
4,490
0
9,947
2,743
0
40,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
44,516
186
Minions Killed
213
4
Camps Cleared
6
964,752
Distance Traveled
874,998
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,065
907
92
9
1
174,451
0
L
Fenrir
8,462
846
27
3
2
212,108
0
W
Terra
10,224
1,022
16
2
0
208,756
2
L
Tsukuyomi
8,410
841
12
1
1
168,193
0
W
Hachiman
9,987
999
46
5
0
156,681
1
W
Cthulhu
9,111
911
33
3
1
205,730
1
L
Ymir
9,768
977
16
2
0
159,945
2
W
Morgan Le Fay
10,458
1,046
55
6
0
209,632
0
W
The Morrigan
10,767
1,077
36
4
3
183,953
1
L
Artemis
8,811
881
66
7
2
160,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role