Player Matchup

Izanami
Izanami
I The Pegasus I
Izanami
Level 107
God Stats
4W - 5L
1,647 SR
Queue Stats
193W - 190L
1,556 Elo+
Party 3
Horus
Horus
Rogueh VI
Horus
Level 88
God Stats
0W - 2L
1,596 SR
Queue Stats
324W - 289L
1,585 Elo+
Party 2
Bastet
Bastet
Roy3
Bastet
Level 126
God Stats
8W - 5L
1,609 SR
Queue Stats
361W - 354L
1,577 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SuperKamiGuruX0
Kumbhakarna
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 172L
1,542 Elo+
Party 3
Merlin
Merlin
WING DING FC
Merlin
Level 108
God Stats
6W - 4L
1,634 SR
Queue Stats
378W - 327L
1,565 Elo+
Party 2
Team Averages
Level 110
1,597 SR
1,565 Elo+

VS

Team Averages
Level 134
1,520 SR
1,495 Elo+
Jing Wei
Jing Wei
Elkasoraus
Jing Wei
Level 155
God Stats
3W - 0L
1,090 SR
Queue Stats
225W - 197L
1,479 Elo+
Party 1
Mercury
Mercury
MondayNightChris
Mercury
Level 160
God Stats
2W - 4L
1,840 SR
Queue Stats
125W - 115L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
RAMPAGEx9999
Sylvanus
Level 159
God Stats
3W - 7L
1,488 SR
Queue Stats
308W - 287L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Vooodooochiild
Ne Zha
Level 129
God Stats
9W - 9L
1,481 SR
Queue Stats
722W - 760L
1,515 Elo+
Solo
Tiamat
Tiamat
ZoltaK
Tiamat
Level 66
God Stats
2W - 0L
1,698 SR
Queue Stats
34W - 41L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 10
13,678
651
13,795
20,255
9,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Rogueh VI
Horus
20
3 / 5 / 14
12,429
592
15,890
40,212
32,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Roy3
Bastet
18
2 / 5 / 11
11,919
568
15,613
17,854
11,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
SuperKamiGuruX0
Kumbhakarna
20
2 / 4 / 13
12,355
588
10,538
44,908
38,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
20
11 / 3 / 11
15,845
755
43,550
23,726
12,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elkasoraus
Jing Wei
20
4 / 7 / 9
13,869
660
19,762
23,637
10,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 6 / 12
14,247
678
27,509
23,725
10,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
RAMPAGEx9999
Sylvanus
20
7 / 2 / 12
15,295
728
25,410
29,157
34,815
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 5 / 13
14,146
674
29,173
17,624
10,047
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
ZoltaK
Tiamat
20
3 / 4 / 13
13,701
652
31,857
17,659
11,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
85
24
Kills
26
26
Deaths
24
59
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Elkasoraus
Jing Wei
4
7
9
1.21
L
6
9
10
1.22
W
9
6
12
2.5
W
Sylvanus
RAMPAGEx9999
Sylvanus
7
2
12
6.5
L
Horus
Rogueh VI
Horus
3
5
14
2
L
Bastet
Roy3
Bastet
2
5
11
1.5
L
Kumbhakarna
SuperKamiGuruX0
Kumbhakarna
2
4
13
2.13
W
3
5
13
1.9
L
Merlin
11
3
11
5.5
W
Tiamat
ZoltaK
Tiamat
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,386
Damage
133,711
146,955
Taken
111,802
104,295
Mitigated
77,682
69,132
Healing
56,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Elkasoraus
Jing Wei
19,762
12,355
3,487
3,974
23,637
10,722
3,989
14,102
9,535
0
55,780
L
13,795
6,509
3,147
3,267
20,255
9,608
2,118
4,911
15,224
0
34,500
W
27,509
10,960
3,070
5,840
23,725
10,927
0
8,440
15,285
0
37,371
W
Sylvanus
RAMPAGEx9999
Sylvanus
25,410
5,183
13,512
11,786
29,157
34,815
1,706
14,915
14,242
40,280
0
L
Horus
Rogueh VI
Horus
15,890
7,431
7,395
18,701
40,212
32,578
472
19,210
20,385
596
22,622
L
Bastet
Roy3
Bastet
15,613
5,484
4,734
1,795
17,854
11,425
210
5,178
12,449
0
20,861
L
Kumbhakarna
SuperKamiGuruX0
Kumbhakarna
10,538
776
3,832
15,032
44,908
38,459
0
19,591
24,329
24,129
0
W
29,173
5,026
2,598
4,575
17,624
10,047
0
6,594
11,030
0
50,017
L
Merlin
43,550
948
3,520
7,709
23,726
12,225
616
8,377
15,139
97,014
0
W
Tiamat
ZoltaK
Tiamat
31,857
1,802
3,285
4,244
17,659
11,171
310
10,627
7,032
55,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,226
Gold Earned
71,258
212
Minions Killed
250
0
Camps Cleared
0
1,776,735
Distance Traveled
1,766,767
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,869
660
129
6
0
314,966
0
L
Izanami
13,678
651
46
2
0
322,469
4
W
Mercury
14,247
678
27
1
0
410,405
1
W
Sylvanus
15,295
728
27
1
0
288,383
1
L
Horus
12,429
592
19
1
0
331,850
0
L
Bastet
11,919
568
11
1
0
399,066
5
L
Kumbhakarna
12,355
588
21
1
0
376,708
0
W
Ne Zha
14,146
674
25
1
0
374,145
0
L
Merlin
15,845
755
115
5
0
346,642
2
W
Tiamat
13,701
652
42
2
0
378,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role