Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ImJustAWarrior
Sun Wukong
Level 55
God Stats
11W - 6L
1,500 SR
Queue Stats
152W - 139L
1,463 Elo+
Party 1
Cupid
Cupid
PeePeeroni
Cupid
Level 76
God Stats
0W - 2L
1,568 SR
Queue Stats
97W - 79L
1,533 Elo+
Party 4
Ymir
Ymir
malpal03
Ymir
Level 15
God Stats
5W - 14L
1,338 SR
Queue Stats
7W - 15L
1,364 Elo+
Party 4
Janus
Janus
ssth76
Janus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,410 Elo+
Party 1
Team Averages
Level 41
1,481 SR
1,454 Elo+

VS

Team Averages
Level 58
1,603 SR
1,533 Elo+
Set
Set
CannyFurball625
Set
Level 41
God Stats
10W - 3L
1,575 SR
Queue Stats
280W - 262L
1,494 Elo+
Solo
Cthulhu
Cthulhu
JeroSG
Cthulhu
Level 138
God Stats
2W - 4L
1,748 SR
Queue Stats
15W - 14L
1,622 Elo+
Party 3
Artemis
Artemis
Patatin211
Artemis
Level 15
God Stats
6W - 3L
1,661 SR
Queue Stats
12W - 7L
1,575 Elo+
Party 3
Hercules
Hercules
THEshortBUSking
Hercules
Level 49
God Stats
3W - 3L
1,532 SR
Queue Stats
17W - 14L
1,423 Elo+
Party 2
Agni
Agni
TurtleSubmarine
Agni
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 6L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 6 / 3
6,192
516
4,061
9,033
2,619
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ImJustAWarrior
Sun Wukong
11
0 / 3 / 0
6,358
530
3,317
8,976
3,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
10
3 / 5 / 1
6,527
544
5,443
9,667
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 5 / 3
5,346
446
2,207
10,382
4,251
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
ssth76
Janus
10
1 / 4 / 3
6,038
503
3,194
5,633
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,452
621
3,533
6,724
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
JeroSG
Cthulhu
12
5 / 1 / 9
7,811
651
7,585
8,023
3,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Patatin211
Artemis
11
7 / 2 / 3
7,036
586
9,130
5,766
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
12
3 / 0 / 0
7,146
596
4,296
6,508
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 1 / 8
7,169
597
6,278
5,276
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
23
23
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
6
3
0.42
W
5
1
5
7.5
L
Sun Wukong
ImJustAWarrior
Sun Wukong
0
3
0
0
W
Cthulhu
JeroSG
Cthulhu
5
1
9
9.5
W
Artemis
Patatin211
Artemis
7
2
3
4.25
L
Cupid
3
5
1
0.7
W
Hercules
3
0
0
3
W
3
1
8
7
L
Ymir
0
5
3
0.3
L
Janus
ssth76
Janus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,222
Damage
30,822
43,691
Taken
32,297
14,984
Mitigated
15,203
6,809
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,061
1,160
0
0
9,033
2,619
210
2,640
6,187
0
35,146
W
3,533
1,873
0
1,859
6,724
3,043
205
703
5,951
0
42,151
L
Sun Wukong
ImJustAWarrior
Sun Wukong
3,317
1,195
0
2,494
8,976
3,964
108
0
8,556
0
34,282
W
Cthulhu
JeroSG
Cthulhu
7,585
441
859
972
8,023
3,789
271
1,595
6,385
27,008
0
W
Artemis
Patatin211
Artemis
9,130
6,668
0
370
5,766
1,998
419
1,055
4,679
0
31,000
L
Cupid
5,443
2,696
253
2,279
9,667
2,424
0
3,081
6,460
0
29,739
W
Hercules
4,296
2,290
0
3,675
6,508
4,544
0
0
6,508
0
31,261
W
6,278
332
0
695
5,276
1,829
387
1,733
3,373
30,466
0
L
Ymir
2,207
472
0
1,023
10,382
4,251
0
3,901
6,408
11,460
0
L
Janus
ssth76
Janus
3,194
169
0
760
5,633
1,726
104
3,612
1,797
21,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
36,614
257
Minions Killed
301
0
Camps Cleared
0
1,065,898
Distance Traveled
1,143,273
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,192
516
67
6
0
248,229
2
W
Set
7,452
621
82
7
0
255,294
1
L
Sun Wukong
6,358
530
72
6
0
223,086
2
W
Cthulhu
7,811
651
41
3
0
252,757
1
W
Artemis
7,036
586
50
4
0
208,724
0
L
Cupid
6,527
544
49
4
0
205,251
0
W
Hercules
7,146
596
62
5
0
198,474
5
W
Agni
7,169
597
66
6
0
228,024
0
L
Ymir
5,346
446
30
3
0
218,484
0
L
Janus
6,038
503
39
3
0
170,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role