Player Matchup

Chaac
Chaac
Dakheel_5
Chaac
Level 57
God Stats
26W - 26L
1,450 SR
Queue Stats
145W - 217L
1,304 Elo+
Party 2
Zeus
Zeus
Hjamjoom
Zeus
Level 27
God Stats
25W - 32L
1,453 SR
Queue Stats
285W - 345L
1,283 Elo+
Party 2
Medusa
Medusa
M1ke0ut
Medusa
Level 5
God Stats
1W - 6L
1,303 SR
Queue Stats
5W - 11L
1,350 Elo+
Party 2
Athena
Athena
Nawaf_Bindagji
Athena
Level 31
God Stats
1W - 5L
1,504 SR
Queue Stats
81W - 132L
1,298 Elo+
Party 2
Kali
Kali
iCU_boneColector
Kali
Level 44
God Stats
0W - 5L
1,120 SR
Queue Stats
144W - 223L
1,276 Elo+
Party 2
Team Averages
Level 33
1,366 SR
1,302 Elo+

VS

Team Averages
Level 102
1,658 SR
1,520 Elo+
Baron Samedi
Baron Samedi
GTWN_FreezY
Baron Samedi
Level 118
God Stats
38W - 21L
1,777 SR
Queue Stats
900W - 798L
1,507 Elo+
Party 1
Cerberus
Cerberus
I3lack_Husky45
Cerberus
Level 105
God Stats
4W - 3L
1,641 SR
Queue Stats
66W - 51L
1,524 Elo+
Party 1
Mercury
Mercury
ImmerAmFischen
Mercury
Level 29
God Stats
12W - 6L
1,576 SR
Queue Stats
140W - 75L
1,581 Elo+
Party 1
Artemis
Artemis
YouSee33__
Artemis
Level 158
God Stats
23W - 8L
1,717 SR
Queue Stats
1,334W - 1,132L
1,483 Elo+
Party 1
Merlin
Merlin
xXAkuma_KunXx
Merlin
Level 99
God Stats
17W - 13L
1,577 SR
Queue Stats
481W - 393L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dakheel_5
Chaac
9
1 / 3 / 0
5,273
527
3,143
7,070
3,389
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
8
0 / 3 / 1
4,765
477
2,421
5,258
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
M1ke0ut
Medusa
6
1 / 4 / 0
4,150
415
1,290
5,361
948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
4,296
430
1,153
9,102
2,834
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 1
4,867
487
1,265
8,125
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GTWN_FreezY
Baron Samedi
10
3 / 1 / 2
5,986
599
5,808
5,653
2,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
10
2 / 0 / 5
6,113
611
2,868
4,994
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 0 / 2
6,103
610
3,116
5,859
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
YouSee33__
Artemis
11
6 / 1 / 1
6,850
685
9,521
4,815
1,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 1
5,536
554
1,878
4,418
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
15
15
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dakheel_5
Chaac
1
3
0
0.33
W
Baron Samedi
GTWN_FreezY
Baron Samedi
3
1
2
4
L
Zeus
0
3
1
0.17
W
Cerberus
2
0
5
4.5
W
4
0
2
5
L
Medusa
M1ke0ut
Medusa
1
4
0
0.25
L
0
3
1
0.17
W
Artemis
YouSee33__
Artemis
6
1
1
6.5
L
0
2
1
0.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,272
Damage
23,191
34,916
Taken
25,739
11,168
Mitigated
9,477
8,923
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dakheel_5
Chaac
3,143
988
0
1,890
7,070
3,389
0
4,351
2,719
0
22,165
W
Baron Samedi
GTWN_FreezY
Baron Samedi
5,808
576
274
2,917
5,653
2,644
282
0
5,653
26,540
0
L
Zeus
2,421
270
0
1,214
5,258
1,502
0
2,843
2,201
20,681
0
W
Cerberus
2,868
419
0
1,866
4,994
2,244
347
1,782
3,212
14,078
0
W
3,116
1,797
0
709
5,859
1,783
401
148
5,711
0
34,554
L
Medusa
M1ke0ut
Medusa
1,290
504
0
405
5,361
948
0
353
5,008
0
11,388
L
1,153
445
293
1,933
9,102
2,834
0
1,178
7,924
8,754
0
W
Artemis
YouSee33__
Artemis
9,521
4,951
0
2,247
4,815
1,442
1,588
682
4,133
0
39,117
L
1,265
765
0
3,188
8,125
2,495
0
1,589
6,510
0
16,346
W
1,878
50
0
1,712
4,418
1,364
359
962
3,456
34,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,351
Gold Earned
30,588
162
Minions Killed
293
0
Camps Cleared
0
895,107
Distance Traveled
947,189
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,273
527
41
4
0
182,036
2
W
Baron Samedi
5,986
599
36
4
0
166,160
0
L
Zeus
4,765
477
37
4
0
166,202
2
W
Cerberus
6,113
611
42
4
0
183,242
3
W
Mercury
6,103
610
75
8
0
248,671
1
L
Medusa
4,150
415
19
2
0
168,248
1
L
Athena
4,296
430
17
2
0
179,476
1
W
Artemis
6,850
685
69
7
0
164,281
0
L
Kali
4,867
487
48
5
0
199,145
1
W
Merlin
5,536
554
71
7
0
184,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role