Player Matchup

Freya
Freya
Arashi99
Freya
Level 72
God Stats
0W - 3L
1,151 SR
Queue Stats
25W - 23L
1,511 Elo+
Party 1
Yemoja
Yemoja
Dishragstank33
Yemoja
Level 144
God Stats
1W - 2L
1,644 SR
Queue Stats
208W - 203L
1,527 Elo+
Party 3
Apollo
Apollo
Kafunelmapa
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,521 Elo+
Party 1
Discordia
Discordia
SlimbonePickins
Discordia
Level 157
God Stats
3W - 2L
1,719 SR
Queue Stats
185W - 179L
1,526 Elo+
Party 3
Medusa
Medusa
yungdeadnotz
Medusa
Level 104
God Stats
2W - 2L
1,629 SR
Queue Stats
77W - 91L
1,415 Elo+
Party 3
Team Averages
Level 117
1,529 SR
1,500 Elo+

VS

Team Averages
Level 149
1,453 SR
1,500 Elo+
Skadi
Skadi
CELF XBOX
Skadi
Level 160
God Stats
1W - 1L
1,315 SR
Queue Stats
70W - 83L
1,434 Elo+
Solo
Bellona
Bellona
ChrisMcNasty696
Bellona
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 51L
1,542 Elo+
Party 2
Hel
Hel
NeenahSCR 18
Hel
Level 160
God Stats
2W - 0L
1,804 SR
Queue Stats
313W - 289L
1,529 Elo+
Party 2
Geb
Geb
drewbrochill88
Geb
Level 153
God Stats
1W - 2L
1,146 SR
Queue Stats
170W - 142L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
golfboy4088
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arashi99
Freya
15
4 / 8 / 7
10,171
782
12,530
14,894
6,523
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 5 / 10
10,254
789
6,011
14,221
13,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
16
5 / 8 / 5
10,045
773
15,727
15,183
6,953
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
SlimbonePickins
Discordia
19
3 / 4 / 8
10,520
809
21,374
12,637
5,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
3 / 9 / 3
9,346
719
11,582
15,089
7,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CELF XBOX
Skadi
17
6 / 2 / 15
10,622
817
14,765
10,924
5,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
12 / 4 / 16
11,141
857
14,699
17,800
16,342
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 2 / 21
10,601
815
12,594
15,167
11,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 3 / 21
12,120
932
12,528
20,082
21,740
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
golfboy4088
Kuzenbo
17
2 / 5 / 26
10,592
815
11,066
26,527
31,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
133
15
Kills
34
34
Deaths
16
33
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Freya
Arashi99
Freya
4
8
7
0.94
W
Skadi
CELF XBOX
Skadi
6
2
15
6.75
W
12
4
16
5
L
0
5
10
1
L
Apollo
5
8
5
0.94
W
5
2
21
7.75
L
Discordia
SlimbonePickins
Discordia
3
4
8
1.75
W
9
3
21
6.5
W
Kuzenbo
golfboy4088
Kuzenbo
2
5
26
3
L
Medusa
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,224
Damage
65,652
72,024
Taken
90,500
39,300
Mitigated
86,849
20,021
Healing
49,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Arashi99
Freya
12,530
3,613
372
3,103
14,894
6,523
343
5,472
9,422
17,139
0
W
Skadi
CELF XBOX
Skadi
14,765
6,271
2,583
2,808
10,924
5,143
2,453
7,234
3,690
0
39,300
W
14,699
3,102
2,275
2,872
17,800
16,342
1,005
8,925
8,875
474
23,693
L
6,011
1,085
6,017
2,448
14,221
13,207
385
8,295
5,926
14,693
0
L
Apollo
15,727
6,616
975
1,740
15,183
6,953
0
8,918
6,265
0
23,665
W
12,594
643
15,783
9,088
15,167
11,858
627
9,937
5,230
23,100
0
L
Discordia
SlimbonePickins
Discordia
21,374
561
426
2,393
12,637
5,592
341
7,049
5,588
52,256
0
W
12,528
1,000
3,052
2,740
20,082
21,740
405
4,550
15,532
21,535
0
W
Kuzenbo
golfboy4088
Kuzenbo
11,066
4,507
1,597
6,426
26,527
31,766
233
9,269
17,258
20,521
0
L
Medusa
11,582
4,817
1,284
1,263
15,089
7,025
664
6,844
8,245
0
18,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
55,076
136
Minions Killed
130
0
Camps Cleared
0
1,038,157
Distance Traveled
1,240,600
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,171
782
15
1
0
191,220
0
W
Skadi
10,622
817
48
4
0
211,021
0
W
Bellona
11,141
857
15
1
0
257,825
0
L
Yemoja
10,254
789
23
2
0
210,974
0
L
Apollo
10,045
773
21
2
0
202,465
0
W
Hel
10,601
815
30
2
0
249,629
0
L
Discordia
10,520
809
66
5
0
225,081
0
W
Geb
12,120
932
17
1
0
261,555
0
W
Kuzenbo
10,592
815
20
2
0
260,570
0
L
Medusa
9,346
719
11
1
0
208,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role