Player Matchup

Thoth
Thoth
BaNanaBooTy
Thoth
Level 68
God Stats
2W - 2L
1,671 SR
Queue Stats
83W - 82L
1,435 Elo+
Party 1
Bellona
Bellona
FarmerMel
Bellona
Level 25
God Stats
9W - 11L
1,573 SR
Queue Stats
29W - 40L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
Harambesangel
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
Sgtchezguy
Ullr
Level 94
God Stats
8W - 7L
1,688 SR
Queue Stats
188W - 198L
1,481 Elo+
Party 1
Mercury
Mercury
whalekingtrex
Mercury
Level 85
God Stats
0W - 2L
1,568 SR
Queue Stats
113W - 103L
1,524 Elo+
Party 1
Team Averages
Level 58
1,600 SR
1,470 Elo+

VS

Team Averages
Level 55
1,482 SR
1,401 Elo+
Heimdallr
Heimdallr
Atiloss
Heimdallr
Level 82
God Stats
4W - 2L
1,470 SR
Queue Stats
166W - 202L
1,420 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PSYAYAY8
Morgan Le Fay
Level 85
God Stats
29W - 31L
1,500 SR
Queue Stats
248W - 301L
1,403 Elo+
Solo
Bacchus
Bacchus
Sticks24
Bacchus
Level 44
God Stats
9W - 6L
1,510 SR
Queue Stats
196W - 237L
1,407 Elo+
Party 2
Hercules
Hercules
Thunder69S
Hercules
Level 29
God Stats
25W - 42L
1,432 SR
Queue Stats
126W - 168L
1,382 Elo+
Party 2
Mercury
Mercury
WellDressedWeeb
Mercury
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 271L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 13 / 2
9,496
432
13,519
17,813
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FarmerMel
Bellona
13
0 / 9 / 2
8,807
400
9,713
20,392
14,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
13
2 / 12 / 0
8,405
382
9,938
23,826
20,811
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 8 / 2
9,287
422
12,163
17,502
7,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
16
2 / 8 / 3
9,932
451
10,315
17,874
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Atiloss
Heimdallr
19
18 / 2 / 12
13,010
591
19,482
15,065
7,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PSYAYAY8
Morgan Le Fay
16
4 / 4 / 17
10,357
471
12,477
16,193
7,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Sticks24
Bacchus
16
9 / 0 / 22
11,971
544
14,535
19,583
29,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Thunder69S
Hercules
17
10 / 0 / 17
11,488
522
19,338
18,686
24,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 5 / 18
11,633
529
12,955
14,328
6,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
136
11
Kills
50
50
Deaths
11
9
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Atiloss
Heimdallr
18
2
12
12
L
4
13
2
0.38
L
Bellona
FarmerMel
Bellona
0
9
2
0.11
L
Cthulhu
2
12
0
0.17
W
Morgan Le Fay
PSYAYAY8
Morgan Le Fay
4
4
17
3.13
L
3
8
2
0.5
W
Bacchus
Sticks24
Bacchus
9
0
22
20
W
Hercules
Thunder69S
Hercules
10
0
17
18.5
W
9
5
18
3.6
L
Mercury
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,648
Damage
78,787
97,407
Taken
83,855
55,993
Mitigated
74,640
11,138
Healing
25,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Atiloss
Heimdallr
19,482
12,447
0
5,409
15,065
7,116
4,844
4,721
10,344
0
80,791
L
13,519
355
106
1,328
17,813
6,608
0
7,696
10,117
51,126
0
L
Bellona
FarmerMel
Bellona
9,713
3,157
0
2,235
20,392
14,350
670
3,268
17,120
0
41,632
L
Cthulhu
9,938
1,028
0
1,420
23,826
20,811
0
8,722
15,086
21,474
0
W
Morgan Le Fay
PSYAYAY8
Morgan Le Fay
12,477
1,320
424
4,481
16,193
7,348
626
7,394
8,679
53,919
0
L
12,163
6,172
0
1,248
17,502
7,005
1,344
6,403
11,099
0
67,096
W
Bacchus
Sticks24
Bacchus
14,535
1,512
0
5,953
19,583
29,024
616
4,372
15,049
39,963
0
W
Hercules
Thunder69S
Hercules
19,338
3,256
0
7,387
18,686
24,553
1,224
3,716
14,950
9,585
42,182
W
12,955
5,358
0
1,665
14,328
6,599
1,976
2,922
11,376
0
56,501
L
Mercury
10,315
2,304
0
4,801
17,874
7,219
0
4,798
13,076
0
74,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,927
Gold Earned
58,459
400
Minions Killed
439
0
Camps Cleared
0
2,010,245
Distance Traveled
2,149,847
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,010
591
127
6
0
416,001
1
L
Thoth
9,496
432
71
3
0
382,424
1
L
Bellona
8,807
400
69
3
0
415,443
0
L
Cthulhu
8,405
382
32
1
0
398,546
9
W
Morgan Le Fay
10,357
471
85
4
0
362,387
3
L
Ullr
9,287
422
107
5
0
353,719
0
W
Bacchus
11,971
544
45
2
0
485,605
2
W
Hercules
11,488
522
86
4
0
446,349
0
W
Mercury
11,633
529
96
4
0
439,505
2
L
Mercury
9,932
451
121
6
0
460,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role