Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold III
EmptyDiverse
Neith
Gold III
Level 126
God Stats
4W - 8L
1,731 SR
Queue Stats
415W - 404L
1,387 MMR
Party 1
Sobek
Sobek
Gold IV
KeyDustSG
Sobek
Gold IV
Level 93
God Stats
15W - 17L
1,248 SR
Queue Stats
363W - 351L
1,276 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
Paul Newmers
Zhong Kui
Silver IV
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 51L
1,349 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
kdougzz
Gilgamesh
Gold III
Level 69
God Stats
5W - 5L
1,445 SR
Queue Stats
113W - 106L
1,481 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,485 SR
1,399 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,639 SR
1,342 MMR
Ne Zha
Ne Zha
Gold IV
BabyJesus517
Ne Zha
Gold IV
Level 87
God Stats
3W - 3L
1,523 SR
Queue Stats
44W - 51L
1,324 MMR
Solo
Khepri
Khepri
Silver IV
ClappinCheeks3
Khepri
Silver IV
Level 87
God Stats
5W - 1L
1,871 SR
Queue Stats
45W - 49L
1,353 MMR
Solo
Chiron
Chiron
Gold V
SimplySkizzy
Chiron
Gold V
Level 160
God Stats
17W - 12L
1,509 SR
Queue Stats
224W - 216L
1,341 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
TheShark4898
Sun Wukong
Silver I
Level 98
God Stats
21W - 15L
1,570 SR
Queue Stats
270W - 271L
1,339 MMR
Solo
Sol
Sol
Gold V
janielII
Sol
Gold V
Level 98
God Stats
0W - 1L
1,723 SR
Queue Stats
258W - 258L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 5 / 7
10,287
490
6,568
11,059
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 4
12,707
605
22,170
16,796
6,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
KeyDustSG
Sobek
16
6 / 2 / 11
10,729
511
7,523
21,290
25,052
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Paul Newmers
Zhong Kui
17
7 / 3 / 5
11,097
528
20,397
22,179
20,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
kdougzz
Gilgamesh
17
6 / 3 / 5
10,777
513
12,385
17,643
10,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatAthenaSetDanzaburouNemesis

VS

Bans
CthulhuTsukuyomiArachneYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 7 / 5
10,239
488
10,077
22,410
9,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 6
10,054
479
9,083
19,823
16,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
17
8 / 5 / 0
10,934
521
18,174
16,329
7,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TheShark4898
Sun Wukong
14
1 / 5 / 5
8,460
403
11,029
16,930
11,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 3 / 1
10,257
488
10,742
18,286
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
27
Kills
14
14
Deaths
27
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
5
7
1.1
L
Ne Zha
3
7
5
0.79
L
1
7
6
0.57
W
6
1
4
8
W
Sobek
KeyDustSG
Sobek
6
2
11
5.75
W
Zhong Kui
Paul Newmers
Zhong Kui
7
3
5
3.17
L
Chiron
8
5
0
1.6
L
Sun Wukong
TheShark4898
Sun Wukong
1
5
5
0.7
L
1
3
1
0.5
W
Gilgamesh
kdougzz
Gilgamesh
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,043
Damage
59,105
88,967
Taken
93,778
66,482
Mitigated
51,002
33,451
Healing
29,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,568
752
0
1,491
11,059
3,794
40
1,079
9,980
63,627
0
L
Ne Zha
10,077
2,549
0
8,647
22,410
9,702
0
7,970
14,266
0
63,776
L
9,083
1,062
489
1,722
19,823
16,532
0
8,946
10,759
33,298
0
W
22,170
12,631
0
8,455
16,796
6,634
3,406
8,515
8,281
0
114,830
W
Sobek
KeyDustSG
Sobek
7,523
1,633
526
8,198
21,290
25,052
64
5,383
15,907
27,082
0
W
Zhong Kui
Paul Newmers
Zhong Kui
20,397
2,805
0
11,325
22,179
20,396
2,739
2,680
19,499
73,276
0
L
Chiron
18,174
6,768
843
3,963
16,329
7,192
432
6,690
9,548
0
72,998
L
Sun Wukong
TheShark4898
Sun Wukong
11,029
2,629
0
1,923
16,930
11,982
944
9,563
7,301
0
52,452
L
10,742
4,025
0
11,994
18,286
5,594
92
870
17,416
79,461
0
W
Gilgamesh
kdougzz
Gilgamesh
12,385
4,019
0
3,456
17,643
10,606
0
2,168
15,475
0
82,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,597
Gold Earned
49,944
584
Minions Killed
512
0
Camps Cleared
0
1,880,740
Distance Traveled
1,956,028
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,287
490
131
6
0
378,036
5
L
Ne Zha
10,239
488
117
6
0
387,493
0
L
Khepri
10,054
479
35
2
0
406,701
0
W
Neith
12,707
605
186
9
0
343,570
0
W
Sobek
10,729
511
31
1
0
413,872
0
W
Zhong Kui
11,097
528
121
6
0
302,932
3
L
Chiron
10,934
521
128
6
0
398,092
4
L
Sun Wukong
8,460
403
80
4
0
402,164
0
L
Sol
10,257
488
152
7
0
361,578
1
W
Gilgamesh
10,777
513
115
5
0
442,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role