Player Matchup

Gilgamesh
Gilgamesh
AA-Envy
Gilgamesh
Level 89
God Stats
2W - 1L
1,283 SR
Queue Stats
15W - 23L
1,349 Elo+
Party 3
Bacchus
Bacchus
AA-Vainglory
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 3
Nemesis
Nemesis
GabrielCBelmont
Nemesis
Level 68
God Stats
9W - 13L
1,246 SR
Queue Stats
250W - 287L
1,450 Elo+
Solo
Sol
Sol
Stizzy4k
Sol
Level 96
God Stats
84W - 73L
1,492 SR
Queue Stats
132W - 132L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
Supreme8087
Xbalanque
Level 108
God Stats
5W - 4L
1,672 SR
Queue Stats
153W - 139L
1,578 Elo+
Party 1
Team Averages
Level 86
1,439 SR
1,436 Elo+

VS

Team Averages
Level 102
1,565 SR
1,386 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EnriqueFolker17
Sun Wukong
Level 109
God Stats
17W - 15L
1,544 SR
Queue Stats
931W - 1,101L
1,371 Elo+
Party 2
Jormungandr
Jormungandr
IsmaelGonzalez
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 130L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Supermariø
Danzaburou
Level 100
God Stats
2W - 3L
1,707 SR
Queue Stats
57W - 78L
1,362 Elo+
Solo
Guan Yu
Guan Yu
chronnos26
Guan Yu
Level 88
God Stats
21W - 15L
1,577 SR
Queue Stats
356W - 486L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AA-Envy
Gilgamesh
10
0 / 3 / 4
5,581
507
4,006
6,143
2,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
AA-Vainglory
Bacchus
11
5 / 0 / 4
7,033
639
3,297
4,292
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 3 / 0
6,602
600
2,521
7,954
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 2 / 4
6,380
580
5,673
7,216
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Supreme8087
Xbalanque
10
3 / 2 / 4
6,548
595
3,958
6,078
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
4 / 3 / 2
6,114
556
6,370
6,532
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
EnriqueFolker17
Sun Wukong
10
2 / 2 / 7
6,102
555
3,530
8,782
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
IsmaelGonzalez
Jormungandr
8
2 / 2 / 1
5,388
490
2,468
5,088
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Supermariø
Danzaburou
4
0 / 3 / 0
3,820
347
0
1,978
337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
chronnos26
Guan Yu
11
2 / 3 / 4
6,138
558
4,693
7,850
4,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
13
Kills
10
10
Deaths
13
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
2
1.67
W
Gilgamesh
AA-Envy
Gilgamesh
0
3
4
0.67
W
Bacchus
AA-Vainglory
Bacchus
5
0
4
7
L
Sun Wukong
EnriqueFolker17
Sun Wukong
2
2
7
2.75
W
3
3
0
1
L
Jormungandr
IsmaelGonzalez
Jormungandr
2
2
1
1.25
W
2
2
4
2
L
Danzaburou
Supermariø
Danzaburou
0
3
0
0
W
Xbalanque
Supreme8087
Xbalanque
3
2
4
2.5
L
Guan Yu
chronnos26
Guan Yu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,455
Damage
17,061
31,683
Taken
30,230
11,084
Mitigated
13,179
9,011
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,370
530
496
1,696
6,532
2,105
0
3,616
2,886
26,281
0
W
Gilgamesh
AA-Envy
Gilgamesh
4,006
645
0
2,020
6,143
2,603
867
1,126
4,973
0
19,691
W
Bacchus
AA-Vainglory
Bacchus
3,297
254
111
2,157
4,292
2,393
282
1,259
3,019
15,737
0
L
Sun Wukong
EnriqueFolker17
Sun Wukong
3,530
684
0
1,588
8,782
3,560
156
1,755
6,937
0
21,214
W
2,521
827
0
488
7,954
2,643
0
1,899
5,921
0
39,000
L
Jormungandr
IsmaelGonzalez
Jormungandr
2,468
881
0
230
5,088
2,945
0
2,281
2,807
11,059
0
W
5,673
2,820
0
3,485
7,216
1,705
230
2,631
4,401
41,682
0
L
Danzaburou
Supermariø
Danzaburou
0
0
0
0
1,978
337
0
315
1,663
0
1,598
W
Xbalanque
Supreme8087
Xbalanque
3,958
2,009
0
750
6,078
1,740
304
1,475
4,531
0
39,481
L
Guan Yu
chronnos26
Guan Yu
4,693
632
50
1,944
7,850
4,232
0
1,003
6,577
0
31,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
27,562
311
Minions Killed
194
0
Camps Cleared
0
977,219
Distance Traveled
891,258
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,114
556
64
6
0
213,607
4
W
Gilgamesh
5,581
507
41
4
0
177,166
0
W
Bacchus
7,033
639
27
2
0
222,642
3
L
Sun Wukong
6,102
555
49
4
0
239,167
2
W
Nemesis
6,602
600
80
7
0
204,814
3
L
Jormungandr
5,388
490
11
1
0
163,339
0
W
Sol
6,380
580
83
8
0
184,980
2
L
Danzaburou
3,820
347
4
0
0
86,175
0
W
Xbalanque
6,548
595
80
7
0
187,617
2
L
Guan Yu
6,138
558
66
6
0
188,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role