Player Matchup

Izanami
Izanami
DrThunder2792
Izanami
Level 155
God Stats
7W - 4L
1,227 SR
Queue Stats
642W - 575L
1,587 Elo+
Party 2
Nemesis
Nemesis
FPSKibbey
Nemesis
Level 119
God Stats
17W - 11L
1,558 SR
Queue Stats
277W - 277L
1,569 Elo+
Party 2
Cerberus
Cerberus
Ricazon20
Cerberus
Level 129
God Stats
4W - 2L
1,987 SR
Queue Stats
50W - 57L
1,537 Elo+
Party 2
Sol
Sol
SeroVEVO
Sol
Level 115
God Stats
6W - 3L
1,629 SR
Queue Stats
40W - 45L
1,471 Elo+
Party 2
Baba Yaga
Baba Yaga
littlemiss990
Baba Yaga
Level 147
God Stats
4W - 3L
1,763 SR
Queue Stats
163W - 169L
1,516 Elo+
Party 2
Team Averages
Level 133
1,633 SR
1,536 Elo+

VS

Team Averages
Level 104
1,564 SR
1,532 Elo+
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Bobawitz
Medusa
Level 108
God Stats
1W - 4L
1,449 SR
Queue Stats
286W - 275L
1,509 Elo+
Party 1
Merlin
Merlin
DCuni PRIDE90
Merlin
Level 105
God Stats
10W - 9L
1,575 SR
Queue Stats
155W - 147L
1,590 Elo+
Party 1
Bakasura
Bakasura
DnL bigboy52
Bakasura
Level 62
God Stats
24W - 21L
1,646 SR
Queue Stats
219W - 188L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
aW Cobra
Gilgamesh
Level 123
God Stats
6W - 5L
1,647 SR
Queue Stats
275W - 282L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
2 / 0 / 3
10,905
641
7,460
7,919
3,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
FPSKibbey
Nemesis
14
3 / 1 / 3
8,553
503
7,173
11,035
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Ricazon20
Cerberus
11
1 / 1 / 5
7,821
460
5,137
11,222
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 2 / 1
9,740
573
7,589
10,501
2,992
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
littlemiss990
Baba Yaga
16
1 / 0 / 2
9,609
565
6,856
9,375
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 3 / 1
7,285
429
3,683
10,014
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Bobawitz
Medusa
15
0 / 3 / 0
8,769
516
4,266
10,299
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 1
8,109
477
9,578
5,959
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
DnL bigboy52
Bakasura
16
1 / 1 / 1
9,261
545
4,480
11,987
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
aW Cobra
Gilgamesh
14
2 / 2 / 0
8,762
515
8,183
11,074
5,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
4
4
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
1
0.17
L
Medusa
Bobawitz
Medusa
0
3
0
0
L
1
1
1
1.5
L
Bakasura
DnL bigboy52
Bakasura
1
1
1
1.5
W
Izanami
2
0
3
3.5
W
Nemesis
FPSKibbey
Nemesis
3
1
3
4.5
W
Cerberus
Ricazon20
Cerberus
1
1
5
3.5
W
3
2
1
1.75
L
Gilgamesh
aW Cobra
Gilgamesh
2
2
0
1
W
Baba Yaga
littlemiss990
Baba Yaga
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,215
Damage
30,190
50,052
Taken
49,333
23,012
Mitigated
19,682
15,416
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,683
356
0
3,450
10,014
4,927
0
6,131
3,761
21,954
0
L
Medusa
Bobawitz
Medusa
4,266
1,800
0
2,871
10,299
3,224
0
1,092
9,183
0
67,663
L
9,578
1,016
0
1,402
5,959
2,024
0
3,731
2,038
60,613
0
L
Bakasura
DnL bigboy52
Bakasura
4,480
3,356
0
1,747
11,987
4,306
0
1,248
10,713
0
75,137
W
Izanami
7,460
3,895
0
2,310
7,919
3,291
808
351
7,568
0
105,068
W
Nemesis
FPSKibbey
Nemesis
7,173
3,532
0
1,029
11,035
4,805
0
2,978
7,790
0
57,472
W
Cerberus
Ricazon20
Cerberus
5,137
491
0
2,697
11,222
7,978
0
5,034
6,188
13,975
0
W
7,589
2,012
0
5,655
10,501
2,992
1,097
1,324
9,177
67,622
0
L
Gilgamesh
aW Cobra
Gilgamesh
8,183
1,757
0
1,448
11,074
5,201
0
6,948
4,056
0
52,893
W
Baba Yaga
littlemiss990
Baba Yaga
6,856
227
0
3,725
9,375
3,946
567
3,574
5,589
77,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,628
Gold Earned
42,186
636
Minions Killed
582
0
Camps Cleared
0
1,713,189
Distance Traveled
1,743,328
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,285
429
54
3
0
332,839
3
L
Medusa
8,769
516
127
7
0
322,859
3
L
Merlin
8,109
477
126
7
0
327,724
2
L
Bakasura
9,261
545
162
10
0
418,671
0
W
Izanami
10,905
641
198
12
0
317,225
2
W
Nemesis
8,553
503
98
6
0
404,857
2
W
Cerberus
7,821
460
33
2
0
343,177
8
W
Sol
9,740
573
145
9
0
302,604
5
L
Gilgamesh
8,762
515
113
7
0
341,235
6
W
Baba Yaga
9,609
565
162
10
0
345,326
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role