Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BIGMIND300
Sun Wukong
Level 54
God Stats
5W - 10L
1,555 SR
Queue Stats
182W - 165L
1,538 Elo+
Party 3
Tyr
Tyr
MRRISI
Tyr
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 163L
1,543 Elo+
Party 1
Rama
Rama
NEWGODD
Rama
Level 118
God Stats
7W - 4L
1,394 SR
Queue Stats
234W - 240L
1,525 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SehFreitas
Morgan Le Fay
Level 142
God Stats
19W - 16L
1,561 SR
Queue Stats
259W - 271L
1,511 Elo+
Party 1
Team Averages
Level 109
1,502 SR
1,524 Elo+

VS

Team Averages
Level 116
1,719 SR
1,550 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CUSHAISHANGUE
Loki
Level 62
God Stats
4W - 2L
1,878 SR
Queue Stats
188W - 163L
1,561 Elo+
Solo
Kukulkan
Kukulkan
Lonely Boy8497
Kukulkan
Level 158
God Stats
13W - 8L
1,770 SR
Queue Stats
355W - 303L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
MeTz GAMES
Baron Samedi
Level 77
God Stats
6W - 5L
1,626 SR
Queue Stats
366W - 326L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
SRpolhito
Cernunnos
Level 126
God Stats
1W - 1L
1,823 SR
Queue Stats
60W - 56L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 3 / 6
10,296
572
10,471
14,422
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
BIGMIND300
Sun Wukong
18
4 / 3 / 5
10,707
595
9,356
13,061
9,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
MRRISI
Tyr
15
1 / 2 / 7
9,069
504
5,566
14,359
11,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
NEWGODD
Rama
17
6 / 2 / 2
10,439
580
6,632
16,436
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
SehFreitas
Morgan Le Fay
16
6 / 5 / 5
10,464
581
10,442
13,255
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 5 / 2
8,429
468
7,087
9,190
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 5 / 2
8,287
460
7,169
11,920
6,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
16
4 / 5 / 2
9,383
521
10,119
11,018
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
MeTz GAMES
Baron Samedi
14
1 / 5 / 7
8,442
469
7,273
10,220
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SRpolhito
Cernunnos
17
6 / 3 / 2
10,143
564
10,083
12,087
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
23
Kills
15
15
Deaths
23
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
6
3
L
Neith
 
Neith
1
5
2
0.4
W
Sun Wukong
BIGMIND300
Sun Wukong
4
3
5
2.17
L
3
5
2
0.8
L
Kukulkan
4
5
2
1
W
Tyr
MRRISI
Tyr
1
2
7
2.25
L
Baron Samedi
MeTz GAMES
Baron Samedi
1
5
7
0.9
W
Rama
NEWGODD
Rama
6
2
2
3.5
L
Cernunnos
SRpolhito
Cernunnos
6
3
2
2.33
W
Morgan Le Fay
SehFreitas
Morgan Le Fay
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,467
Damage
41,731
71,533
Taken
54,435
37,125
Mitigated
22,695
22,562
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,471
2,201
0
4,145
14,422
5,591
273
3,203
11,121
0
55,937
L
Neith
 
Neith
7,087
2,163
0
2,877
9,190
2,910
0
0
9,190
0
48,502
W
Sun Wukong
BIGMIND300
Sun Wukong
9,356
1,616
0
3,589
13,061
9,415
749
2,431
10,572
0
66,339
L
7,169
1,614
0
3,850
11,920
6,971
0
718
11,202
0
39,539
L
Kukulkan
10,119
824
37
2,761
11,018
3,902
0
3,755
7,263
55,172
0
W
Tyr
MRRISI
Tyr
5,566
693
350
4,056
14,359
11,644
89
3,741
10,390
0
37,320
L
Baron Samedi
MeTz GAMES
Baron Samedi
7,273
449
722
2,847
10,220
3,785
0
3,999
6,221
40,137
0
W
Rama
NEWGODD
Rama
6,632
5,083
0
8,463
16,436
5,906
3,402
2,264
14,172
0
84,332
L
Cernunnos
SRpolhito
Cernunnos
10,083
4,361
0
423
12,087
5,127
0
1,970
10,117
0
80,631
W
Morgan Le Fay
SehFreitas
Morgan Le Fay
10,442
895
0
1,959
13,255
4,569
0
5,155
7,886
59,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,975
Gold Earned
44,684
557
Minions Killed
487
0
Camps Cleared
0
1,759,526
Distance Traveled
1,557,874
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,296
572
88
5
0
363,427
1
L
Neith
8,429
468
104
6
0
322,897
9
W
Sun Wukong
10,707
595
145
8
0
376,708
6
L
Loki
8,287
460
83
5
0
280,874
0
L
Kukulkan
9,383
521
89
5
0
322,760
9
W
Tyr
9,069
504
71
4
0
379,324
5
L
Baron Samedi
8,442
469
78
4
0
289,727
6
W
Rama
10,439
580
146
8
0
315,839
4
L
Cernunnos
10,143
564
133
7
0
341,616
6
W
Morgan Le Fay
10,464
581
107
6
0
324,228
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role