Player Matchup

Rama
Rama
BingoStarr
Rama
Level 15
God Stats
8W - 8L
1,494 SR
Queue Stats
201W - 217L
1,321 Elo+
Party 1
Mulan
Mulan
DNMortifer
Mulan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 81L
1,367 Elo+
Party 3
Jormungandr
Jormungandr
HRH Roacholder
Jormungandr
Level 25
God Stats
11W - 14L
1,336 SR
Queue Stats
143W - 167L
1,348 Elo+
Party 3
Kukulkan
Kukulkan
OrangeOregano
Kukulkan
Level 11
God Stats
6W - 4L
1,500 SR
Queue Stats
34W - 45L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
Zack1427
Gilgamesh
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,443 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,381 Elo+

VS

Team Averages
Level 16
1,509 SR
1,366 Elo+
Ra
Ra
Cheesee
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,191 Elo+
Party 2
Artemis
Artemis
SnackSmacker
Artemis
Level 20
God Stats
51W - 36L
1,571 SR
Queue Stats
72W - 63L
1,520 Elo+
Solo
Medusa
Medusa
XxGr33N IcExX
Medusa
Level 26
God Stats
42W - 44L
1,473 SR
Queue Stats
243W - 275L
1,454 Elo+
Party 2
Nemesis
Nemesis
andrezss
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,474 Elo+
Solo
Kukulkan
Kukulkan
triippee
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 15
16,814
1,401
23,970
13,833
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
20
13 / 9 / 16
15,119
1,260
26,026
25,925
31,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
HRH Roacholder
Jormungandr
20
4 / 6 / 20
13,744
1,145
15,967
18,061
21,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
OrangeOregano
Kukulkan
20
5 / 8 / 21
13,310
1,109
14,281
16,750
8,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Zack1427
Gilgamesh
20
7 / 8 / 21
14,895
1,241
16,967
19,903
15,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 15
13,262
1,105
22,272
18,265
8,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
SnackSmacker
Artemis
20
10 / 6 / 12
14,156
1,180
16,233
20,804
9,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 12 / 21
13,549
1,129
19,717
24,417
11,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
andrezss
Nemesis
19
7 / 10 / 14
13,494
1,125
17,447
24,499
12,402
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
triippee
Kukulkan
19
4 / 8 / 12
12,194
1,016
11,600
15,269
7,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
106
47
Kills
32
32
Deaths
47
93
Assists
74
Player
Kills
Deaths
Assists
KDA
W
18
1
15
25.5
L
6
11
15
1.23
W
Mulan
13
9
16
2.33
W
Jormungandr
HRH Roacholder
Jormungandr
4
6
20
2.33
W
Kukulkan
OrangeOregano
Kukulkan
5
8
21
1.94
L
Artemis
SnackSmacker
Artemis
10
6
12
2.67
L
5
12
21
1.29
W
Gilgamesh
Zack1427
Gilgamesh
7
8
21
2.19
L
Nemesis
andrezss
Nemesis
7
10
14
1.4
L
Kukulkan
triippee
Kukulkan
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,211
Damage
87,269
94,472
Taken
103,254
81,781
Mitigated
50,019
7,467
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,970
18,542
0
2,877
13,833
5,352
0
3,683
10,150
0
51,097
L
22,272
4,552
927
3,051
18,265
8,586
0
5,464
12,801
49,590
0
W
Mulan
26,026
6,615
0
1,596
25,925
31,916
0
10,972
14,953
997
34,518
W
Jormungandr
HRH Roacholder
Jormungandr
15,967
4,077
0
606
18,061
21,165
0
7,630
10,431
47,672
0
W
Kukulkan
OrangeOregano
Kukulkan
14,281
2,946
0
190
16,750
8,116
0
4,303
12,447
34,027
0
L
Artemis
SnackSmacker
Artemis
16,233
11,805
0
2,078
20,804
9,948
0
6,635
14,169
0
24,926
L
19,717
9,708
0
670
24,417
11,692
0
6,888
17,529
0
49,674
W
Gilgamesh
Zack1427
Gilgamesh
16,967
3,268
999
1,199
19,903
15,232
0
7,284
12,619
0
30,441
L
Nemesis
andrezss
Nemesis
17,447
8,527
0
4,167
24,499
12,402
0
6,332
18,167
0
23,820
L
Kukulkan
triippee
Kukulkan
11,600
3,241
0
419
15,269
7,391
0
5,186
10,083
27,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,882
Gold Earned
66,655
201
Minions Killed
194
10
Camps Cleared
5
1,028,600
Distance Traveled
1,006,255
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,814
1,401
62
5
0
200,149
0
L
Ra
13,262
1,105
76
6
1
186,588
0
W
Mulan
15,119
1,260
13
1
5
213,193
1
W
Jormungandr
13,744
1,145
53
4
4
200,927
1
W
Kukulkan
13,310
1,109
49
4
0
192,691
0
L
Artemis
14,156
1,180
12
1
1
228,313
0
L
Medusa
13,549
1,129
62
5
1
214,992
0
W
Gilgamesh
14,895
1,241
24
2
1
221,640
0
L
Nemesis
13,494
1,125
10
1
2
211,789
0
L
Kukulkan
12,194
1,016
34
3
0
164,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role