Player Matchup

Achilles
Achilles
Krypt Thanatos
Achilles
Level 127
God Stats
1W - 2L
1,067 SR
Queue Stats
62W - 57L
1,498 Elo+
Party 1
Tiamat
Tiamat
MoonLight205
Tiamat
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,575 Elo+
Party 1
Scylla
Scylla
UmbralDice
Scylla
Level 57
God Stats
18W - 17L
1,594 SR
Queue Stats
1,136W - 843L
1,590 Elo+
Party 1
Sol
Sol
Vaeber
Sol
Level 80
God Stats
22W - 17L
1,715 SR
Queue Stats
220W - 177L
1,685 Elo+
Party 1
Tsukuyomi
Tsukuyomi
s3n0r fr0g
Tsukuyomi
Level 65
God Stats
15W - 12L
1,592 SR
Queue Stats
532W - 247L
1,616 Elo+
Party 1
Team Averages
Level 68
1,494 SR
1,593 Elo+

VS

Team Averages
Level 51
1,508 SR
1,347 Elo+
Hou Yi
Hou Yi
GAME_OVER3118
Hou Yi
Level 15
God Stats
5W - 3L
1,556 SR
Queue Stats
10W - 12L
1,345 Elo+
Party 2
Ganesha
Ganesha
Italiantarheel89
Ganesha
Level 61
God Stats
2W - 1L
1,610 SR
Queue Stats
17W - 19L
1,351 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Voidsent
Morgan Le Fay
Level 26
God Stats
7W - 9L
1,550 SR
Queue Stats
32W - 52L
1,354 Elo+
Party 3
Olorun
Olorun
W-T-FU-K
Olorun
Level 28
God Stats
80W - 136L
1,323 SR
Queue Stats
153W - 259L
1,309 Elo+
Party 3
Ullr
Ullr
navysealmr
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
12 / 0 / 22
11,242
1,249
14,640
8,643
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
17
4 / 0 / 30
10,225
1,136
9,213
8,874
6,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
UmbralDice
Scylla
17
7 / 0 / 23
10,265
1,141
11,495
2,168
662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
Vaeber
Sol
18
11 / 0 / 23
11,812
1,312
33,722
9,931
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
s3n0r fr0g
Tsukuyomi
17
7 / 3 / 20
10,196
1,133
12,679
9,128
2,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 0
7,909
879
7,189
18,054
6,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 13 / 2
9,151
1,017
7,735
29,275
33,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Voidsent
Morgan Le Fay
13
2 / 3 / 0
8,545
949
6,587
13,031
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
W-T-FU-K
Olorun
14
0 / 12 / 2
8,519
947
3,681
16,688
6,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 1
8,392
932
5,484
11,580
3,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
8
41
Kills
3
3
Deaths
41
118
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
L
0
13
2
0.08
W
Achilles
12
0
22
23
W
Tiamat
4
0
30
19
W
Scylla
UmbralDice
Scylla
7
0
23
18.5
W
Sol
Vaeber
Sol
11
0
23
22.5
L
Morgan Le Fay
Voidsent
Morgan Le Fay
2
3
0
0.67
L
Olorun
W-T-FU-K
Olorun
0
12
2
0.08
L
1
2
1
0.75
W
Tsukuyomi
s3n0r fr0g
Tsukuyomi
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,749
Damage
30,676
38,744
Taken
88,628
20,158
Mitigated
53,444
13,481
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,189
3,967
0
0
18,054
6,257
0
11,585
6,469
0
12,557
L
7,735
954
171
1,761
29,275
33,194
0
18,301
10,974
13,282
0
W
Achilles
14,640
4,858
0
1,997
8,643
6,863
0
3,550
5,093
0
21,529
W
Tiamat
9,213
1,417
0
1,997
8,874
6,156
0
4,667
4,207
18,709
0
W
Scylla
UmbralDice
Scylla
11,495
709
0
0
2,168
662
0
1,158
1,010
20,290
0
W
Sol
Vaeber
Sol
33,722
14,836
0
6,843
9,931
3,569
0
4,931
5,000
62,244
0
L
Morgan Le Fay
Voidsent
Morgan Le Fay
6,587
533
0
297
13,031
3,677
0
8,342
4,689
16,177
0
L
Olorun
W-T-FU-K
Olorun
3,681
1,789
313
2,271
16,688
6,355
0
9,943
6,745
28,543
0
L
5,484
2,154
0
290
11,580
3,961
0
6,259
5,321
0
23,642
W
Tsukuyomi
s3n0r fr0g
Tsukuyomi
12,679
2,282
0
2,644
9,128
2,908
0
3,697
4,135
0
31,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,740
Gold Earned
42,516
182
Minions Killed
125
5
Camps Cleared
3
970,500
Distance Traveled
732,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,909
879
17
2
1
119,102
0
L
Ganesha
9,151
1,017
0
0
0
153,094
0
W
Achilles
11,242
1,249
10
1
1
200,600
0
W
Tiamat
10,225
1,136
24
3
1
206,022
0
W
Scylla
10,265
1,141
32
4
1
207,696
0
W
Sol
11,812
1,312
79
9
1
174,930
0
L
Morgan Le Fay
8,545
949
16
2
1
170,538
0
L
Olorun
8,519
947
43
5
1
119,937
0
L
Ullr
8,392
932
49
5
0
169,330
0
W
Tsukuyomi
10,196
1,133
37
4
1
181,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role