Player Matchup

Cthulhu
Cthulhu
BadBoyBr123
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 1
Ymir
Ymir
Lobito0115
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Moisesabc12YT1v4
Susano
Level 35
God Stats
21W - 38L
1,364 SR
Queue Stats
77W - 89L
1,390 Elo+
Party 1
Anhur
Anhur
l_koga_l
Anhur
Level 18
God Stats
3W - 1L
1,528 SR
Queue Stats
50W - 38L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
rancorclika
Sun Wukong
Level 28
God Stats
10W - 5L
1,741 SR
Queue Stats
81W - 76L
1,411 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,469 Elo+

VS

Team Averages
Level 21
1,519 SR
1,444 Elo+
Cthulhu
Cthulhu
Ziggy29-_-
Cthulhu
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 223L
1,419 Elo+
Solo
Rama
Rama
catghostRHD
Rama
Level 28
God Stats
2W - 0L
1,673 SR
Queue Stats
141W - 184L
1,364 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mariasinha5
Morgan Le Fay
Level 14
God Stats
5W - 7L
1,400 SR
Queue Stats
39W - 26L
1,471 Elo+
Solo
Fenrir
Fenrir
olaveale
Fenrir
Level 15
God Stats
14W - 14L
1,552 SR
Queue Stats
69W - 68L
1,434 Elo+
Solo
Mulan
Mulan
pumpedbykludd
Mulan
Level 30
God Stats
5W - 2L
1,468 SR
Queue Stats
262W - 291L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadBoyBr123
Cthulhu
17
4 / 6 / 6
12,039
502
13,038
23,729
17,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 9 / 0
6,933
289
1,161
12,791
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 10 / 3
10,392
433
11,011
23,070
8,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
l_koga_l
Anhur
19
7 / 8 / 3
12,091
504
14,068
24,178
8,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
rancorclika
Sun Wukong
6
0 / 2 / 0
6,388
266
1,084
5,084
2,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ziggy29-_-
Cthulhu
17
6 / 4 / 8
12,136
506
15,305
20,884
22,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 7 / 8
12,320
513
6,295
16,793
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
mariasinha5
Morgan Le Fay
20
16 / 1 / 7
15,405
642
30,856
12,628
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
olaveale
Fenrir
13
2 / 3 / 2
10,454
436
803
7,756
2,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
6 / 3 / 6
14,915
621
10,554
17,935
14,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
16
Kills
33
35
Deaths
18
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadBoyBr123
Cthulhu
4
6
6
1.17
L
0
9
0
0
L
5
10
3
0.65
W
Cthulhu
Ziggy29-_-
Cthulhu
6
4
8
2.5
W
3
7
8
1
L
Anhur
l_koga_l
Anhur
7
8
3
1.06
W
Morgan Le Fay
mariasinha5
Morgan Le Fay
16
1
7
19.5
W
Fenrir
olaveale
Fenrir
2
3
2
1
W
6
3
6
3
L
Sun Wukong
rancorclika
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,362
Damage
63,813
88,852
Taken
75,996
44,999
Mitigated
50,471
6,881
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadBoyBr123
Cthulhu
13,038
1,213
112
1,582
23,729
17,481
0
13,907
9,146
44,754
0
L
1,161
242
0
314
12,791
8,130
0
4,066
8,404
12,306
0
L
11,011
1,963
0
887
23,070
8,487
0
9,976
12,791
0
65,164
W
Cthulhu
Ziggy29-_-
Cthulhu
15,305
1,819
373
2,561
20,884
22,668
252
5,373
15,511
48,145
0
W
6,295
5,202
344
3,775
16,793
5,220
5,767
2,226
14,567
0
58,431
L
Anhur
l_koga_l
Anhur
14,068
5,965
0
2,716
24,178
8,666
298
12,828
10,651
0
83,098
W
Morgan Le Fay
mariasinha5
Morgan Le Fay
30,856
3,025
0
5,081
12,628
5,853
5,488
3,509
9,119
118,240
0
W
Fenrir
olaveale
Fenrir
803
280
0
603
7,756
2,557
522
1,335
6,421
0
26,687
W
10,554
2,451
0
3,831
17,935
14,173
1,780
1,756
16,179
0
136,735
L
Sun Wukong
rancorclika
Sun Wukong
1,084
132
0
1,270
5,084
2,235
0
3,060
1,699
0
7,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,843
Gold Earned
65,230
313
Minions Killed
600
0
Camps Cleared
0
1,622,721
Distance Traveled
1,948,750
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,039
502
38
2
0
462,403
1
L
Ymir
6,933
289
20
1
0
273,123
0
L
Susano
10,392
433
101
4
0
382,046
1
W
Cthulhu
12,136
506
74
3
0
415,158
2
W
Rama
12,320
513
90
4
0
353,661
0
L
Anhur
12,091
504
138
6
0
385,711
5
W
Morgan Le Fay
15,405
642
178
7
0
450,241
3
W
Fenrir
10,454
436
58
2
0
272,307
2
W
Mulan
14,915
621
200
8
0
457,383
0
L
Sun Wukong
6,388
266
16
1
0
119,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role