Player Matchup

Ares
Ares
Ogodd
Ares
Level 102
God Stats
15W - 5L
1,640 SR
Queue Stats
187W - 212L
1,427 Elo+
Solo
Rama
Rama
Tonivettel
Rama
Level 63
God Stats
2W - 2L
1,493 SR
Queue Stats
29W - 54L
1,341 Elo+
Party 1
King Arthur
King Arthur
megation62
King Arthur
Level 38
God Stats
7W - 5L
1,579 SR
Queue Stats
13W - 12L
1,367 Elo+
Party 4
Hel
Hel
pejalomo
Hel
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,280 Elo+
Party 1
Gilgamesh
Gilgamesh
vitto500011
Gilgamesh
Level 29
God Stats
2W - 1L
1,650 SR
Queue Stats
9W - 8L
1,367 Elo+
Party 4
Team Averages
Level 59
1,572 SR
1,356 Elo+

VS

Team Averages
Level 90
1,519 SR
1,435 Elo+
Ares
Ares
ELCABALLERO2330
Ares
Level 127
God Stats
28W - 32L
1,483 SR
Queue Stats
384W - 413L
1,338 Elo+
Party 3
Cabrakan
Cabrakan
GuaanYu_
Cabrakan
Level 88
God Stats
66W - 41L
1,648 SR
Queue Stats
436W - 368L
1,526 Elo+
Party 2
Loki
Loki
IOnikage-
Loki
Level 34
God Stats
15W - 6L
1,566 SR
Queue Stats
239W - 149L
1,551 Elo+
Party 2
Poseidon
Poseidon
assasins2187
Poseidon
Level 87
God Stats
1W - 0L
1,263 SR
Queue Stats
231W - 281L
1,294 Elo+
Party 3
Izanami
Izanami
qlq460
Izanami
Level 115
God Stats
25W - 17L
1,635 SR
Queue Stats
349W - 305L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ogodd
Ares
5
1 / 5 / 0
4,186
419
3,803
9,172
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

7
1 / 6 / 1
4,707
471
3,125
6,812
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
megation62
King Arthur
8
0 / 6 / 0
4,570
457
1,959
7,387
3,420
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 1
4,793
479
2,716
6,171
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
vitto500011
Gilgamesh
7
0 / 1 / 0
4,456
446
1,218
6,272
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 9
5,536
554
3,885
5,808
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
GuaanYu_
Cabrakan
12
7 / 0 / 2
7,034
703
5,022
3,472
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
12
11 / 0 / 3
7,513
751
8,479
5,116
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
assasins2187
Poseidon
10
1 / 1 / 7
6,140
614
5,189
5,304
1,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
qlq460
Izanami
9
1 / 0 / 9
5,476
548
2,374
4,872
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
22
22
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Cabrakan
GuaanYu_
Cabrakan
7
0
2
8
W
Loki
11
0
3
12.5
L
Ares
Ogodd
Ares
1
5
0
0.2
L
1
6
1
0.25
W
Poseidon
assasins2187
Poseidon
1
1
7
4.5
L
King Arthur
megation62
King Arthur
0
6
0
0
L
0
4
1
0.13
W
Izanami
qlq460
Izanami
1
0
9
5.5
L
Gilgamesh
vitto500011
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,821
Damage
24,949
35,814
Taken
24,572
15,317
Mitigated
8,711
6,735
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,885
387
337
2,792
5,808
2,116
418
1,680
4,128
7,477
0
W
Cabrakan
GuaanYu_
Cabrakan
5,022
639
0
1,830
3,472
2,004
234
0
3,472
36,124
0
W
Loki
8,479
3,379
0
0
5,116
1,526
0
1,563
3,404
0
46,095
L
Ares
Ogodd
Ares
3,803
472
0
1,097
9,172
5,453
0
3,220
5,952
8,078
0
L
3,125
2,692
0
837
6,812
1,670
0
1,786
5,026
0
17,026
W
Poseidon
assasins2187
Poseidon
5,189
912
0
2,585
5,304
1,899
482
1,502
3,644
33,337
0
L
King Arthur
megation62
King Arthur
1,959
369
123
560
7,387
3,420
0
4,962
2,090
0
17,608
L
2,716
206
38
1,112
6,171
2,762
0
2,813
3,358
19,788
0
W
Izanami
qlq460
Izanami
2,374
1,262
0
2,492
4,872
1,166
426
1,467
3,405
0
28,924
L
Gilgamesh
vitto500011
Gilgamesh
1,218
213
0
2,968
6,272
2,012
0
972
5,292
0
18,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,712
Gold Earned
31,699
166
Minions Killed
316
0
Camps Cleared
0
878,119
Distance Traveled
945,883
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,536
554
12
1
0
204,054
0
W
Cabrakan
7,034
703
92
9
0
184,929
2
W
Loki
7,513
751
89
9
0
215,222
0
L
Ares
4,186
419
11
1
0
174,749
4
L
Rama
4,707
471
27
3
0
163,378
0
W
Poseidon
6,140
614
60
6
0
158,545
0
L
King Arthur
4,570
457
39
4
0
180,450
0
L
Hel
4,793
479
41
4
0
179,140
1
W
Izanami
5,476
548
63
6
0
183,133
1
L
Gilgamesh
4,456
446
48
5
0
180,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role