Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DRACONTAIDES
Ah Puch
Level 120
God Stats
8W - 5L
1,687 SR
Queue Stats
307W - 290L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
FLEX212
Gilgamesh
Level 95
God Stats
15W - 14L
1,392 SR
Queue Stats
1,054W - 1,202L
1,437 Elo+
Solo
Team Averages
Level 95
1,526 SR
1,442 Elo+

VS

Team Averages
Level 41
1,491 SR
1,387 Elo+
Ares
Ares
Lord_Comanche
Ares
Level 83
God Stats
20W - 11L
1,661 SR
Queue Stats
29W - 26L
1,519 Elo+
Solo
Bakasura
Bakasura
Thund3r Ph03nix
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,142 Elo+
Solo
Neith
Neith
yorlan10
Neith
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 25
9,302
846
6,955
9,980
7,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
DRACONTAIDES
Ah Puch
14
16 / 1 / 6
10,712
974
15,781
8,263
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
FLEX212
Gilgamesh
12
10 / 4 / 7
9,811
892
7,665
9,012
5,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 3
8,117
738
7,374
16,347
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
9
1 / 11 / 4
6,941
631
4,833
13,186
4,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
yorlan10
Neith
8
2 / 6 / 1
6,772
616
2,499
7,543
2,988
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
26
Kills
7
8
Deaths
26
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
25
4.17
W
Ah Puch
DRACONTAIDES
Ah Puch
16
1
6
19
W
Gilgamesh
FLEX212
Gilgamesh
10
4
7
3.38
L
4
9
3
0.61
L
Bakasura
1
11
4
0.27
L
Neith
yorlan10
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,401
Damage
14,706
27,255
Taken
37,076
17,305
Mitigated
20,703
4,207
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,955
668
0
708
9,980
7,752
374
2,990
6,784
13,767
0
W
Ah Puch
DRACONTAIDES
Ah Puch
15,781
2,085
0
2,832
8,263
3,624
718
3,017
5,171
48,118
0
W
Gilgamesh
FLEX212
Gilgamesh
7,665
2,518
0
667
9,012
5,929
773
1,367
7,545
0
20,651
L
7,374
619
0
2,932
16,347
12,732
0
9,020
7,327
17,662
0
L
Bakasura
4,833
4,029
0
753
13,186
4,983
0
7,886
5,300
0
8,173
L
Neith
yorlan10
Neith
2,499
858
0
364
7,543
2,988
0
5,830
1,713
0
6,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
21,830
122
Minions Killed
38
0
Camps Cleared
0
636,639
Distance Traveled
397,582
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,302
846
0
0
0
221,869
3
W
Ah Puch
10,712
974
95
9
0
198,097
0
W
Gilgamesh
9,811
892
27
2
0
216,673
0
L
Ares
8,117
738
14
1
0
154,952
0
L
Bakasura
6,941
631
12
1
0
141,668
1
L
Neith
6,772
616
12
1
0
100,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role