Player Matchup

Scylla
Scylla
Tiltex
Scylla
Level 27
God Stats
5W - 6L
1,476 SR
Queue Stats
67W - 44L
1,595 Elo+
Party 2
Arachne
Arachne
Wylkyns
Arachne
Level 123
God Stats
2W - 0L
1,835 SR
Queue Stats
537W - 304L
1,757 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xXGunz-GuyXx
Ah Muzen Cab
Level 129
God Stats
7W - 6L
1,545 SR
Queue Stats
119W - 135L
1,483 Elo+
Party 2
Team Averages
Level 93
1,619 SR
1,611 Elo+

VS

Team Averages
Level 79
1,400 SR
1,609 Elo+
Anhur
Anhur
Kukulkan15
Anhur
Level 67
God Stats
1W - 3L
1,389 SR
Queue Stats
27W - 32L
1,552 Elo+
Solo
Janus
Janus
Mousayo
Janus
Level 29
God Stats
9W - 28L
1,293 SR
Queue Stats
324W - 366L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
hateazaur
Sylvanus
Level 142
God Stats
6W - 5L
1,519 SR
Queue Stats
313W - 231L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Tiltex
Scylla
18
3 / 3 / 8
12,978
649
16,511
10,013
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Wylkyns
Arachne
20
13 / 5 / 3
15,969
798
20,537
22,113
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
xXGunz-GuyXx
Ah Muzen Cab
15
1 / 14 / 10
12,481
624
10,664
21,313
6,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
7 / 7 / 12
13,238
662
13,547
19,455
9,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Mousayo
Janus
16
5 / 8 / 12
12,793
640
13,350
16,319
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
hateazaur
Sylvanus
18
10 / 2 / 11
13,750
688
20,347
18,802
26,826
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
17
Kills
22
22
Deaths
17
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anhur
7
7
12
1.86
L
Janus
Mousayo
Janus
5
8
12
1.38
W
Scylla
Tiltex
Scylla
3
3
8
2.33
W
Arachne
Wylkyns
Arachne
13
5
3
2.9
L
Sylvanus
hateazaur
Sylvanus
10
2
11
7.75
W
Ah Muzen Cab
xXGunz-GuyXx
Ah Muzen Cab
1
14
10
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,712
Damage
47,244
53,439
Taken
54,576
17,918
Mitigated
43,071
12,474
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
13,547
7,083
0
3,919
19,455
9,119
493
6,360
12,659
0
41,075
L
Janus
Mousayo
Janus
13,350
1,920
0
1,777
16,319
7,126
327
4,547
11,516
73,410
0
W
Scylla
Tiltex
Scylla
16,511
529
0
1,819
10,013
2,957
664
7,576
2,437
56,057
0
W
Arachne
Wylkyns
Arachne
20,537
13,242
0
9,815
22,113
8,403
1,110
11,780
10,333
0
65,332
L
Sylvanus
hateazaur
Sylvanus
20,347
5,866
5,111
7,125
18,802
26,826
591
4,540
13,890
46,883
6,982
W
Ah Muzen Cab
xXGunz-GuyXx
Ah Muzen Cab
10,664
4,627
0
840
21,313
6,558
1,091
13,612
7,701
0
41,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
39,781
235
Minions Killed
286
0
Camps Cleared
0
1,013,856
Distance Traveled
907,098
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,238
662
98
5
0
324,315
4
L
Janus
12,793
640
114
6
0
291,725
0
W
Scylla
12,978
649
111
6
0
348,302
0
W
Arachne
15,969
798
60
3
0
407,669
1
L
Sylvanus
13,750
688
74
4
0
291,058
0
W
Ah Muzen Cab
12,481
624
64
3
0
257,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role