Player Matchup

Persephone
Persephone
Charmed By Ahri
Persephone
Level 158
God Stats
115W - 72L
1,770 SR
Queue Stats
216W - 166L
1,675 Elo+
Solo
Rama
Rama
E3mot
Rama
Level 124
God Stats
2W - 1L
1,731 SR
Queue Stats
4W - 3L
1,732 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Liarº
Morgan Le Fay
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,609 Elo+
Party 2
King Arthur
King Arthur
deadkingv7
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 153L
1,633 Elo+
Solo
Erlang Shen
Erlang Shen
stefano56
Erlang Shen
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 75L
1,441 Elo+
Solo
Team Averages
Level 141
1,600 SR
1,618 Elo+

VS

Team Averages
Level 138
1,634 SR
1,576 Elo+
Zeus
Zeus
Meowkerz
Zeus
Level 149
God Stats
3W - 3L
1,644 SR
Queue Stats
125W - 118L
1,597 Elo+
Party 1
Chernobog
Chernobog
Papa Juancheez
Chernobog
Level 109
God Stats
1W - 6L
1,344 SR
Queue Stats
138W - 132L
1,553 Elo+
Party 1
Nox
Nox
PolIy__
Nox
Level 149
God Stats
14W - 16L
1,568 SR
Queue Stats
1,145W - 1,156L
1,571 Elo+
Solo
Hercules
Hercules
Verr0
Hercules
Level 127
God Stats
23W - 14L
1,665 SR
Queue Stats
245W - 223L
1,598 Elo+
Solo
Ares
Ares
cheniz5849
Ares
Level 155
God Stats
13W - 4L
1,948 SR
Queue Stats
493W - 511L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Charmed By Ahri
Persephone
20
5 / 6 / 11
14,469
1,113
37,445
21,246
8,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
E3mot
Rama
19
4 / 12 / 9
13,934
1,072
24,359
27,500
10,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
Liarº
Morgan Le Fay
16
0 / 9 / 6
11,021
848
7,036
17,025
6,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
deadkingv7
King Arthur
18
1 / 11 / 5
11,642
896
4,196
22,529
22,481
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
stefano56
Erlang Shen
20
7 / 4 / 8
14,503
1,116
14,242
21,176
16,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 3 / 24
15,618
1,201
35,538
17,650
6,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
Papa Juancheez
Chernobog
20
11 / 1 / 20
14,023
1,079
24,052
12,434
6,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nox
19
3 / 4 / 23
13,452
1,035
9,058
11,794
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Verr0
Hercules
20
10 / 4 / 23
13,667
1,051
15,306
29,489
25,676
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 5 / 29
14,070
1,082
16,525
21,564
25,126
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
161
17
Kills
42
42
Deaths
17
39
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Persephone
Charmed By Ahri
Persephone
5
6
11
1.75
L
Rama
E3mot
Rama
4
12
9
0.71
L
Morgan Le Fay
Liarº
Morgan Le Fay
0
9
6
0.33
W
Zeus
13
3
24
8.33
W
Chernobog
Papa Juancheez
Chernobog
11
1
20
21
W
Nox
3
4
23
3.63
W
Hercules
Verr0
Hercules
10
4
23
5.38
W
5
5
29
3.9
L
King Arthur
deadkingv7
King Arthur
1
11
5
0.32
L
Erlang Shen
stefano56
Erlang Shen
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,278
Damage
100,479
109,476
Taken
92,931
63,686
Mitigated
69,692
10,217
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Charmed By Ahri
Persephone
37,445
1,220
280
3,500
21,246
8,023
0
10,040
11,200
76,906
0
L
Rama
E3mot
Rama
24,359
17,128
0
1,710
27,500
10,323
0
17,127
10,373
0
48,994
L
Morgan Le Fay
Liarº
Morgan Le Fay
7,036
865
0
820
17,025
6,581
0
7,739
9,286
19,424
0
W
Zeus
35,538
4,721
312
5,003
17,650
6,898
0
9,427
8,009
65,037
0
W
Chernobog
Papa Juancheez
Chernobog
24,052
14,451
0
2,059
12,434
6,004
0
6,427
5,869
0
61,002
W
Nox
9,058
944
0
2,655
11,794
5,988
0
5,798
5,808
25,581
0
W
Hercules
Verr0
Hercules
15,306
5,389
1,024
6,723
29,489
25,676
0
11,904
17,151
0
24,916
W
16,525
812
0
1,455
21,564
25,126
0
10,609
10,645
28,781
0
L
King Arthur
deadkingv7
King Arthur
4,196
868
0
0
22,529
22,481
0
13,703
8,826
0
21,214
L
Erlang Shen
stefano56
Erlang Shen
14,242
5,080
0
3,907
21,176
16,278
0
12,510
8,666
2,188
31,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,569
Gold Earned
70,830
227
Minions Killed
245
8
Camps Cleared
10
1,161,746
Distance Traveled
1,210,126
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,469
1,113
74
6
1
258,535
3
L
Rama
13,934
1,072
58
4
6
237,182
0
L
Morgan Le Fay
11,021
848
30
2
0
156,153
0
W
Zeus
15,618
1,201
81
6
5
240,886
0
W
Chernobog
14,023
1,079
85
7
3
230,940
2
W
Nox
13,452
1,035
45
3
0
233,386
0
W
Hercules
13,667
1,051
19
1
2
267,316
1
W
Ares
14,070
1,082
15
1
0
237,598
3
L
King Arthur
11,642
896
47
4
0
226,588
1
L
Erlang Shen
14,503
1,116
18
1
1
283,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role