Player Matchup

Mercury
Mercury
AfghanKushOG
Mercury
Level 15
God Stats
14W - 10L
1,456 SR
Queue Stats
14W - 10L
1,387 Elo+
Solo
Amaterasu
Amaterasu
Rex Leonis I
Amaterasu
Level 7
God Stats
2W - 0L
1,383 SR
Queue Stats
8W - 17L
1,659 Elo+
Solo
Persephone
Persephone
Riximic
Persephone
Level 26
God Stats
2W - 2L
1,251 SR
Queue Stats
48W - 51L
1,438 Elo+
Solo
Cthulhu
Cthulhu
bigballz47
Cthulhu
Level 28
God Stats
45W - 36L
1,534 SR
Queue Stats
118W - 100L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
trex11ken
Xbalanque
Level 29
God Stats
35W - 36L
1,492 SR
Queue Stats
150W - 171L
1,423 Elo+
Party 2
Team Averages
Level 21
1,423 SR
1,479 Elo+

VS

Team Averages
Level 35
1,444 SR
1,471 Elo+
Horus
Horus
CyraxVI
Horus
Level 25
God Stats
39W - 37L
1,558 SR
Queue Stats
137W - 141L
1,545 Elo+
Party 1
Scylla
Scylla
Krelove
Scylla
Level 25
God Stats
154W - 150L
1,467 SR
Queue Stats
223W - 228L
1,390 Elo+
Solo
Ymir
Ymir
MidAgedMeat9
Ymir
Level 88
God Stats
244W - 214L
1,558 SR
Queue Stats
614W - 653L
1,480 Elo+
Party 1
Neith
Neith
MrJayBirdx
Neith
Level 18
God Stats
70W - 81L
1,491 SR
Queue Stats
73W - 86L
1,460 Elo+
Party 1
Merlin
Merlin
MrStumpers
Merlin
Level 18
God Stats
32W - 27L
1,147 SR
Queue Stats
156W - 181L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AfghanKushOG
Mercury
20
21 / 2 / 8
16,636
1,280
26,535
14,051
5,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
Rex Leonis I
Amaterasu
19
1 / 10 / 18
12,094
930
8,626
20,559
14,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Riximic
Persephone
20
5 / 3 / 19
13,319
1,025
14,538
11,438
3,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
bigballz47
Cthulhu
20
5 / 4 / 18
13,714
1,055
18,649
17,420
13,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
trex11ken
Xbalanque
20
5 / 6 / 19
13,613
1,047
32,502
21,202
7,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CyraxVI
Horus
19
7 / 10 / 11
12,673
975
13,036
21,981
12,333
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Krelove
Scylla
19
3 / 4 / 14
12,512
962
14,720
10,044
4,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 7 / 18
12,939
995
11,689
33,907
26,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
19
6 / 7 / 12
12,579
968
16,865
19,166
9,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
MrStumpers
Merlin
19
4 / 9 / 17
12,312
947
21,841
20,840
8,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
97
37
Kills
25
25
Deaths
37
82
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Mercury
AfghanKushOG
Mercury
21
2
8
12.5
L
Horus
CyraxVI
Horus
7
10
11
1.25
L
Scylla
Krelove
Scylla
3
4
14
2.5
L
5
7
18
2
L
Neith
6
7
12
1.71
L
Merlin
MrStumpers
Merlin
4
9
17
1.39
W
Amaterasu
Rex Leonis I
Amaterasu
1
10
18
1
W
Persephone
Riximic
Persephone
5
3
19
4.83
W
Cthulhu
bigballz47
Cthulhu
5
4
18
3.5
W
Xbalanque
trex11ken
Xbalanque
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,850
Damage
78,151
84,670
Taken
105,938
45,286
Mitigated
60,662
13,409
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AfghanKushOG
Mercury
26,535
18,444
0
1,221
14,051
5,380
0
6,173
7,878
0
45,671
L
Horus
CyraxVI
Horus
13,036
6,314
1,004
2,234
21,981
12,333
0
5,720
16,081
0
19,672
L
Scylla
Krelove
Scylla
14,720
797
0
0
10,044
4,710
0
3,313
6,701
34,743
0
L
11,689
1,176
428
1,660
33,907
26,265
0
8,876
24,607
38,222
0
L
Neith
16,865
10,910
0
1,125
19,166
9,117
0
5,300
13,774
0
34,280
L
Merlin
MrStumpers
Merlin
21,841
2,095
0
199
20,840
8,237
0
9,009
11,588
42,191
0
W
Amaterasu
Rex Leonis I
Amaterasu
8,626
2,389
0
1,585
20,559
14,509
0
12,419
8,140
0
15,920
W
Persephone
Riximic
Persephone
14,538
953
740
1,732
11,438
3,684
0
5,743
5,692
35,324
0
W
Cthulhu
bigballz47
Cthulhu
18,649
106
2,057
1,458
17,420
13,841
0
11,473
5,947
42,235
0
W
Xbalanque
trex11ken
Xbalanque
32,502
15,438
0
4,616
21,202
7,872
0
12,441
8,761
0
67,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,376
Gold Earned
63,015
239
Minions Killed
200
7
Camps Cleared
4
1,176,835
Distance Traveled
1,111,064
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,636
1,280
40
3
1
298,152
0
L
Horus
12,673
975
12
1
1
208,253
0
L
Scylla
12,512
962
45
3
1
248,465
0
L
Ymir
12,939
995
65
5
0
226,599
0
L
Neith
12,579
968
29
2
0
210,810
0
L
Merlin
12,312
947
49
4
2
216,937
0
W
Amaterasu
12,094
930
17
1
0
179,193
0
W
Persephone
13,319
1,025
41
3
2
229,420
0
W
Cthulhu
13,714
1,055
64
5
0
243,673
3
W
Xbalanque
13,613
1,047
77
6
4
226,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role