Player Matchup

Hercules
Hercules
Moonlit-Shadow_
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
MrChimChim16
Cthulhu
Level 128
God Stats
0W - 1L
1,455 SR
Queue Stats
12W - 12L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
Shock17
Gilgamesh
Level 160
God Stats
0W - 1L
1,297 SR
Queue Stats
8W - 9L
1,594 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
flamejake
Morgan Le Fay
Level 147
God Stats
0W - 2L
1,598 SR
Queue Stats
9W - 11L
1,515 Elo+
Party 2
Team Averages
Level 140
1,462 SR
1,582 Elo+

VS

Team Averages
Level 142
1,583 SR
1,588 Elo+
Merlin
Merlin
Bropunzelxx9520
Merlin
Level 144
God Stats
10W - 8L
1,526 SR
Queue Stats
88W - 76L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
JTDollaBeal
Heimdallr
Level 148
God Stats
3W - 3L
1,539 SR
Queue Stats
122W - 111L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
P1mpDaddy6945
Sylvanus
Level 129
God Stats
5W - 3L
1,684 SR
Queue Stats
23W - 21L
1,596 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mackdaddyvinny1
Tsukuyomi
Level 148
God Stats
3W - 1L
1,584 SR
Queue Stats
68W - 56L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
7 / 4 / 13
16,109
700
16,346
38,280
36,749
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
MrChimChim16
Cthulhu
20
1 / 4 / 14
15,894
691
19,247
24,536
21,561
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Shock17
Gilgamesh
20
7 / 5 / 11
17,878
777
16,617
33,448
27,151
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
flamejake
Morgan Le Fay
20
13 / 4 / 8
18,095
787
30,896
24,565
11,095
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 9
18,489
804
22,942
17,382
7,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
JTDollaBeal
Heimdallr
20
2 / 10 / 8
16,197
704
21,787
26,064
11,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
P1mpDaddy6945
Sylvanus
20
0 / 8 / 10
14,780
643
11,766
29,349
35,155
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
mackdaddyvinny1
Tsukuyomi
20
7 / 7 / 5
18,149
789
26,244
25,137
11,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
28
Kills
16
17
Deaths
28
46
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
W
Heimdallr
JTDollaBeal
Heimdallr
2
10
8
0.6
L
Hercules
7
4
13
3.38
L
Cthulhu
MrChimChim16
Cthulhu
1
4
14
2
W
Sylvanus
P1mpDaddy6945
Sylvanus
0
8
10
0.63
L
Gilgamesh
Shock17
Gilgamesh
7
5
11
2.5
L
Morgan Le Fay
flamejake
Morgan Le Fay
13
4
8
4.25
W
Tsukuyomi
mackdaddyvinny1
Tsukuyomi
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,106
Damage
82,739
120,829
Taken
97,932
96,556
Mitigated
66,582
26,440
Healing
21,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,942
634
0
2,726
17,382
7,799
1,537
9,571
7,580
92,427
0
W
Heimdallr
JTDollaBeal
Heimdallr
21,787
13,464
0
5,996
26,064
11,803
2,982
15,687
9,949
0
69,074
L
Hercules
16,346
4,410
0
10,624
38,280
36,749
153
9,648
25,329
704
44,745
L
Cthulhu
MrChimChim16
Cthulhu
19,247
590
3,283
1,446
24,536
21,561
534
8,293
16,243
77,943
0
W
Sylvanus
P1mpDaddy6945
Sylvanus
11,766
1,144
4,709
6,731
29,349
35,155
868
13,823
14,767
26,727
2,888
L
Gilgamesh
Shock17
Gilgamesh
16,617
3,354
0
1,538
33,448
27,151
1,309
9,239
22,203
2,012
61,068
L
Morgan Le Fay
flamejake
Morgan Le Fay
30,896
1,326
216
9,333
24,565
11,095
832
8,124
16,441
112,957
0
W
Tsukuyomi
mackdaddyvinny1
Tsukuyomi
26,244
3,914
0
1,239
25,137
11,825
1,650
11,409
13,443
0
99,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,976
Gold Earned
67,615
451
Minions Killed
379
22
Camps Cleared
14
1,973,383
Distance Traveled
1,596,326
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,489
804
149
6
1
448,311
1
W
Heimdallr
16,197
704
85
4
9
346,898
1
L
Hercules
16,109
700
55
2
2
589,499
4
L
Cthulhu
15,894
691
144
6
6
452,830
4
W
Sylvanus
14,780
643
34
1
1
377,938
3
L
Gilgamesh
17,878
777
60
3
6
469,893
4
L
Morgan Le Fay
18,095
787
192
8
8
461,161
3
W
Tsukuyomi
18,149
789
111
5
3
423,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role