Player Matchup

Zeus
Zeus
Jergn
Zeus
Level 152
God Stats
59W - 37L
1,656 SR
Queue Stats
140W - 153L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Kreigman
Cthulhu
Level 15
God Stats
2W - 4L
1,328 SR
Queue Stats
16W - 22L
1,409 Elo+
Party 1
Neith
Neith
Le4ions
Neith
Level 17
God Stats
9W - 10L
1,830 SR
Queue Stats
23W - 39L
1,399 Elo+
Party 1
Set
Set
RaceBannonJr
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 39L
1,329 Elo+
Party 1
Cupid
Cupid
Sawdog
Cupid
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,511 Elo+
Party 1
Team Averages
Level 51
1,563 SR
1,434 Elo+

VS

Team Averages
Level 10
1,560 SR
1,397 Elo+
Ymir
Ymir
Joeybob7891
Ymir
Level 7
God Stats
0W - 2L
1,460 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Artemis
Artemis
PocketTrumpet
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
Tina3514
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,359 Elo+
Solo
Ravana
Ravana
spore4
Ravana
Level 21
God Stats
9W - 5L
1,714 SR
Queue Stats
84W - 78L
1,503 Elo+
Solo
Cupid
Cupid
wincrox
Cupid
Level 18
God Stats
2W - 2L
1,626 SR
Queue Stats
25W - 23L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jergn
Zeus
20
21 / 3 / 13
15,526
1,294
30,450
8,989
3,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Kreigman
Cthulhu
19
2 / 3 / 24
11,788
982
10,927
13,111
11,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Le4ions
Neith
18
2 / 4 / 19
11,578
965
6,627
8,972
3,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 5 / 16
12,501
1,042
6,652
13,582
6,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Sawdog
Cupid
19
6 / 2 / 19
12,537
1,045
12,230
8,584
3,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 5
11,612
968
6,633
29,610
22,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
14
1 / 5 / 1
9,663
805
1,098
5,247
1,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
Tina3514
Susano
14
0 / 3 / 0
8,921
743
778
4,741
1,450
Ravana
spore4
Ravana
18
13 / 9 / 2
14,906
1,242
22,356
17,842
6,747
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
wincrox
Cupid
20
2 / 10 / 9
12,945
1,079
16,092
19,115
7,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
34
38
Kills
17
17
Deaths
38
91
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
Jergn
Zeus
21
3
13
9.17
L
1
11
5
0.32
W
Cthulhu
Kreigman
Cthulhu
2
3
24
4.67
W
Neith
Le4ions
Neith
2
4
19
2.88
L
Artemis
1
5
1
0.3
W
7
5
16
3
W
Cupid
Sawdog
Cupid
6
2
19
7.75
L
Susano
Tina3514
Susano
0
3
0
0
L
Ravana
spore4
Ravana
13
9
2
1.56
L
Cupid
wincrox
Cupid
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,886
Damage
46,957
53,238
Taken
76,555
29,628
Mitigated
40,216
6,705
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Jergn
Zeus
30,450
2,767
0
1,705
8,989
3,498
0
776
8,213
54,164
0
L
6,633
924
159
890
29,610
22,250
0
16,084
13,177
19,636
0
W
Cthulhu
Kreigman
Cthulhu
10,927
423
141
1,902
13,111
11,725
0
2,237
10,874
17,140
0
W
Neith
Le4ions
Neith
6,627
3,733
0
456
8,972
3,906
0
679
8,293
0
22,866
L
Artemis
1,098
844
0
0
5,247
1,792
0
3,289
1,898
0
2,774
W
6,652
3,390
0
198
13,582
6,753
0
2,273
11,309
0
19,080
W
Cupid
Sawdog
Cupid
12,230
9,209
1,068
1,235
8,584
3,746
0
668
7,916
0
32,318
L
Susano
Tina3514
Susano
778
0
0
0
4,741
1,450
0
1,654
2,967
0
5,171
L
Ravana
spore4
Ravana
22,356
9,861
0
3,353
17,842
6,747
0
8,614
8,972
0
41,315
L
Cupid
wincrox
Cupid
16,092
10,811
384
3,024
19,115
7,977
0
10,801
8,164
0
61,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,930
Gold Earned
58,047
196
Minions Killed
173
3
Camps Cleared
8
922,318
Distance Traveled
710,251
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,526
1,294
76
6
1
191,313
0
L
Ymir
11,612
968
18
2
1
187,848
0
W
Cthulhu
11,788
982
25
2
1
160,393
2
W
Neith
11,578
965
30
3
0
167,181
0
L
Artemis
9,663
805
5
0
0
55,493
0
W
Set
12,501
1,042
26
2
1
193,649
2
W
Cupid
12,537
1,045
39
3
0
209,782
0
L
Susano
8,921
743
5
0
0
52,124
0
L
Ravana
14,906
1,242
34
3
7
216,352
0
L
Cupid
12,945
1,079
111
9
0
198,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role