Player Matchup

Thor
Thor
CantStopFinesse
Thor
Level 123
God Stats
5W - 5L
1,352 SR
Queue Stats
271W - 271L
1,473 Elo+
Party 1
Janus
Janus
I may be Matt
Janus
Level 158
God Stats
6W - 10L
1,440 SR
Queue Stats
236W - 241L
1,515 Elo+
Party 1
Ares
Ares
LOLWaffleCopter
Ares
Level 145
God Stats
3W - 1L
1,689 SR
Queue Stats
35W - 44L
1,515 Elo+
Party 1
Hachiman
Hachiman
SoAxBladexB4N
Hachiman
Level 149
God Stats
1W - 2L
1,509 SR
Queue Stats
153W - 164L
1,491 Elo+
Party 1
Nemesis
Nemesis
StepKirby
Nemesis
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 113L
1,534 Elo+
Party 1
Team Averages
Level 144
1,498 SR
1,505 Elo+

VS

Team Averages
Level 133
1,650 SR
1,587 Elo+
Erlang Shen
Erlang Shen
Concur3ntD3ath
Erlang Shen
Level 157
God Stats
3W - 5L
1,767 SR
Queue Stats
412W - 393L
1,602 Elo+
Solo
Ymir
Ymir
Quantic0
Ymir
Level 152
God Stats
76W - 61L
1,571 SR
Queue Stats
237W - 232L
1,536 Elo+
Solo
Hercules
Hercules
Sp00der_Man07
Hercules
Level 108
God Stats
7W - 5L
1,606 SR
Queue Stats
179W - 183L
1,584 Elo+
Solo
Vulcan
Vulcan
Steyelz
Vulcan
Level 141
God Stats
10W - 9L
1,719 SR
Queue Stats
651W - 614L
1,574 Elo+
Solo
Danzaburou
Danzaburou
dafirenmonkey
Danzaburou
Level 107
God Stats
15W - 13L
1,585 SR
Queue Stats
404W - 387L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 13
10,018
455
7,548
17,927
12,741
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 2 / 11
10,630
483
16,676
10,180
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 6 / 13
11,573
526
10,394
23,506
25,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
SoAxBladexB4N
Hachiman
17
2 / 2 / 9
11,104
505
9,794
11,579
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
StepKirby
Nemesis
20
11 / 1 / 12
13,378
608
23,525
19,691
11,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Concur3ntD3ath
Erlang Shen
16
2 / 5 / 4
10,110
460
7,411
17,442
12,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ymir
14
7 / 8 / 4
10,324
469
16,156
24,825
15,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Sp00der_Man07
Hercules
13
4 / 5 / 6
8,977
408
10,535
20,979
19,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Steyelz
Vulcan
14
0 / 4 / 8
9,471
431
11,299
10,196
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
dafirenmonkey
Danzaburou
17
2 / 3 / 7
11,218
510
11,046
16,184
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
25
Kills
15
15
Deaths
25
58
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
L
Erlang Shen
Concur3ntD3ath
Erlang Shen
2
5
4
0.8
W
5
2
11
5.25
W
4
6
13
1.75
L
Ymir
7
8
4
1.13
W
Hachiman
SoAxBladexB4N
Hachiman
2
2
9
3.25
L
Hercules
Sp00der_Man07
Hercules
4
5
6
1.4
W
Nemesis
StepKirby
Nemesis
11
1
12
17
L
Vulcan
Steyelz
Vulcan
0
4
8
1
L
Danzaburou
dafirenmonkey
Danzaburou
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,937
Damage
56,447
82,883
Taken
89,626
57,905
Mitigated
58,002
12,276
Healing
26,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,548
1,405
0
3,327
17,927
12,741
21
6,949
10,756
0
42,782
L
Erlang Shen
Concur3ntD3ath
Erlang Shen
7,411
3,418
0
4,219
17,442
12,641
0
4,239
13,203
0
78,699
W
16,676
522
0
1,016
10,180
3,374
159
3,373
6,347
76,203
0
W
10,394
364
0
1,390
23,506
25,368
0
8,725
14,393
29,995
0
L
Ymir
16,156
5,943
0
5,223
24,825
15,056
472
5,756
18,981
52,732
0
W
Hachiman
SoAxBladexB4N
Hachiman
9,794
5,700
0
4,472
11,579
4,428
2,375
1,488
9,951
0
68,548
L
Hercules
Sp00der_Man07
Hercules
10,535
1,954
717
6,211
20,979
19,497
0
8,327
12,534
0
27,335
W
Nemesis
StepKirby
Nemesis
23,525
14,622
0
2,071
19,691
11,994
306
6,154
13,079
0
119,930
L
Vulcan
Steyelz
Vulcan
11,299
4,036
0
1,790
10,196
4,264
128
3,632
6,564
67,819
0
L
Danzaburou
dafirenmonkey
Danzaburou
11,046
3,953
0
8,128
16,184
6,544
0
4,928
11,256
0
79,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,703
Gold Earned
50,100
531
Minions Killed
494
0
Camps Cleared
0
2,239,809
Distance Traveled
2,154,776
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,018
455
82
4
0
406,599
0
L
Erlang Shen
10,110
460
109
5
0
477,937
3
W
Janus
10,630
483
133
6
0
501,903
5
W
Ares
11,573
526
32
1
0
406,276
1
L
Ymir
10,324
469
80
4
0
343,185
0
W
Hachiman
11,104
505
141
6
0
404,923
3
L
Hercules
8,977
408
36
2
0
458,781
4
W
Nemesis
13,378
608
143
7
0
520,108
2
L
Vulcan
9,471
431
127
6
0
440,144
7
L
Danzaburou
11,218
510
142
6
0
434,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role