Player Matchup

Fenrir
Fenrir
Lone_Virus_
Fenrir
Level 68
God Stats
11W - 3L
1,707 SR
Queue Stats
392W - 237L
1,547 Elo+
Party 2
Cerberus
Cerberus
QualityProgramm
Cerberus
Level 88
God Stats
7W - 0L
1,896 SR
Queue Stats
401W - 256L
1,546 Elo+
Party 2
Anubis
Anubis
The-Knight-of-Ni
Anubis
Level 107
God Stats
8W - 2L
1,725 SR
Queue Stats
396W - 253L
1,546 Elo+
Party 2
Team Averages
Level 88
1,776 SR
1,547 Elo+

VS

Team Averages
Level 92
1,507 SR
1,419 Elo+
Yemoja
Yemoja
Angel23152914
Yemoja
Level 28
God Stats
4W - 2L
1,898 SR
Queue Stats
35W - 45L
1,279 Elo+
Solo
Eset
Eset
Vanitas_Sam
Eset
Level 144
God Stats
3W - 3L
1,178 SR
Queue Stats
283W - 343L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rossa394
Tsukuyomi
Level 105
God Stats
2W - 8L
1,446 SR
Queue Stats
311W - 380L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
9 / 0 / 3
8,944
894
6,233
7,425
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
11
2 / 0 / 8
7,746
775
5,650
7,370
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 3 / 9
7,096
710
8,318
10,262
4,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,016
602
3,208
6,390
1,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 1
6,802
680
6,256
7,942
1,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
rossa394
Tsukuyomi
9
1 / 6 / 2
6,456
646
8,826
8,205
2,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Fenrir
9
0
3
10.5
W
Cerberus
2
0
8
6
W
1
3
9
1.83
L
2
4
1
0.63
L
Tsukuyomi
rossa394
Tsukuyomi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
18,290
25,057
Taken
22,537
12,556
Mitigated
5,657
9,900
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,208
310
897
459
6,390
1,655
110
5,408
982
12,094
0
W
Fenrir
6,233
1,774
0
1,758
7,425
3,107
0
2,041
5,384
0
28,262
W
Cerberus
5,650
57
318
3,175
7,370
4,529
0
2,952
4,418
18,853
0
W
8,318
133
0
4,649
10,262
4,920
258
4,471
5,791
30,632
0
L
6,256
403
183
1,302
7,942
1,874
304
4,332
3,610
26,925
0
L
Tsukuyomi
rossa394
Tsukuyomi
8,826
2,056
0
154
8,205
2,128
53
4,228
3,977
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,786
Gold Earned
19,274
137
Minions Killed
77
0
Camps Cleared
0
567,008
Distance Traveled
494,714
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,016
602
14
1
0
136,327
3
W
Fenrir
8,944
894
33
3
0
221,795
1
W
Cerberus
7,746
775
48
5
0
208,284
1
W
Anubis
7,096
710
56
6
0
136,929
2
L
Eset
6,802
680
48
5
0
175,691
3
L
Tsukuyomi
6,456
646
15
2
0
182,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role