Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
 
Cu Chulainn
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver V
 
Chiron
Silver V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
 
Yemoja
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver IV
TheLegacyZyzz
Chronos
Silver IV
Level 40
God Stats
8W - 7L
1,574 SR
Queue Stats
12W - 17L
1,287 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,515 SR
1,457 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,695 SR
1,050 MMR
Serqet
Serqet
Silver V
CaptainNewman
Serqet
Silver V
Level 129
God Stats
20W - 15L
1,593 SR
Queue Stats
217W - 245L
517 MMR
Solo
Arachne
Arachne
Gold III
DiaboAteu
Arachne
Gold III
Level 160
God Stats
89W - 53L
1,611 SR
Queue Stats
407W - 401L
1,218 MMR
Solo
Anhur
Anhur
Gold IV
JohnnyJack
Anhur
Gold IV
Level 158
God Stats
36W - 47L
1,576 SR
Queue Stats
325W - 332L
1,346 MMR
Solo
Chang'e
Chang'e
Silver I
NoelJC
Chang'e
Silver I
Level 149
God Stats
4W - 3L
1,864 SR
Queue Stats
242W - 246L
1,110 MMR
Solo
Fafnir
Fafnir
Silver II
xXVaLeXx-pikante
Fafnir
Silver II
Level 104
God Stats
3W - 1L
1,830 SR
Queue Stats
437W - 482L
1,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
3 / 2 / 0
8,097
540
8,887
13,195
5,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
 
Tsukuyomi
13
5 / 4 / 3
7,902
527
9,889
9,682
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
 
Chiron
12
1 / 6 / 1
7,430
495
4,761
10,871
2,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
11
1 / 3 / 3
7,184
479
2,926
8,262
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
12
0 / 5 / 4
7,309
487
7,708
11,810
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TiamatAthenaPersephoneGilgameshSet

VS

Bans
JanusApolloKing ArthurCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 10
7,690
513
3,867
12,405
6,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
DiaboAteu
Arachne
16
7 / 2 / 2
9,500
633
6,224
12,905
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
16
8 / 0 / 2
10,028
669
8,729
9,738
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
NoelJC
Chang'e
14
2 / 3 / 6
8,497
566
7,966
11,498
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 3 / 6
8,911
594
8,453
13,939
14,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
20
20
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
2
0
1.5
L
Tsukuyomi
 
Tsukuyomi
5
4
3
1.63
L
Chiron
 
Chiron
1
6
1
0.25
L
Yemoja
 
Yemoja
1
3
3
0.83
W
0
2
10
2.5
W
Arachne
DiaboAteu
Arachne
7
2
2
4
W
Anhur
8
0
2
9
W
Chang'e
NoelJC
Chang'e
2
3
6
1.67
L
Chronos
0
5
4
0.4
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,171
Damage
35,239
53,820
Taken
60,485
18,485
Mitigated
33,185
14,573
Healing
24,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,887
3,377
0
3,931
13,195
5,520
0
4,673
8,103
20
44,877
L
Tsukuyomi
 
Tsukuyomi
9,889
3,025
0
788
9,682
3,034
0
2,719
6,461
0
46,731
L
Chiron
 
Chiron
4,761
1,774
399
1,983
10,871
2,379
830
800
9,872
0
47,106
L
Yemoja
 
Yemoja
2,926
1,398
1,380
1,979
8,262
4,381
0
1,949
6,203
25,637
0
W
3,867
967
0
2,615
12,405
6,061
0
3,253
9,152
0
10,319
W
Arachne
DiaboAteu
Arachne
6,224
4,295
0
4,807
12,905
5,713
0
578
12,327
0
69,244
W
Anhur
8,729
4,400
0
3,958
9,738
3,670
1,589
1,297
8,441
0
67,026
W
Chang'e
NoelJC
Chang'e
7,966
344
1,505
4,706
11,498
3,661
241
4,333
7,165
44,794
0
L
Chronos
7,708
3,654
0
4,113
11,810
3,171
158
4,985
6,247
55,758
0
W
8,453
2,079
0
6,533
13,939
14,080
58
1,188
12,751
43,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
44,626
403
Minions Killed
449
0
Camps Cleared
0
1,392,302
Distance Traveled
1,528,470
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,097
540
93
6
0
310,677
5
L
Tsukuyomi
7,902
527
89
6
0
332,411
6
L
Chiron
7,430
495
93
6
0
243,604
6
L
Yemoja
7,184
479
44
3
0
269,405
5
W
Serqet
7,690
513
16
1
0
349,757
6
W
Arachne
9,500
633
115
8
0
328,090
3
W
Anhur
10,028
669
130
9
0
288,763
9
W
Chang'e
8,497
566
102
7
0
279,971
7
L
Chronos
7,309
487
84
6
0
236,205
0
W
Fafnir
8,911
594
86
6
0
281,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role