Player Matchup

Kukulkan
Kukulkan
Checho1_0
Kukulkan
Level 39
God Stats
80W - 79L
1,458 SR
Queue Stats
95W - 123L
1,340 Elo+
Party 1
Mulan
Mulan
I Cuv You
Mulan
Level 18
God Stats
0W - 4L
1,574 SR
Queue Stats
24W - 34L
1,332 Elo+
Solo
Fenrir
Fenrir
MarcoJZ
Fenrir
Level 18
God Stats
15W - 19L
1,409 SR
Queue Stats
22W - 31L
1,292 Elo+
Party 1
Team Averages
Level 25
1,480 SR
1,321 Elo+

VS

Team Averages
Level 32
1,577 SR
1,450 Elo+
Ymir
Ymir
BigMilkerz
Ymir
Level 28
God Stats
13W - 7L
1,656 SR
Queue Stats
39W - 40L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
MeLe PaYne
Gilgamesh
Level 41
God Stats
23W - 15L
1,600 SR
Queue Stats
65W - 71L
1,542 Elo+
Party 2
Nox
Nox
Nyx2030
Nox
Level 27
God Stats
3W - 5L
1,475 SR
Queue Stats
13W - 19L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Checho1_0
Kukulkan
20
5 / 3 / 2
21,151
604
45,755
14,746
7,081
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mulan
I Cuv You
Mulan
19
0 / 16 / 3
17,839
510
7,740
34,406
25,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
MarcoJZ
Fenrir
20
3 / 5 / 4
18,253
522
14,235
17,510
11,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 13
21,706
620
15,580
31,328
17,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
MeLe PaYne
Gilgamesh
20
15 / 3 / 8
23,926
684
38,821
58,640
46,349
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nox
7
0 / 1 / 2
15,201
434
1,023
1,889
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
24
24
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
4
13
3.88
L
Kukulkan
Checho1_0
Kukulkan
5
3
2
2
L
Mulan
I Cuv You
Mulan
0
16
3
0.09
L
Fenrir
MarcoJZ
Fenrir
3
5
4
1
W
Gilgamesh
MeLe PaYne
Gilgamesh
15
3
8
6.33
W
Nox
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,730
Damage
55,424
66,662
Taken
91,857
44,214
Mitigated
64,700
10,665
Healing
31,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,580
2,450
861
4,972
31,328
17,649
888
20,357
10,971
96,688
0
L
Kukulkan
Checho1_0
Kukulkan
45,755
802
271
4,541
14,746
7,081
722
4,231
10,479
184,101
0
L
Mulan
I Cuv You
Mulan
7,740
1,399
0
5,383
34,406
25,473
149
13,705
20,661
0
82,180
L
Fenrir
MarcoJZ
Fenrir
14,235
4,759
0
470
17,510
11,660
476
6,321
11,145
0
27,165
W
Gilgamesh
MeLe PaYne
Gilgamesh
38,821
7,879
1,038
24,212
58,640
46,349
2,103
24,422
34,218
17,947
137,153
W
Nox
1,023
129
0
166
1,889
702
32
976
913
7,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,243
Gold Earned
60,833
350
Minions Killed
323
0
Camps Cleared
0
1,563,637
Distance Traveled
1,246,397
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
21,706
620
141
4
0
531,884
0
L
Kukulkan
21,151
604
260
7
0
617,151
3
L
Mulan
17,839
510
67
2
0
481,126
2
L
Fenrir
18,253
522
23
1
0
465,360
2
W
Gilgamesh
23,926
684
158
5
0
626,271
3
W
Nox
15,201
434
24
1
0
88,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role