Player Matchup

Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JKinnizzle
Merlin
Level 142
God Stats
4W - 6L
1,416 SR
Queue Stats
345W - 360L
1,486 Elo+
Solo
Xbalanque
Xbalanque
LeedleRoy
Xbalanque
Level 160
God Stats
0W - 1L
1,621 SR
Queue Stats
143W - 109L
1,594 Elo+
Party 1
Mercury
Mercury
MossSquatch
Mercury
Level 151
God Stats
12W - 9L
1,649 SR
Queue Stats
387W - 407L
1,531 Elo+
Solo
Cernunnos
Cernunnos
outlaw10000
Cernunnos
Level 107
God Stats
3W - 6L
1,338 SR
Queue Stats
85W - 66L
1,556 Elo+
Party 1
Team Averages
Level 134
1,505 SR
1,533 Elo+

VS

Team Averages
Level 130
1,476 SR
1,531 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ColonelCanada
Ares
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jastwerex
Cu Chulainn
Level 139
God Stats
4W - 3L
1,342 SR
Queue Stats
340W - 323L
1,614 Elo+
Solo
Merlin
Merlin
The_Mr_Doge_
Merlin
Level 148
God Stats
1W - 1L
1,292 SR
Queue Stats
16W - 20L
1,458 Elo+
Solo
Zeus
Zeus
ViniciusMilan
Zeus
Level 62
God Stats
6W - 1L
1,743 SR
Queue Stats
144W - 123L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 3 / 1
5,323
887
1,960
5,457
4,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
JKinnizzle
Merlin
12
2 / 1 / 4
6,131
1,022
4,126
3,200
1,307
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
LeedleRoy
Xbalanque
12
1 / 1 / 4
5,968
995
6,828
4,628
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
MossSquatch
Mercury
10
0 / 1 / 5
5,588
931
2,920
3,658
1,323
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
outlaw10000
Cernunnos
10
3 / 4 / 2
6,321
1,054
3,455
6,268
2,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 1 / 4
6,750
1,125
6,370
3,701
1,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 2 / 7
6,175
1,029
3,988
7,061
9,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Jastwerex
Cu Chulainn
10
2 / 2 / 5
6,440
1,073
4,064
8,742
5,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
11
0 / 1 / 7
6,044
1,007
2,537
2,694
1,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 2
6,670
1,112
3,713
3,060
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
6
Kills
10
10
Deaths
6
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
1
0.17
W
Medusa
 
Medusa
4
1
4
6
W
1
2
7
2.25
L
Merlin
JKinnizzle
Merlin
2
1
4
4
W
Cu Chulainn
Jastwerex
Cu Chulainn
2
2
5
2.25
L
Xbalanque
LeedleRoy
Xbalanque
1
1
4
3
L
Mercury
MossSquatch
Mercury
0
1
5
2.5
W
Merlin
0
1
7
3.5
W
3
0
2
4
L
Cernunnos
outlaw10000
Cernunnos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,289
Damage
20,672
23,211
Taken
25,258
11,590
Mitigated
18,861
7,410
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,960
0
79
465
5,457
4,631
0
2,128
3,329
4,650
0
W
Medusa
 
Medusa
6,370
2,547
1,196
449
3,701
1,510
1,390
322
3,377
0
14,897
W
3,988
44
0
590
7,061
9,537
234
1,785
5,165
4,536
0
L
Merlin
JKinnizzle
Merlin
4,126
0
477
364
3,200
1,307
0
1,624
1,576
8,216
0
W
Cu Chulainn
Jastwerex
Cu Chulainn
4,064
594
0
2,318
8,742
5,528
229
765
7,853
0
7,934
L
Xbalanque
LeedleRoy
Xbalanque
6,828
1,899
1,160
1,927
4,628
1,828
0
2,179
2,449
0
14,611
L
Mercury
MossSquatch
Mercury
2,920
205
862
672
3,658
1,323
0
1,062
2,596
0
6,213
W
Merlin
2,537
0
789
306
2,694
1,139
853
805
1,829
6,658
0
W
3,713
97
1,541
1,180
3,060
1,147
356
1,962
948
15,284
0
L
Cernunnos
outlaw10000
Cernunnos
3,455
1,369
652
752
6,268
2,501
0
3,245
3,023
0
9,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
32,079
59
Minions Killed
62
0
Camps Cleared
0
556,189
Distance Traveled
613,081
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,323
887
4
1
0
83,283
1
W
Medusa
6,750
1,125
20
3
0
135,274
0
W
Ares
6,175
1,029
2
0
0
110,116
0
L
Merlin
6,131
1,022
19
3
0
119,848
0
W
Cu Chulainn
6,440
1,073
5
1
0
126,199
1
L
Xbalanque
5,968
995
20
3
0
122,937
1
L
Mercury
5,588
931
9
2
0
134,612
1
W
Merlin
6,044
1,007
4
1
0
101,489
0
W
Zeus
6,670
1,112
31
5
0
140,003
4
L
Cernunnos
6,321
1,054
7
1
0
95,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role