Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CDHXtreme
Chaac
Level 85
God Stats
7W - 10L
1,324 SR
Queue Stats
303W - 405L
1,280 Elo+
Party 1
Hou Yi
Hou Yi
Lunatic_Playz_24
Hou Yi
Level 46
God Stats
3W - 8L
1,355 SR
Queue Stats
196W - 302L
1,286 Elo+
Party 1
Awilix
Awilix
shadow203blaze
Awilix
Level 63
God Stats
6W - 11L
1,310 SR
Queue Stats
119W - 204L
1,284 Elo+
Party 1
Team Averages
Level 71
1,398 SR
1,370 Elo+

VS

Team Averages
Level 51
1,566 SR
1,437 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
G0Ds Minion
Izanami
Level 39
God Stats
36W - 20L
1,662 SR
Queue Stats
196W - 167L
1,529 Elo+
Solo
King Arthur
King Arthur
LaPamparaaa
King Arthur
Level 41
God Stats
167W - 152L
1,476 SR
Queue Stats
460W - 448L
1,378 Elo+
Solo
Arachne
Arachne
XSunken_LotusX
Arachne
Level 109
God Stats
1W - 0L
1,692 SR
Queue Stats
174W - 183L
1,440 Elo+
Party 2
Chronos
Chronos
izbrisati
Chronos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 6 / 1
5,264
479
4,203
7,851
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
7
1 / 4 / 4
4,885
444
3,198
8,129
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
CDHXtreme
Chaac
9
1 / 2 / 0
5,575
507
3,591
7,048
3,512
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 3 / 2
5,473
498
2,547
5,286
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 3 / 0
6,957
632
4,204
7,111
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 3 / 4
5,794
527
1,140
4,257
2,005
Shoes

Shoes

+6%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
G0Ds Minion
Izanami
10
3 / 2 / 2
6,576
598
7,358
7,664
2,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
LaPamparaaa
King Arthur
11
1 / 1 / 1
6,398
582
5,299
6,276
3,442
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
7 / 1 / 3
7,402
673
5,401
8,192
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
izbrisati
Chronos
12
5 / 1 / 3
7,303
664
3,889
6,659
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
17
18
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
1
0.25
L
Geb
 
Geb
1
4
4
0.75
W
Aphrodite
 
Aphrodite
1
3
4
1
L
Chaac
CDHXtreme
Chaac
1
2
0
0.5
W
Izanami
G0Ds Minion
Izanami
3
2
2
2
W
King Arthur
LaPamparaaa
King Arthur
1
1
1
1.5
L
1
3
2
0.67
W
7
1
3
8.5
W
Chronos
izbrisati
Chronos
5
1
3
6.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,743
Damage
23,087
35,425
Taken
33,048
13,237
Mitigated
12,825
9,408
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,203
794
282
2,230
7,851
3,533
0
2,761
4,898
21,105
0
L
Geb
 
Geb
3,198
173
0
1,306
8,129
2,778
0
1,546
6,583
13,314
0
W
Aphrodite
 
Aphrodite
1,140
331
1,128
720
4,257
2,005
175
1,597
2,660
7,855
0
L
Chaac
CDHXtreme
Chaac
3,591
990
0
2,554
7,048
3,512
0
0
7,048
0
25,915
W
Izanami
G0Ds Minion
Izanami
7,358
4,469
0
1,020
7,664
2,200
831
1,507
6,157
0
50,876
W
King Arthur
LaPamparaaa
King Arthur
5,299
1,012
0
411
6,276
3,442
0
491
5,785
0
29,984
L
2,547
446
0
520
5,286
1,374
84
36
5,250
0
18,025
W
5,401
3,362
0
2,682
8,192
2,870
762
629
7,563
0
39,629
W
Chronos
izbrisati
Chronos
3,889
2,527
0
3,230
6,659
2,308
2,272
3,177
3,482
31,640
0
L
4,204
1,729
0
2,516
7,111
2,040
0
494
6,617
0
31,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,154
Gold Earned
33,473
211
Minions Killed
330
0
Camps Cleared
0
981,298
Distance Traveled
1,050,895
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,264
479
42
4
0
214,063
1
L
Geb
4,885
444
16
1
0
226,194
3
W
Aphrodite
5,794
527
23
2
0
206,633
1
L
Chaac
5,575
507
58
5
0
167,215
2
W
Izanami
6,576
598
100
9
0
182,088
3
W
King Arthur
6,398
582
70
6
0
228,919
5
L
Hou Yi
5,473
498
32
3
0
124,228
1
W
Arachne
7,402
673
77
7
0
239,162
3
W
Chronos
7,303
664
60
5
0
194,093
0
L
Awilix
6,957
632
63
6
0
249,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role