Player Matchup

Nemesis
Nemesis
GATOTAPS
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
Jurmalator
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Ra
Ra
SlapAndTickle
Ra
Level 29
God Stats
1W - 2L
1,594 SR
Queue Stats
151W - 119L
1,623 Elo+
Solo
Apollo
Apollo
ahamolu
Apollo
Level 13
God Stats
2W - 4L
1,322 SR
Queue Stats
19W - 22L
1,352 Elo+
Solo
Set
Set
foxnoi
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 10
1,483 SR
1,437 Elo+

VS

Team Averages
Level 19
1,500 SR
1,471 Elo+
Pele
Pele
 
Pele
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Wïccαŋ
Baba Yaga
Level 3
God Stats
9W - 12L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Ra
Ra
jonas123noob
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
Штефан
Hou Yi
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GATOTAPS
Nemesis
10
2 / 5 / 0
5,833
486
2,023
6,509
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Jurmalator
Yemoja
7
0 / 5 / 0
4,901
408
659
6,834
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 4 / 0
6,470
539
8,456
7,820
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ahamolu
Apollo
10
3 / 5 / 1
6,034
503
3,953
9,490
3,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
foxnoi
Set
7
0 / 6 / 1
5,035
420
1,213
7,140
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
12 / 0 / 1
8,535
711
8,563
9,384
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
 
Olorun
11
4 / 1 / 5
7,771
648
3,984
5,597
1,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Wïccαŋ
Baba Yaga
10
2 / 4 / 4
6,025
502
5,500
5,830
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 5
6,565
547
3,105
4,064
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
11
6 / 2 / 1
6,906
576
4,788
5,917
1,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
9
Kills
24
25
Deaths
9
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
0
1
12.5
W
Olorun
 
Olorun
4
1
5
6.5
L
Nemesis
GATOTAPS
Nemesis
2
5
0
0.4
L
Yemoja
Jurmalator
Yemoja
0
5
0
0
L
4
4
0
1
W
Baba Yaga
Wïccαŋ
Baba Yaga
2
4
4
1
L
Apollo
ahamolu
Apollo
3
5
1
0.7
L
Set
foxnoi
Set
0
6
1
0.08
W
0
2
5
1.25
W
Hou Yi
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,304
Damage
25,940
37,793
Taken
30,792
13,319
Mitigated
10,084
7,330
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,563
2,646
0
3,938
9,384
3,134
272
2,892
6,250
0
50,997
W
Olorun
 
Olorun
3,984
2,284
95
799
5,597
1,963
1,378
2,665
2,728
29,286
0
L
Nemesis
GATOTAPS
Nemesis
2,023
773
0
476
6,509
1,707
574
2,023
4,480
0
20,731
L
Yemoja
Jurmalator
Yemoja
659
123
259
937
6,834
3,738
0
2,456
4,188
6,959
0
L
8,456
696
48
1,949
7,820
2,588
70
2,296
5,458
37,732
0
W
Baba Yaga
Wïccαŋ
Baba Yaga
5,500
395
0
959
5,830
1,786
616
457
5,329
17,142
0
L
Apollo
ahamolu
Apollo
3,953
1,867
0
2,104
9,490
3,293
0
4,743
4,747
0
24,047
L
Set
foxnoi
Set
1,213
643
0
1,557
7,140
1,993
0
769
6,331
0
21,601
W
3,105
349
161
861
4,064
1,349
1,764
2,274
1,596
34,073
0
W
Hou Yi
4,788
1,778
0
230
5,917
1,852
412
143
5,774
0
31,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,273
Gold Earned
35,802
209
Minions Killed
312
0
Camps Cleared
0
1,033,625
Distance Traveled
1,070,022
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,535
711
102
9
0
243,241
2
W
Olorun
7,771
648
62
5
0
209,542
1
L
Nemesis
5,833
486
46
4
0
236,538
1
L
Yemoja
4,901
408
14
1
0
133,908
1
L
Ra
6,470
539
67
6
0
215,314
3
W
Baba Yaga
6,025
502
11
1
0
216,246
0
L
Apollo
6,034
503
40
3
0
218,791
0
L
Set
5,035
420
42
4
0
229,074
1
W
Ra
6,565
547
73
6
0
189,734
0
W
Hou Yi
6,906
576
64
5
0
211,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role