Player Matchup

Kukulkan
Kukulkan
Angel DKO
Kukulkan
Level 6
God Stats
1W - 2L
1,191 SR
Queue Stats
1W - 3L
1,666 Elo+
Party 3
Ao Kuang
Ao Kuang
Breeshcity
Ao Kuang
Level 29
God Stats
36W - 23L
1,545 SR
Queue Stats
152W - 134L
1,535 Elo+
Solo
Chang'e
Chang'e
bobafett268
Chang'e
Level 29
God Stats
0W - 2L
1,501 SR
Queue Stats
18W - 20L
1,557 Elo+
Solo
Scylla
Scylla
dmoney7755395
Scylla
Level 5
God Stats
7W - 14L
1,706 SR
Queue Stats
26W - 34L
1,761 Elo+
Solo
Ymir
Ymir
ericnov875
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,666 Elo+
Party 3
Team Averages
Level 14
1,488 SR
1,637 Elo+

VS

Team Averages
Level 35
1,607 SR
1,645 Elo+
Anubis
Anubis
AstroFinish
Anubis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 3L
1,768 Elo+
Party 1
Chaac
Chaac
InfinityDeluxe
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 78L
1,694 Elo+
Party 1
Cerberus
Cerberus
KingDjRocks
Cerberus
Level 18
God Stats
3W - 0L
1,849 SR
Queue Stats
11W - 9L
1,504 Elo+
Party 2
Da Ji
Da Ji
SirPaidAlot23
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,606 Elo+
Party 2
Thor
Thor
marcy_soldier
Thor
Level 109
God Stats
160W - 67L
1,687 SR
Queue Stats
252W - 121L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angel DKO
Kukulkan
18
3 / 19 / 7
12,833
987
16,119
35,387
12,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Breeshcity
Ao Kuang
18
9 / 12 / 2
13,821
1,063
15,806
34,262
11,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
bobafett268
Chang'e
18
0 / 2 / 10
11,589
891
8,616
11,071
3,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 11 / 6
11,460
882
6,987
30,038
8,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 10 / 8
11,428
879
7,316
21,647
17,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
20 / 3 / 23
16,471
1,267
48,888
17,048
9,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 2 / 17
14,767
1,136
21,805
17,144
12,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
KingDjRocks
Cerberus
20
3 / 1 / 34
13,429
1,033
17,756
14,228
11,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 6 / 25
12,387
953
7,883
14,668
5,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 3 / 27
14,624
1,125
26,738
11,236
11,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
180
14
Kills
54
54
Deaths
15
33
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Angel DKO
Kukulkan
3
19
7
0.34
W
Anubis
20
3
23
10.5
L
Ao Kuang
Breeshcity
Ao Kuang
9
12
2
0.83
W
15
2
17
11.75
W
Cerberus
KingDjRocks
Cerberus
3
1
34
20
W
1
6
25
2.25
L
Chang'e
bobafett268
Chang'e
0
2
10
2.5
L
1
11
6
0.36
L
1
10
8
0.5
W
15
3
27
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,844
Damage
123,070
132,405
Taken
74,324
52,701
Mitigated
50,961
9,522
Healing
22,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Angel DKO
Kukulkan
16,119
2,411
0
128
35,387
12,032
0
19,242
16,145
37,145
0
W
Anubis
48,888
1,569
1,249
9,221
17,048
9,732
0
12,679
4,369
64,811
0
L
Ao Kuang
Breeshcity
Ao Kuang
15,806
3,474
89
3,969
34,262
11,696
0
15,614
18,648
34,002
0
W
21,805
8,661
558
5,982
17,144
12,528
0
7,999
7,423
0
39,220
W
Cerberus
KingDjRocks
Cerberus
17,756
1,024
0
3,149
14,228
11,145
0
12,453
1,775
35,835
0
W
7,883
2,400
0
0
14,668
5,700
0
12,267
2,401
0
16,631
L
Chang'e
bobafett268
Chang'e
8,616
468
2,794
2,188
11,071
3,620
0
3,705
7,366
41,218
0
L
6,987
2,276
0
110
30,038
8,135
0
16,807
13,231
18,357
0
L
7,316
1,992
0
244
21,647
17,218
0
11,276
10,371
13,805
0
W
26,738
4,489
1,643
1,122
11,236
11,856
0
9,446
1,790
0
37,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,131
Gold Earned
71,678
181
Minions Killed
166
5
Camps Cleared
5
1,059,547
Distance Traveled
1,225,572
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,833
987
48
4
0
210,791
0
W
Anubis
16,471
1,267
45
3
1
229,595
2
L
Ao Kuang
13,821
1,063
31
2
4
250,244
0
W
Chaac
14,767
1,136
34
3
3
259,041
0
W
Cerberus
13,429
1,033
46
4
0
273,857
0
W
Da Ji
12,387
953
22
2
1
226,537
0
L
Chang'e
11,589
891
72
6
1
214,237
0
L
Scylla
11,460
882
23
2
0
209,883
0
L
Ymir
11,428
879
7
1
0
174,392
1
W
Thor
14,624
1,125
19
1
0
236,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role