Player Matchup

Merlin
Merlin
XxJhosua21xX
Merlin
Level 25
God Stats
40W - 52L
1,555 SR
Queue Stats
220W - 263L
1,454 Elo+
Solo
King Arthur
King Arthur
itachfire
King Arthur
Level 156
God Stats
11W - 5L
1,531 SR
Queue Stats
115W - 123L
1,488 Elo+
Party 2
Izanami
Izanami
pacratr
Izanami
Level 27
God Stats
14W - 5L
1,730 SR
Queue Stats
29W - 27L
1,462 Elo+
Party 2
Team Averages
Level 69
1,605 SR
1,468 Elo+

VS

Team Averages
Level 70
1,434 SR
1,536 Elo+
Bellona
Bellona
DrackArtVaal
Bellona
Level 41
God Stats
1W - 1L
1,706 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 1
Sol
Sol
HNCesar
Sol
Level 14
God Stats
1W - 2L
1,412 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 1
Kali
Kali
TripezaCaotica
Kali
Level 156
God Stats
0W - 1L
1,182 SR
Queue Stats
21W - 27L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
1 / 2 / 5
5,158
860
2,091
3,048
785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
itachfire
King Arthur
10
7 / 0 / 2
6,113
1,019
4,853
6,583
3,121
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
pacratr
Izanami
8
1 / 1 / 5
5,166
861
2,488
2,985
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrackArtVaal
Bellona
6
0 / 4 / 1
4,284
714
3,306
5,390
3,579
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
8
1 / 4 / 1
4,882
814
3,792
4,512
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 1 / 0
4,699
783
1,835
2,994
903
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
DrackArtVaal
Bellona
0
4
1
0.13
L
Sol
1
4
1
0.38
L
2
1
0
2
W
Merlin
1
2
5
1.75
W
King Arthur
itachfire
King Arthur
7
0
2
8
W
Izanami
pacratr
Izanami
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,432
Damage
8,933
12,616
Taken
12,896
5,041
Mitigated
5,746
1,058
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DrackArtVaal
Bellona
3,306
1,380
0
605
5,390
3,579
0
656
4,734
0
5,878
L
Sol
3,792
1,354
0
704
4,512
1,264
0
1,028
3,484
13,833
0
L
1,835
1,141
0
591
2,994
903
0
407
2,587
0
8,647
W
Merlin
2,091
110
0
100
3,048
785
0
555
2,493
12,429
0
W
King Arthur
itachfire
King Arthur
4,853
1,548
0
250
6,583
3,121
0
2,316
4,267
0
11,038
W
Izanami
pacratr
Izanami
2,488
1,514
270
438
2,985
1,135
0
921
2,064
0
11,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,437
Gold Earned
13,865
61
Minions Killed
42
0
Camps Cleared
0
334,053
Distance Traveled
261,976
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,284
714
6
1
0
88,449
0
L
Sol
4,882
814
25
4
0
95,204
0
L
Kali
4,699
783
11
2
0
78,323
2
W
Merlin
5,158
860
20
3
0
114,361
1
W
King Arthur
6,113
1,019
19
3
0
114,530
1
W
Izanami
5,166
861
22
4
0
105,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role