Player Matchup

Sol
Sol
Len10
Sol
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
MasterGuruuu
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ShineIQ
Jing Wei
Level 28
God Stats
1W - 6L
1,390 SR
Queue Stats
33W - 42L
1,347 Elo+
Solo
Janus
Janus
SizarTuler
Janus
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
烟霞海客
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 7
1,478 SR
1,469 Elo+

VS

Team Averages
Level 30
1,428 SR
1,409 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
LunarEclipse0w0
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
R4GUE
Izanami
Level 27
God Stats
18W - 19L
1,511 SR
Queue Stats
66W - 70L
1,454 Elo+
Solo
Pele
Pele
figgyboyo
Pele
Level 26
God Stats
5W - 14L
1,383 SR
Queue Stats
150W - 224L
1,314 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
reagannn
Morgan Le Fay
Level 25
God Stats
44W - 73L
1,248 SR
Queue Stats
274W - 398L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Len10
Sol
2
0 / 1 / 0
2,688
448
0
1,107
179
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
MasterGuruuu
Nemesis
1
0 / 0 / 0
2,595
433
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
ShineIQ
Jing Wei
4
1 / 0 / 0
3,410
568
147
3,047
560
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
7
0 / 0 / 0
3,921
654
1,601
1,713
344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
6
0 / 3 / 0
3,359
560
417
3,379
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 0
3,769
628
414
2,369
838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,564
594
82
1,014
380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Izanami
R4GUE
Izanami
7
4 / 0 / 0
4,650
775
1,923
1,618
393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
6
0 / 0 / 3
4,001
667
1,400
2,564
573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morgan Le Fay
reagannn
Morgan Le Fay
6
0 / 1 / 0
3,756
626
441
2,384
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
L
Sol
Len10
Sol
0
1
0
0
W
0
0
0
0
L
Nemesis
MasterGuruuu
Nemesis
0
0
0
0
W
Izanami
R4GUE
Izanami
4
0
0
4
L
Jing Wei
ShineIQ
Jing Wei
1
0
0
1
L
Janus
0
0
0
0
W
Pele
0
0
3
1.5
W
Morgan Le Fay
reagannn
Morgan Le Fay
0
1
0
0
L
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,165
Damage
4,260
9,246
Taken
9,949
2,336
Mitigated
2,840
2,124
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
414
0
0
870
2,369
838
0
1,302
1,067
0
12,324
L
Sol
Len10
Sol
0
0
0
0
1,107
179
0
441
666
0
0
W
82
56
423
418
1,014
380
107
288
726
2,487
0
L
Nemesis
MasterGuruuu
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
R4GUE
Izanami
1,923
1,760
0
0
1,618
393
849
248
1,370
0
14,426
L
Jing Wei
ShineIQ
Jing Wei
147
147
0
1,350
3,047
560
0
0
3,047
0
8,229
L
Janus
1,601
114
0
653
1,713
344
0
26
1,687
19,808
0
W
Pele
1,400
357
0
1,236
2,564
573
0
180
2,384
0
13,409
W
Morgan Le Fay
reagannn
Morgan Le Fay
441
76
0
892
2,384
656
786
0
2,384
15,577
0
L
Yemoja
417
58
25
96
3,379
1,253
0
56
3,323
6,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,973
Gold Earned
19,740
76
Minions Killed
139
0
Camps Cleared
0
338,722
Distance Traveled
544,494
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,769
628
33
6
0
114,641
1
L
Sol
2,688
448
0
0
0
40,587
0
W
Yemoja
3,564
594
3
1
0
112,116
1
L
Nemesis
2,595
433
0
0
0
0
0
W
Izanami
4,650
775
33
6
0
103,113
0
L
Jing Wei
3,410
568
18
3
0
100,857
0
L
Janus
3,921
654
50
8
0
107,466
1
W
Pele
4,001
667
37
6
0
138,788
1
W
Morgan Le Fay
3,756
626
33
6
0
75,836
0
L
Yemoja
3,359
560
8
1
0
89,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role