Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Im A Minor1477
Gilgamesh
Level 29
God Stats
22W - 18L
1,611 SR
Queue Stats
144W - 140L
1,556 Elo+
Solo
Ra
Ra
KapaSmurf420
Ra
Level 4
God Stats
6W - 0L
1,914 SR
Queue Stats
8W - 3L
1,826 Elo+
Solo
Hades
Hades
Poopigay
Hades
Level 26
God Stats
8W - 3L
1,690 SR
Queue Stats
44W - 36L
1,599 Elo+
Solo
Chernobog
Chernobog
Tskrilla3
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,609 Elo+
Solo
Team Averages
Level 20
1,643 SR
1,618 Elo+

VS

Team Averages
Level 31
1,591 SR
1,555 Elo+
Hercules
Hercules
BuffScumbeard
Hercules
Level 25
God Stats
2W - 2L
1,790 SR
Queue Stats
60W - 38L
1,807 Elo+
Solo
Olorun
Olorun
Chungus2005
Olorun
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,369 Elo+
Party 1
Mulan
Mulan
DeezBalls96
Mulan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 15L
1,590 Elo+
Party 1
Neith
Neith
cassie_ono
Neith
Level 28
God Stats
20W - 27L
1,535 SR
Queue Stats
82W - 76L
1,617 Elo+
Solo
Cthulhu
Cthulhu
charsam77
Cthulhu
Level 79
God Stats
7W - 5L
1,630 SR
Queue Stats
836W - 893L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
9 / 1 / 5
7,916
660
9,746
4,938
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Im A Minor1477
Gilgamesh
11
6 / 0 / 7
7,568
631
5,896
11,459
5,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 2 / 8
7,029
586
9,433
8,276
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Poopigay
Hades
12
0 / 1 / 6
7,023
585
3,316
7,348
3,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
Tskrilla3
Chernobog
9
0 / 4 / 2
5,613
468
1,659
7,020
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuffScumbeard
Hercules
12
1 / 2 / 0
6,539
545
3,884
6,447
2,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
9
2 / 4 / 0
5,842
487
1,285
8,908
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 3 / 2
5,770
481
6,277
9,879
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
8
1 / 6 / 1
5,201
433
5,113
7,706
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
charsam77
Cthulhu
8
1 / 5 / 5
5,232
436
8,363
8,818
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
7
8
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
5
11.5
L
Hercules
BuffScumbeard
Hercules
1
2
0
0.5
L
Olorun
2
4
0
0.5
L
2
3
2
1
W
Gilgamesh
Im A Minor1477
Gilgamesh
6
0
7
9.5
W
5
2
8
4.5
W
Hades
Poopigay
Hades
0
1
6
3
W
Chernobog
Tskrilla3
Chernobog
0
4
2
0.25
L
Neith
1
6
1
0.25
L
Cthulhu
charsam77
Cthulhu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
24,922
39,041
Taken
41,758
15,840
Mitigated
16,821
15,391
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,746
1,126
0
506
4,938
1,738
60
1,418
3,490
41,125
0
L
Hercules
BuffScumbeard
Hercules
3,884
1,940
0
1,557
6,447
2,319
0
5,114
1,315
0
37,466
L
Olorun
1,285
26
137
2,276
8,908
2,999
477
3,937
4,679
25,200
0
L
6,277
1,210
0
1,305
9,879
3,692
0
5,297
4,414
0
32,509
W
Gilgamesh
Im A Minor1477
Gilgamesh
5,896
1,567
0
2,847
11,459
5,709
0
2,435
8,754
0
15,126
W
9,433
1,566
1,960
3,792
8,276
2,898
652
2,046
6,080
37,717
0
W
Hades
Poopigay
Hades
3,316
514
108
4,335
7,348
3,550
0
172
7,146
38,956
0
W
Chernobog
Tskrilla3
Chernobog
1,659
1,124
0
1,843
7,020
1,945
718
2,797
3,923
0
22,089
L
Neith
5,113
2,535
0
749
7,706
2,841
435
3,504
4,090
0
25,054
L
Cthulhu
charsam77
Cthulhu
8,363
1,212
27
1,328
8,818
4,970
160
3,968
4,765
15,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
28,584
308
Minions Killed
256
0
Camps Cleared
0
1,136,582
Distance Traveled
1,048,527
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,916
660
84
7
0
219,690
4
L
Hercules
6,539
545
88
7
0
227,067
2
L
Olorun
5,842
487
47
4
0
204,329
0
L
Mulan
5,770
481
61
5
0
206,196
2
W
Gilgamesh
7,568
631
24
2
0
268,363
0
W
Ra
7,029
586
60
5
0
234,242
4
W
Hades
7,023
585
101
8
0
221,543
4
W
Chernobog
5,613
468
39
3
0
192,744
1
L
Neith
5,201
433
44
4
0
195,994
1
L
Cthulhu
5,232
436
16
1
0
214,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role