Player Matchup

Gilgamesh
Gilgamesh
BarryBruna
Gilgamesh
Level 87
God Stats
29W - 35L
1,461 SR
Queue Stats
382W - 476L
1,389 Elo+
Solo
Ah Puch
Ah Puch
Jona-Caceres
Ah Puch
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,463 Elo+
Solo
Apollo
Apollo
ll Tommyy
Apollo
Level 67
God Stats
9W - 11L
1,404 SR
Queue Stats
65W - 73L
1,419 Elo+
Solo
Team Averages
Level 81
1,455 SR
1,424 Elo+

VS

Team Averages
Level 53
1,570 SR
1,342 Elo+
Scylla
Scylla
Crazyking641
Scylla
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 364L
1,308 Elo+
Solo
Neith
Neith
Mini Cyclone 75
Neith
Level 77
God Stats
15W - 10L
1,711 SR
Queue Stats
249W - 260L
1,572 Elo+
Solo
Fafnir
Fafnir
Pandacious
Fafnir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarryBruna
Gilgamesh
17
8 / 4 / 10
12,836
676
14,500
19,502
17,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Jona-Caceres
Ah Puch
14
5 / 7 / 12
12,580
662
10,181
12,536
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
ll Tommyy
Apollo
17
9 / 6 / 9
13,406
706
18,202
17,175
7,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
8 / 7 / 5
13,654
719
15,351
18,152
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 10 / 7
12,181
641
11,505
15,646
5,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Pandacious
Fafnir
18
6 / 5 / 10
13,600
716
12,372
19,064
29,410
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
22
Kills
17
17
Deaths
22
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BarryBruna
Gilgamesh
8
4
10
3.25
W
Scylla
8
7
5
1.5
L
Ah Puch
Jona-Caceres
Ah Puch
5
7
12
1.57
W
3
10
7
0.65
W
Fafnir
Pandacious
Fafnir
6
5
10
2.2
L
Apollo
ll Tommyy
Apollo
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,883
Damage
39,228
49,213
Taken
52,862
29,685
Mitigated
41,838
3,961
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BarryBruna
Gilgamesh
14,500
3,048
0
453
19,502
17,547
114
10,397
9,105
0
41,161
W
Scylla
15,351
1,242
931
4,585
18,152
6,503
939
2,847
15,305
43,217
0
L
Ah Puch
Jona-Caceres
Ah Puch
10,181
415
0
1,471
12,536
4,931
212
9,303
3,233
26,393
0
W
11,505
6,211
0
1,726
15,646
5,925
1,705
1,636
14,010
0
51,962
W
Fafnir
Pandacious
Fafnir
12,372
4,155
106
3,203
19,064
29,410
510
5,698
13,366
24,990
0
L
Apollo
ll Tommyy
Apollo
18,202
11,666
0
2,037
17,175
7,207
1,079
8,023
9,152
0
58,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
39,435
149
Minions Killed
171
0
Camps Cleared
0
904,186
Distance Traveled
773,394
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,836
676
38
2
0
367,663
3
W
Scylla
13,654
719
59
3
0
267,845
2
L
Ah Puch
12,580
662
29
2
0
245,069
0
W
Neith
12,181
641
82
4
0
219,884
1
W
Fafnir
13,600
716
30
2
0
285,665
1
L
Apollo
13,406
706
82
4
0
291,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role