Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BlackJack_416
Skadi
Level 85
God Stats
8W - 2L
1,729 SR
Queue Stats
85W - 107L
1,479 Elo+
Party 1
Agni
Agni
DIB_Totoby12
Agni
Level 117
God Stats
8W - 2L
1,810 SR
Queue Stats
185W - 176L
1,546 Elo+
Party 1
Khepri
Khepri
Lewens1
Khepri
Level 84
God Stats
3W - 1L
1,564 SR
Queue Stats
120W - 146L
1,366 Elo+
Party 1
Ao Kuang
Ao Kuang
z-Dayrup
Ao Kuang
Level 122
God Stats
13W - 10L
1,559 SR
Queue Stats
200W - 214L
1,523 Elo+
Party 1
Team Averages
Level 110
1,632 SR
1,483 Elo+

VS

Team Averages
Level 76
1,520 SR
1,435 Elo+
Cthulhu
Cthulhu
EnzoSebad
Cthulhu
Level 56
God Stats
12W - 11L
1,367 SR
Queue Stats
335W - 401L
1,331 Elo+
Party 3
Cernunnos
Cernunnos
Golem_crital
Cernunnos
Level 56
God Stats
2W - 5L
1,550 SR
Queue Stats
78W - 64L
1,489 Elo+
Party 2
Geb
Geb
MEB-NOSE07
Geb
Level 26
God Stats
2W - 3L
1,387 SR
Queue Stats
112W - 137L
1,326 Elo+
Party 3
Fenrir
Fenrir
Paodoceefrango
Fenrir
Level 124
God Stats
7W - 9L
1,522 SR
Queue Stats
496W - 511L
1,488 Elo+
Party 2
Anubis
Anubis
SunWukonguei
Anubis
Level 119
God Stats
4W - 2L
1,771 SR
Queue Stats
663W - 675L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
7 / 2 / 6
6,737
674
5,719
6,353
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 1 / 5
6,057
606
3,645
4,457
1,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
10 / 1 / 3
7,502
750
7,827
4,758
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Lewens1
Khepri
8
1 / 0 / 10
5,724
572
1,648
4,518
1,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
z-Dayrup
Ao Kuang
12
4 / 2 / 1
6,743
674
3,162
5,912
2,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EnzoSebad
Cthulhu
9
1 / 3 / 0
5,733
573
4,044
6,749
4,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Golem_crital
Cernunnos
8
0 / 5 / 1
4,733
473
3,193
5,671
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
4,962
496
1,784
7,857
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 3 / 2
4,686
469
2,421
3,927
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
8
1 / 10 / 1
5,367
537
3,227
9,227
3,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
26
Kills
4
6
Deaths
26
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
2
6
5
W
4
1
5
6.5
W
10
1
3
11.5
L
Cthulhu
EnzoSebad
Cthulhu
1
3
0
0.33
L
Cernunnos
Golem_crital
Cernunnos
0
5
1
0.1
W
Khepri
Lewens1
Khepri
1
0
10
6
L
1
5
0
0.2
L
1
3
2
0.67
L
Anubis
1
10
1
0.15
W
Ao Kuang
z-Dayrup
Ao Kuang
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,001
Damage
14,669
25,998
Taken
33,431
8,690
Mitigated
13,626
7,942
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,719
2,978
0
1,981
6,353
1,958
0
1,232
5,121
0
35,370
W
3,645
1,798
0
580
4,457
1,213
17
794
3,663
0
29,243
W
7,827
677
0
919
4,758
1,043
547
2,768
1,990
33,076
0
L
Cthulhu
EnzoSebad
Cthulhu
4,044
387
0
220
6,749
4,037
0
2,957
3,792
26,020
0
L
Cernunnos
Golem_crital
Cernunnos
3,193
1,514
0
587
5,671
1,312
105
582
5,089
0
22,136
W
Khepri
Lewens1
Khepri
1,648
292
0
750
4,518
1,980
0
675
3,843
9,081
0
L
1,784
321
103
1,432
7,857
3,800
0
1,623
6,190
14,597
0
L
2,421
1,059
0
801
3,927
1,039
0
1,061
2,798
0
11,193
L
Anubis
3,227
130
0
1,654
9,227
3,438
0
5,924
2,925
21,993
0
W
Ao Kuang
z-Dayrup
Ao Kuang
3,162
1,162
0
3,712
5,912
2,496
0
3,586
2,326
31,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
25,481
294
Minions Killed
181
0
Camps Cleared
0
1,034,984
Distance Traveled
871,756
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,737
674
69
7
0
220,459
1
W
Skadi
6,057
606
59
6
0
188,075
3
W
Agni
7,502
750
85
9
0
192,755
1
L
Cthulhu
5,733
573
51
5
0
177,660
1
L
Cernunnos
4,733
473
44
4
0
177,299
3
W
Khepri
5,724
572
15
2
0
221,028
0
L
Geb
4,962
496
24
2
0
194,531
3
L
Fenrir
4,686
469
24
2
0
171,841
2
L
Anubis
5,367
537
38
4
0
150,425
2
W
Ao Kuang
6,743
674
66
7
0
212,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role