Player Matchup

Poseidon
Poseidon
BarbosaFreire
Poseidon
Level 156
God Stats
4W - 0L
1,612 SR
Queue Stats
129W - 120L
1,516 Elo+
Party 1
Chaac
Chaac
PW-Gold_Scorpion
Chaac
Level 106
God Stats
1W - 0L
1,290 SR
Queue Stats
13W - 10L
1,475 Elo+
Party 1
Hel
Hel
ViKTinleet1337
Hel
Level 89
God Stats
1W - 1L
1,254 SR
Queue Stats
52W - 49L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
Wisaa
Kuzenbo
Level 148
God Stats
1W - 2L
1,170 SR
Queue Stats
109W - 95L
1,581 Elo+
Party 1
Discordia
Discordia
danhenriquesc
Discordia
Level 144
God Stats
9W - 2L
1,584 SR
Queue Stats
328W - 313L
1,482 Elo+
Party 1
Team Averages
Level 129
1,382 SR
1,510 Elo+

VS

Team Averages
Level 94
1,384 SR
1,446 Elo+
Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChakalRS
Baron Samedi
Level 85
God Stats
2W - 5L
1,353 SR
Queue Stats
460W - 612L
1,411 Elo+
Party 3
Chiron
Chiron
Flashmaker_Br
Chiron
Level 59
God Stats
1W - 4L
1,284 SR
Queue Stats
354W - 503L
1,364 Elo+
Party 3
Merlin
Merlin
NotZeroEnemy
Merlin
Level 118
God Stats
0W - 1L
1,580 SR
Queue Stats
23W - 25L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
xVinny55
Jormungandr
Level 122
God Stats
1W - 1L
1,201 SR
Queue Stats
28W - 31L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BarbosaFreire
Poseidon
17
8 / 1 / 9
10,135
921
14,790
8,173
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 4 / 10
9,597
872
12,972
18,748
14,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 12
8,653
787
3,675
11,587
6,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
Wisaa
Kuzenbo
14
2 / 2 / 11
8,821
802
3,975
14,325
18,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
danhenriquesc
Discordia
15
2 / 1 / 11
8,846
804
9,329
11,089
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 4 / 5
7,230
657
4,372
10,890
13,834
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ChakalRS
Baron Samedi
12
0 / 7 / 6
7,084
644
6,785
10,609
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 3 / 4
7,478
680
8,308
9,636
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
17
2 / 1 / 6
8,667
788
15,847
4,590
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xVinny55
Jormungandr
15
4 / 3 / 4
8,247
750
9,632
11,176
11,721
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
18
Kills
9
9
Deaths
18
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
5
0.88
W
Poseidon
BarbosaFreire
Poseidon
8
1
9
12.5
L
Baron Samedi
ChakalRS
Baron Samedi
0
7
6
0.43
L
2
3
4
1.33
L
Merlin
2
1
6
5
W
4
4
10
2.25
W
2
1
12
8
W
Kuzenbo
Wisaa
Kuzenbo
2
2
11
3.75
W
Discordia
danhenriquesc
Discordia
2
1
11
7.5
L
Jormungandr
xVinny55
Jormungandr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,741
Damage
44,944
63,922
Taken
46,901
47,070
Mitigated
36,890
41,283
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,372
238
1,354
1,638
10,890
13,834
0
7,753
2,567
8,734
0
W
Poseidon
BarbosaFreire
Poseidon
14,790
2,649
2,962
1,940
8,173
3,468
1,893
6,089
2,084
37,708
0
L
Baron Samedi
ChakalRS
Baron Samedi
6,785
244
1,812
1,901
10,609
5,595
0
8,724
1,478
15,243
0
L
8,308
2,407
1,475
2,808
9,636
3,684
0
5,568
3,634
0
13,614
L
Merlin
15,847
804
1,124
893
4,590
2,056
0
1,888
2,460
36,639
0
W
12,972
1,248
930
8,396
18,748
14,579
629
9,700
9,048
0
27,419
W
3,675
749
16,228
6,287
11,587
6,199
1,425
8,338
3,249
8,794
0
W
Kuzenbo
Wisaa
Kuzenbo
3,975
1,180
0
364
14,325
18,049
123
5,971
8,354
7,546
0
W
Discordia
danhenriquesc
Discordia
9,329
540
2,274
1,902
11,089
4,775
1,533
6,538
4,551
20,849
0
L
Jormungandr
xVinny55
Jormungandr
9,632
700
1,056
1,629
11,176
11,721
0
6,782
4,049
20,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
38,706
126
Minions Killed
102
0
Camps Cleared
0
1,093,540
Distance Traveled
943,685
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,230
657
11
1
0
197,762
0
W
Poseidon
10,135
921
50
5
0
197,387
0
L
Baron Samedi
7,084
644
6
1
0
165,029
4
L
Chiron
7,478
680
18
2
0
199,954
0
L
Merlin
8,667
788
52
5
0
181,583
4
W
Chaac
9,597
872
25
2
0
231,518
0
W
Hel
8,653
787
5
0
0
235,569
0
W
Kuzenbo
8,821
802
8
1
0
221,858
0
W
Discordia
8,846
804
38
3
0
207,208
1
L
Jormungandr
8,247
750
15
1
0
199,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role