Player Matchup

Gilgamesh
Gilgamesh
AnVeDiaz
Gilgamesh
Level 90
God Stats
8W - 9L
1,501 SR
Queue Stats
42W - 66L
1,345 Elo+
Solo
Pele
Pele
Gray_N_Juvia
Pele
Level 160
God Stats
2W - 1L
1,334 SR
Queue Stats
387W - 332L
1,508 Elo+
Party 2
Sobek
Sobek
henteyee
Sobek
Level 160
God Stats
15W - 16L
1,611 SR
Queue Stats
609W - 504L
1,573 Elo+
Party 2
Hercules
Hercules
xS-P-Q-Rx
Hercules
Level 26
God Stats
3W - 1L
1,495 SR
Queue Stats
42W - 31L
1,598 Elo+
Party 2
Janus
Janus
yukiiuwu
Janus
Level 145
God Stats
9W - 11L
1,492 SR
Queue Stats
370W - 246L
1,561 Elo+
Party 2
Team Averages
Level 116
1,487 SR
1,517 Elo+

VS

Team Averages
Level 78
1,614 SR
1,579 Elo+
Scylla
Scylla
CornhoIeSanders
Scylla
Level 92
God Stats
0W - 1L
1,900 SR
Queue Stats
20W - 13L
1,653 Elo+
Party 1
Janus
Janus
FoolishBeard
Janus
Level 87
God Stats
2W - 1L
1,490 SR
Queue Stats
28W - 18L
1,651 Elo+
Party 1
Jing Wei
Jing Wei
REDROD87
Jing Wei
Level 29
God Stats
0W - 5L
1,263 SR
Queue Stats
6W - 24L
1,244 Elo+
Solo
Cerberus
Cerberus
Vision Speedy
Cerberus
Level 49
God Stats
67W - 38L
1,611 SR
Queue Stats
68W - 40L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
iLogurt
Danzaburou
Level 131
God Stats
8W - 4L
1,808 SR
Queue Stats
93W - 56L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnVeDiaz
Gilgamesh
13
0 / 1 / 11
8,266
636
4,729
9,440
7,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 6
9,582
737
7,172
10,266
3,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
henteyee
Sobek
15
3 / 2 / 9
10,439
803
10,623
16,918
14,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
xS-P-Q-Rx
Hercules
17
8 / 1 / 6
10,840
834
14,747
12,665
9,405
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
yukiiuwu
Janus
17
3 / 2 / 8
9,859
758
11,345
4,244
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
8,961
689
4,833
10,956
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 4
8,516
655
9,912
11,627
4,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
REDROD87
Jing Wei
14
0 / 4 / 0
7,561
582
5,977
9,975
4,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Vision Speedy
Cerberus
15
4 / 1 / 1
9,248
711
10,218
14,185
12,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
iLogurt
Danzaburou
14
0 / 5 / 3
8,018
617
8,911
13,070
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
18
Kills
8
8
Deaths
18
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AnVeDiaz
Gilgamesh
0
1
11
5.5
L
2
5
3
0.7
L
2
3
4
1.33
W
4
2
6
3.5
L
Jing Wei
REDROD87
Jing Wei
0
4
0
0
L
Cerberus
Vision Speedy
Cerberus
4
1
1
4.5
W
Sobek
henteyee
Sobek
3
2
9
3.75
L
Danzaburou
iLogurt
Danzaburou
0
5
3
0.3
W
Hercules
xS-P-Q-Rx
Hercules
8
1
6
11
W
Janus
yukiiuwu
Janus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,616
Damage
39,851
53,533
Taken
59,813
36,506
Mitigated
31,348
10,846
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AnVeDiaz
Gilgamesh
4,729
635
231
264
9,440
7,389
548
5,824
3,336
0
11,535
L
4,833
307
0
1,028
10,956
4,333
0
4,272
6,684
23,800
0
L
9,912
855
0
2,442
11,627
4,219
0
5,663
5,964
25,633
0
W
7,172
1,683
0
1,803
10,266
3,589
492
4,867
5,291
0
28,384
L
Jing Wei
REDROD87
Jing Wei
5,977
5,196
0
2,982
9,975
4,032
129
3,605
6,370
0
27,278
L
Cerberus
Vision Speedy
Cerberus
10,218
171
243
2,600
14,185
12,276
0
3,839
10,346
18,111
0
W
Sobek
henteyee
Sobek
10,623
795
0
3,345
16,918
14,556
93
7,196
9,446
25,654
0
L
Danzaburou
iLogurt
Danzaburou
8,911
3,506
0
3,356
13,070
6,488
0
5,351
7,719
0
34,853
W
Hercules
xS-P-Q-Rx
Hercules
14,747
3,193
0
4,361
12,665
9,405
73
3,989
8,520
0
31,709
W
Janus
yukiiuwu
Janus
11,345
229
0
842
4,244
1,567
390
2,437
1,765
41,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
42,304
240
Minions Killed
241
5
Camps Cleared
10
1,240,483
Distance Traveled
1,116,629
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,266
636
13
1
0
227,070
0
L
Scylla
8,961
689
55
4
1
221,893
0
L
Janus
8,516
655
44
3
1
236,136
1
W
Pele
9,582
737
53
4
1
257,775
1
L
Jing Wei
7,561
582
50
4
4
189,793
4
L
Cerberus
9,248
711
31
2
0
270,969
3
W
Sobek
10,439
803
32
2
1
238,287
4
L
Danzaburou
8,018
617
61
5
4
197,838
0
W
Hercules
10,840
834
53
4
3
262,846
0
W
Janus
9,859
758
89
7
0
254,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role