Player Matchup

Chiron
Chiron
Ciryatur
Chiron
Level 27
God Stats
3W - 1L
1,706 SR
Queue Stats
107W - 78L
1,612 Elo+
Party 2
Tiamat
Tiamat
DaddyVildar
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,508 Elo+
Party 3
Chaac
Chaac
GIORNIOGIOVANNI
Chaac
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 11L
1,564 Elo+
Party 2
Pele
Pele
Leirtsula
Pele
Level 29
God Stats
26W - 33L
1,732 SR
Queue Stats
401W - 403L
1,556 Elo+
Party 2
Yemoja
Yemoja
MrSlothThe1st
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,538 Elo+
Party 3
Team Averages
Level 21
1,588 SR
1,556 Elo+

VS

Team Averages
Level 24
1,532 SR
1,548 Elo+
Hercules
Hercules
Dragonmark15
Hercules
Level 27
God Stats
22W - 28L
1,477 SR
Queue Stats
97W - 102L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Funnee
Nu Wa
Level 28
God Stats
3W - 11L
1,285 SR
Queue Stats
209W - 218L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YshiroJN
Tsukuyomi
Level 5
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Ullr
Ullr
busterfoo
Ullr
Level 29
God Stats
16W - 24L
1,483 SR
Queue Stats
357W - 387L
1,551 Elo+
Party 1
Khepri
Khepri
megazombie52
Khepri
Level 29
God Stats
2W - 2L
1,728 SR
Queue Stats
7W - 11L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ciryatur
Chiron
18
11 / 2 / 4
11,274
593
20,727
16,214
6,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
7 / 1 / 6
10,640
560
13,321
12,118
8,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 2
10,692
563
13,622
16,406
15,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
16
0 / 5 / 4
9,666
509
3,671
14,571
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 11
9,589
505
2,682
8,970
6,034
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dragonmark15
Hercules
15
5 / 2 / 3
9,257
487
15,475
19,129
20,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Funnee
Nu Wa
15
1 / 6 / 4
8,716
459
8,342
9,413
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
YshiroJN
Tsukuyomi
11
1 / 6 / 3
7,374
388
1,603
12,087
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
15
2 / 6 / 1
9,463
498
9,101
13,951
4,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
11
1 / 3 / 4
8,030
423
6,107
14,132
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
22
Kills
10
10
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ciryatur
Chiron
11
2
4
6.5
W
Tiamat
7
1
6
10
L
Hercules
Dragonmark15
Hercules
5
2
3
3.25
L
Nu Wa
Funnee
Nu Wa
1
6
4
0.5
W
4
2
2
2.5
W
Pele
0
5
4
0.4
W
0
0
11
5.5
L
Tsukuyomi
YshiroJN
Tsukuyomi
1
6
3
0.42
L
Ullr
2
6
1
0.42
L
Khepri
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,023
Damage
40,628
68,279
Taken
68,712
41,769
Mitigated
40,439
27,497
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ciryatur
Chiron
20,727
10,838
735
5,403
16,214
6,006
1,811
4,778
11,436
0
91,631
W
Tiamat
13,321
721
0
4,596
12,118
8,802
669
2,925
9,193
82,585
0
L
Hercules
Dragonmark15
Hercules
15,475
5,547
0
7,920
19,129
20,921
0
4,716
14,313
0
45,745
L
Nu Wa
Funnee
Nu Wa
8,342
1,944
0
672
9,413
2,776
0
3,394
5,774
53,446
0
W
13,622
1,995
0
7,061
16,406
15,417
654
1,331
15,075
0
73,820
W
Pele
3,671
1,248
0
5,884
14,571
5,510
0
2,349
12,222
0
71,260
W
2,682
685
2,717
1,101
8,970
6,034
342
3,066
5,904
18,936
0
L
Tsukuyomi
YshiroJN
Tsukuyomi
1,603
504
0
997
12,087
3,749
0
680
11,395
0
24,932
L
Ullr
9,101
3,346
0
1,900
13,951
4,375
0
1,869
12,020
0
56,872
L
Khepri
6,107
529
633
2,127
14,132
8,618
0
4,924
9,030
17,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,861
Gold Earned
42,840
572
Minions Killed
357
0
Camps Cleared
0
1,777,301
Distance Traveled
1,659,335
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,274
593
140
7
0
336,795
4
W
Tiamat
10,640
560
157
8
0
361,624
0
L
Hercules
9,257
487
88
5
0
330,767
0
L
Nu Wa
8,716
459
98
5
0
299,717
3
W
Chaac
10,692
563
120
6
0
352,809
7
W
Pele
9,666
509
127
7
0
360,272
2
W
Yemoja
9,589
505
28
1
0
365,801
3
L
Tsukuyomi
7,374
388
47
2
0
288,719
0
L
Ullr
9,463
498
104
5
0
339,961
0
L
Khepri
8,030
423
20
1
0
400,171
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role