Player Matchup

Achilles
Achilles
DOWN_lucas04
Achilles
Level 27
God Stats
16W - 11L
1,574 SR
Queue Stats
136W - 132L
1,438 Elo+
Solo
Arachne
Arachne
SkyRob
Arachne
Level 17
God Stats
10W - 6L
1,671 SR
Queue Stats
19W - 16L
1,437 Elo+
Solo
Fenrir
Fenrir
ethann_5
Fenrir
Level 17
God Stats
2W - 2L
1,607 SR
Queue Stats
24W - 25L
1,404 Elo+
Solo
Kukulkan
Kukulkan
ghoulhunter2555
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
rockstarreese13
Sun Wukong
Level 17
God Stats
4W - 6L
1,422 SR
Queue Stats
229W - 256L
1,387 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,388 Elo+

VS

Team Averages
Level 35
1,556 SR
1,352 Elo+
Pele
Pele
JrHazard
Pele
Level 5
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 1
Mulan
Mulan
Shaggy_and
Mulan
Level 8
God Stats
1W - 0L
1,476 SR
Queue Stats
2W - 3L
1,360 Elo+
Party 1
Anubis
Anubis
deadkingz01
Anubis
Level 24
God Stats
2W - 2L
1,868 SR
Queue Stats
87W - 111L
1,351 Elo+
Solo
Artemis
Artemis
kendpdragonpunch
Artemis
Level 18
God Stats
2W - 2L
1,478 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 1
Athena
Athena
shadowfrost01
Athena
Level 118
God Stats
1W - 0L
1,630 SR
Queue Stats
3W - 6L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DOWN_lucas04
Achilles
15
4 / 4 / 2
10,289
514
8,951
15,705
9,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
SkyRob
Arachne
16
2 / 6 / 3
9,998
500
5,322
17,738
10,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ethann_5
Fenrir
14
5 / 7 / 1
9,335
467
8,596
17,103
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
13
1 / 7 / 2
8,894
445
5,287
10,130
3,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
rockstarreese13
Sun Wukong
16
5 / 7 / 1
10,589
529
8,313
18,388
11,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 2 / 8
13,045
652
21,208
17,985
9,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
14
3 / 5 / 4
9,647
482
8,044
14,587
11,436
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
16
6 / 7 / 5
10,922
546
12,961
12,950
6,715
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 3
9,903
495
5,209
6,974
2,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 0 / 8
12,466
623
8,951
10,699
11,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
17
Kills
31
31
Deaths
17
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
DOWN_lucas04
Achilles
4
4
2
1.25
W
Pele
13
2
8
8.5
W
Mulan
3
5
4
1
L
Arachne
SkyRob
Arachne
2
6
3
0.58
W
Anubis
6
7
5
1.21
L
Fenrir
ethann_5
Fenrir
5
7
1
0.79
L
Kukulkan
1
7
2
0.29
W
2
3
3
1.17
L
Sun Wukong
rockstarreese13
Sun Wukong
5
7
1
0.79
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
56,373
79,064
Taken
63,195
42,633
Mitigated
41,204
14,866
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DOWN_lucas04
Achilles
8,951
4,527
0
98
15,705
9,101
0
4,103
11,602
0
47,080
W
Pele
21,208
8,104
0
6,177
17,985
9,027
3,483
2,075
15,910
0
95,870
W
Mulan
8,044
2,719
0
335
14,587
11,436
365
0
14,587
0
37,682
L
Arachne
SkyRob
Arachne
5,322
4,156
0
5,858
17,738
10,778
448
2,103
15,635
0
67,903
W
Anubis
12,961
1,139
0
0
12,950
6,715
677
2,711
10,239
59,044
0
L
Fenrir
ethann_5
Fenrir
8,596
1,870
0
4,355
17,103
8,401
273
6,404
10,699
0
34,155
L
Kukulkan
5,287
224
0
250
10,130
3,215
650
3,491
6,639
43,647
0
W
5,209
3,599
0
492
6,974
2,850
4,768
0
6,974
0
47,326
L
Sun Wukong
rockstarreese13
Sun Wukong
8,313
3,672
0
4,305
18,388
11,138
1,398
5,811
12,577
0
54,629
W
8,951
2,182
654
3,140
10,699
11,176
655
501
10,198
39,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
55,983
436
Minions Killed
460
0
Camps Cleared
0
1,708,599
Distance Traveled
1,817,834
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,289
514
86
4
0
364,196
0
W
Pele
13,045
652
135
7
0
416,689
3
W
Mulan
9,647
482
69
3
0
372,809
2
L
Arachne
9,998
500
118
6
0
304,741
0
W
Anubis
10,922
546
107
5
0
241,860
2
L
Fenrir
9,335
467
51
3
0
384,174
0
L
Kukulkan
8,894
445
87
4
0
280,393
1
W
Artemis
9,903
495
89
4
0
335,154
0
L
Sun Wukong
10,589
529
94
5
0
375,095
0
W
Athena
12,466
623
60
3
0
451,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role